mirror of https://github.com/axmolengine/axmol.git
ae0c3eddef
a. error: depthAttachment PixelFormat (MTLPixelFormatInvalid) and stencilAttachment PixelFormat (MTLPixelFormat Depth32Float_Stencil8) must match. b. Because we only support D24S8(D32FS8) combined format, so needs check TargetBuffferFlags::DEPTH_AND_STENCIL when setup depth and stencil format, otherwise newRenderPipelineWithDescriptor will crash. |
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.. | ||
2d | ||
3d | ||
audio | ||
base | ||
math | ||
navmesh | ||
network | ||
physics | ||
physics3d | ||
platform | ||
renderer | ||
ui | ||
CMakeLists.txt | ||
cocos2d.cpp | ||
cocos2d.h | ||
precheader.cpp | ||
precheader.h |