axmol/cocos/renderer
halx99 ae0c3eddef Fix #313
a. error: depthAttachment PixelFormat (MTLPixelFormatInvalid) and stencilAttachment PixelFormat (MTLPixelFormat Depth32Float_Stencil8) must match.
b. Because we only support D24S8(D32FS8) combined format, so needs check
TargetBuffferFlags::DEPTH_AND_STENCIL when setup depth and stencil
format, otherwise newRenderPipelineWithDescriptor will crash.
2021-01-16 00:01:21 +08:00
..
backend Fix #313 2021-01-16 00:01:21 +08:00
shaders Delete unused buitin shaders 2020-11-16 11:20:12 +08:00
CCCallbackCommand.cpp Remove unused CaptureCallbackCommand (#2) 2020-09-13 14:53:17 +08:00
CCCallbackCommand.h Remove unused CaptureCallbackCommand (#2) 2020-09-13 14:53:17 +08:00
CCColorizer.cpp DNT printmat by default 2020-10-27 11:21:03 +08:00
CCColorizer.h Simplfy hsv color 2020-10-16 17:23:29 +08:00
CCCustomCommand.cpp Improve win dll support 2020-10-06 16:46:38 +08:00
CCCustomCommand.h Improve win dll support 2020-10-06 16:46:38 +08:00
CCGroupCommand.cpp update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCGroupCommand.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCMaterial.cpp Improve code quality 2020-08-18 14:29:09 +08:00
CCMaterial.h fix confliction 2019-03-19 10:44:44 +08:00
CCMeshCommand.cpp Enable navmesh (#19530) 2019-03-20 14:34:35 +08:00
CCMeshCommand.h Improve win dll support 2020-10-06 16:46:38 +08:00
CCPass.cpp Rename backend::Texture2D (#19821) 2019-06-12 00:01:15 -07:00
CCPass.h Rename backend::Texture2D (#19821) 2019-06-12 00:01:15 -07:00
CCPipelineDescriptor.h RenderTarget abstract, in-progress (#210) 2020-09-21 22:10:50 +08:00
CCQuadCommand.cpp v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers. 2019-11-20 18:19:24 +08:00
CCQuadCommand.h remove opengl codes (#19797) 2019-06-05 02:58:33 -07:00
CCRenderCommand.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
CCRenderCommand.h Remove unused CaptureCallbackCommand (#2) 2020-09-13 14:53:17 +08:00
CCRenderCommandPool.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCRenderState.cpp rename restore 2019-05-06 09:43:40 +08:00
CCRenderState.h rename restore 2019-05-06 09:43:40 +08:00
CCRenderer.cpp Fix next drawable maybe nil crash[ci build] (#310) 2020-12-17 15:31:16 +08:00
CCRenderer.h Fix next drawable maybe nil crash[ci build] (#310) 2020-12-17 15:31:16 +08:00
CCTechnique.cpp fix confliction 2019-03-19 10:44:44 +08:00
CCTechnique.h fix confliction 2019-03-19 10:44:44 +08:00
CCTexture2D.cpp fix #260 [ci build] 2020-11-16 12:21:27 +08:00
CCTexture2D.h For scripting binding happy 2020-11-02 16:35:31 +08:00
CCTextureAtlas.cpp remove opengl codes (#19797) 2019-06-05 02:58:33 -07:00
CCTextureAtlas.h fix outdated documentation [ci skip] (#19618) (#19929) 2019-07-19 10:19:13 +08:00
CCTextureCache.cpp Refactor pixel format manipulate (#217) 2020-09-25 11:07:56 +08:00
CCTextureCache.h remove tiff (#20047) 2019-08-20 15:15:40 +08:00
CCTextureCube.cpp Refactor pixel format manipulate (#217) 2020-09-25 11:07:56 +08:00
CCTextureCube.h API qualifiers improments 2020-10-07 00:07:53 +08:00
CCTrianglesCommand.cpp Only needs updateUniformID when set a unstable uniform variable 2020-10-23 15:07:18 +08:00
CCTrianglesCommand.h Refine ProgramState mat id 2020-10-23 11:37:52 +08:00
CMakeLists.txt Unify CC_COMPAT_GL to control renderer backend 2020-12-02 03:03:05 -08:00
ccShaders.cpp Delete unused buitin shaders 2020-11-16 11:20:12 +08:00
ccShaders.h Delete unused buitin shaders 2020-11-16 11:20:12 +08:00