mirror of https://github.com/axmolengine/axmol.git
489 lines
18 KiB
C++
489 lines
18 KiB
C++
///****************************************************************************
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//Copyright (c) 2014 cocos2d-x.org
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//
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//http://www.cocos2d-x.org
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//
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//* Portions Copyright (c) Microsoft Open Technologies, Inc.
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//* All Rights Reserved
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//
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//Permission is hereby granted, free of charge, to any person obtaining a copy
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//of this software and associated documentation files (the "Software"), to deal
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//in the Software without restriction, including without limitation the rights
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//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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//copies of the Software, and to permit persons to whom the Software is
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//furnished to do so, subject to the following conditions:
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//
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//The above copyright notice and this permission notice shall be included in
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//all copies or substantial portions of the Software.
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//
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//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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//THE SOFTWARE.
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//****************************************************************************/
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#include "platform/CCPlatformConfig.h"
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8 || CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
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#include "ui/UIEditBox/UIEditBoxImpl-winrt.h"
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#include "platform/winrt/CCWinRTUtils.h"
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#include "platform/winrt/CCGLViewImpl-winrt.h"
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#include "2d/CCFontFreeType.h"
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#if defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
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#define XAML_TOP_PADDING 10.0f
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#else
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#define XAML_TOP_PADDING 0.0f
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#endif
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namespace cocos2d {
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namespace ui {
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Platform::String^ EDIT_BOX_XAML_NAME = L"cocos2d_editbox";
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Platform::String^ CANVAS_XAML_NAME = L"cocos2d_canvas";
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EditBoxImpl* __createSystemEditBox(EditBox* pEditBox)
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{
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return new UIEditBoxImplWinrt(pEditBox);
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}
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EditBoxWinRT::EditBoxWinRT(Windows::Foundation::EventHandler<Platform::String^>^ beginHandler,
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Windows::Foundation::EventHandler<Platform::String^>^ changeHandler,
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Windows::Foundation::EventHandler<cocos2d::EndEventArgs^>^ endHandler) :
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_beginHandler(beginHandler),
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_changeHandler(changeHandler),
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_endHandler(endHandler),
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_color(Windows::UI::Colors::White),
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_alignment(),
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_initialText(L""),
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_fontFamily(L"Segoe UI"),
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_fontSize(12),
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_password(false),
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_isEditing(false),
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_multiline(false),
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_maxLength(0 /* unlimited */)
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{
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m_dispatcher = cocos2d::GLViewImpl::sharedOpenGLView()->getDispatcher();
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m_panel = cocos2d::GLViewImpl::sharedOpenGLView()->getPanel();
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}
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void EditBoxWinRT::closeKeyboard()
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{
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m_dispatcher.Get()->RunAsync(Windows::UI::Core::CoreDispatcherPriority::Normal, ref new Windows::UI::Core::DispatchedHandler([this]() {
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removeTextBox();
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_textBox = nullptr;
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auto canvas = static_cast<Canvas^>(findXamlElement(m_panel.Get(), CANVAS_XAML_NAME));
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canvas->Visibility = Visibility::Collapsed;
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}));
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}
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Windows::UI::Xaml::Controls::Control^ EditBoxWinRT::createPasswordBox()
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{
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auto passwordBox = ref new PasswordBox;
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passwordBox->BorderThickness = 0;
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passwordBox->Name = EDIT_BOX_XAML_NAME;
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passwordBox->Width = _size.Width;
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passwordBox->Height = _size.Height;
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passwordBox->Foreground = ref new Media::SolidColorBrush(_color);
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passwordBox->FontSize = _fontSize;
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passwordBox->FontFamily = ref new Media::FontFamily(_fontFamily);
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passwordBox->MaxLength = _maxLength;
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passwordBox->Password = _initialText;
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_changeToken = passwordBox->PasswordChanged += ref new Windows::UI::Xaml::RoutedEventHandler(this, &cocos2d::ui::EditBoxWinRT::onPasswordChanged);
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return passwordBox;
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}
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Windows::UI::Xaml::Controls::Control^ EditBoxWinRT::createTextBox()
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{
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auto textBox = ref new TextBox;
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textBox->BorderThickness = 0;
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textBox->Name = EDIT_BOX_XAML_NAME;
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textBox->Width = _size.Width;
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textBox->Height = _size.Height;
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textBox->Foreground = ref new Media::SolidColorBrush(_color);
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textBox->FontSize = _fontSize;
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textBox->FontFamily = ref new Media::FontFamily(_fontFamily);
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textBox->MaxLength = _maxLength;
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textBox->AcceptsReturn = _multiline;
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textBox->TextWrapping = _multiline ? TextWrapping::Wrap : TextWrapping::NoWrap;
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textBox->Text = _initialText;
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setInputScope(textBox);
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_setTextHorizontalAlignment(textBox);
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_changeToken = textBox->TextChanged += ref new Windows::UI::Xaml::Controls::TextChangedEventHandler(this, &cocos2d::ui::EditBoxWinRT::onTextChanged);
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return textBox;
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}
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void EditBoxWinRT::onPasswordChanged(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ args)
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{
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onTextChanged(sender, nullptr);
