..
backend
Fix #313
2021-01-16 00:01:21 +08:00
shaders
Delete unused buitin shaders
2020-11-16 11:20:12 +08:00
CCCallbackCommand.cpp
Remove unused CaptureCallbackCommand ( #2 )
2020-09-13 14:53:17 +08:00
CCCallbackCommand.h
Remove unused CaptureCallbackCommand ( #2 )
2020-09-13 14:53:17 +08:00
CCColorizer.cpp
DNT printmat by default
2020-10-27 11:21:03 +08:00
CCColorizer.h
Simplfy hsv color
2020-10-16 17:23:29 +08:00
CCCustomCommand.cpp
Improve win dll support
2020-10-06 16:46:38 +08:00
CCCustomCommand.h
Improve win dll support
2020-10-06 16:46:38 +08:00
CCGroupCommand.cpp
update Copyright. might need manual fix later ( #18659 )
2018-01-29 16:25:32 +08:00
CCGroupCommand.h
update Copyright. might need manual fix later ( #18659 )
2018-01-29 16:25:32 +08:00
CCMaterial.cpp
Improve code quality
2020-08-18 14:29:09 +08:00
CCMaterial.h
fix confliction
2019-03-19 10:44:44 +08:00
CCMeshCommand.cpp
Enable navmesh ( #19530 )
2019-03-20 14:34:35 +08:00
CCMeshCommand.h
Improve win dll support
2020-10-06 16:46:38 +08:00
CCPass.cpp
Rename backend::Texture2D ( #19821 )
2019-06-12 00:01:15 -07:00
CCPass.h
Rename backend::Texture2D ( #19821 )
2019-06-12 00:01:15 -07:00
CCPipelineDescriptor.h
RenderTarget abstract, in-progress ( #210 )
2020-09-21 22:10:50 +08:00
CCQuadCommand.cpp
v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers.
2019-11-20 18:19:24 +08:00
CCQuadCommand.h
remove opengl codes ( #19797 )
2019-06-05 02:58:33 -07:00
CCRenderCommand.cpp
metal support for cocos2d-x ( #19305 )
2019-01-18 15:08:25 +08:00
CCRenderCommand.h
Remove unused CaptureCallbackCommand ( #2 )
2020-09-13 14:53:17 +08:00
CCRenderCommandPool.h
update Copyright. might need manual fix later ( #18659 )
2018-01-29 16:25:32 +08:00
CCRenderState.cpp
rename restore
2019-05-06 09:43:40 +08:00
CCRenderState.h
rename restore
2019-05-06 09:43:40 +08:00
CCRenderer.cpp
Fix next drawable maybe nil crash[ci build] ( #310 )
2020-12-17 15:31:16 +08:00
CCRenderer.h
Fix next drawable maybe nil crash[ci build] ( #310 )
2020-12-17 15:31:16 +08:00
CCTechnique.cpp
fix confliction
2019-03-19 10:44:44 +08:00
CCTechnique.h
fix confliction
2019-03-19 10:44:44 +08:00
CCTexture2D.cpp
fix #260 [ci build]
2020-11-16 12:21:27 +08:00
CCTexture2D.h
For scripting binding happy
2020-11-02 16:35:31 +08:00
CCTextureAtlas.cpp
remove opengl codes ( #19797 )
2019-06-05 02:58:33 -07:00
CCTextureAtlas.h
fix outdated documentation [ci skip] ( #19618 ) ( #19929 )
2019-07-19 10:19:13 +08:00
CCTextureCache.cpp
Refactor pixel format manipulate ( #217 )
2020-09-25 11:07:56 +08:00
CCTextureCache.h
remove tiff ( #20047 )
2019-08-20 15:15:40 +08:00
CCTextureCube.cpp
Refactor pixel format manipulate ( #217 )
2020-09-25 11:07:56 +08:00
CCTextureCube.h
API qualifiers improments
2020-10-07 00:07:53 +08:00
CCTrianglesCommand.cpp
Only needs updateUniformID when set a unstable uniform variable
2020-10-23 15:07:18 +08:00
CCTrianglesCommand.h
Refine ProgramState mat id
2020-10-23 11:37:52 +08:00
CMakeLists.txt
Unify CC_COMPAT_GL to control renderer backend
2020-12-02 03:03:05 -08:00
ccShaders.cpp
Delete unused buitin shaders
2020-11-16 11:20:12 +08:00
ccShaders.h
Delete unused buitin shaders
2020-11-16 11:20:12 +08:00