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}
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void EditBoxWinRT::onTextChanged(Platform::Object ^sender, Windows::UI::Xaml::Controls::TextChangedEventArgs ^e)
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{
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Platform::String^ text = L"";
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if (_password) {
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text = static_cast<PasswordBox^>(_textBox)->Password;
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}
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else {
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text = static_cast<TextBox^>(_textBox)->Text;
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}
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std::shared_ptr<cocos2d::InputEvent> inputEvent(new UIEditBoxEvent(this, text, _changeHandler));
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cocos2d::GLViewImpl::sharedOpenGLView()->QueueEvent(inputEvent);
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}
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void EditBoxWinRT::onKeyDown(Platform::Object^ sender, Windows::UI::Xaml::Input::KeyRoutedEventArgs^ args)
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{
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if (args->Key == Windows::System::VirtualKey::Enter && !_multiline) {
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onLostFocus(nullptr, args);
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}
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else if (args->Key == Windows::System::VirtualKey::Tab) {
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onLostFocus(nullptr, args);
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}
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}
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void EditBoxWinRT::onGotFocus(Platform::Object ^sender, Windows::UI::Xaml::RoutedEventArgs ^args)
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{
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Concurrency::critical_section::scoped_lock lock(_critical_section);
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std::shared_ptr<cocos2d::InputEvent> inputEvent(new UIEditBoxEvent(this, nullptr, _beginHandler));
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cocos2d::GLViewImpl::sharedOpenGLView()->QueueEvent(inputEvent);
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_isEditing = true;
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}
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void EditBoxWinRT::onLostFocus(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs ^args)
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{
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EditBoxDelegate::EditBoxEndAction action = EditBoxDelegate::EditBoxEndAction::UNKNOWN;
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Windows::UI::Xaml::Input::KeyRoutedEventArgs^ keyArgs = dynamic_cast<Windows::UI::Xaml::Input::KeyRoutedEventArgs^>(args);
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if (keyArgs) {
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if (keyArgs->Key == Windows::System::VirtualKey::Enter && !_multiline) {
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action = EditBoxDelegate::EditBoxEndAction::RETURN;
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}
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else if (keyArgs->Key == Windows::System::VirtualKey::Tab) {
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action = EditBoxDelegate::EditBoxEndAction::TAB_TO_NEXT;
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}
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}
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_isEditing = false;
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Concurrency::critical_section::scoped_lock lock(_critical_section);
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Platform::String^ text = L"";
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if (_password) {
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text = static_cast<PasswordBox^>(_textBox)->Password;
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static_cast<PasswordBox^>(_textBox)->PasswordChanged -= _changeToken;
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}
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else {
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text = static_cast<TextBox^>(_textBox)->Text;
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static_cast<TextBox^>(_textBox)->TextChanged -= _changeToken;
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}
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std::shared_ptr<cocos2d::InputEvent> inputEvent(new UIEditBoxEndEvent(this, text, static_cast<int>(action), _endHandler));
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cocos2d::GLViewImpl::sharedOpenGLView()->QueueEvent(inputEvent);
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_textBox->LostFocus -= _unfocusToken;
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_textBox->GotFocus -= _focusToken;
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_textBox->KeyDown -= _keydownToken;
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closeKeyboard();
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}
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bool EditBoxWinRT::isEditing() {
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return _isEditing;
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}
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void EditBoxWinRT::openKeyboard()
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{
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m_dispatcher.Get()->RunAsync(Windows::UI::Core::CoreDispatcherPriority::Normal, ref new Windows::UI::Core::DispatchedHandler([this]() {
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removeTextBox();
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Canvas^ canvas = static_cast<Canvas^>(findXamlElement(m_panel.Get(), CANVAS_XAML_NAME));
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if (_password) {
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_textBox = createPasswordBox();
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}
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else {
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_textBox = createTextBox();
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}
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// Position the text box
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canvas->SetLeft(_textBox, _rect.X);
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canvas->SetTop(_textBox, _rect.Y - XAML_TOP_PADDING);
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// Finally, insert it into the XAML scene hierarchy and make the containing canvas visible
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canvas->Children->InsertAt(0, _textBox);
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canvas->Background = ref new Media::SolidColorBrush();
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canvas->Visibility = Visibility::Visible;
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_keydownToken = _textBox->KeyDown += ref new Windows::UI::Xaml::Input::KeyEventHandler(this, &cocos2d::ui::EditBoxWinRT::onKeyDown);
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_focusToken = _textBox->GotFocus += ref new Windows::UI::Xaml::RoutedEventHandler(this, &cocos2d::ui::EditBoxWinRT::onGotFocus);
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_unfocusToken = _textBox->LostFocus += ref new Windows::UI::Xaml::RoutedEventHandler(this, &cocos2d::ui::EditBoxWinRT::onLostFocus);
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_textBox->Focus(FocusState::Programmatic);
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if (_password) {
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static_cast<PasswordBox^>(_textBox)->SelectAll();
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}
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else {
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static_cast<TextBox^>(_textBox)->Select(_initialText->Length(), 0);
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}
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auto inputPane = Windows::UI::ViewManagement::InputPane::GetForCurrentView();
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}));
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}
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void EditBoxWinRT::setFontColor(Windows::UI::Color color)
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{
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_color = color;
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}
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void EditBoxWinRT::setFontFamily(Platform::String^ fontFamily)
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{
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_fontFamily = fontFamily;
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}
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void EditBoxWinRT::setFontSize(int fontSize)
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{
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_fontSize = fontSize;
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}
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void EditBoxWinRT::removeTextBox()
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{
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auto canvas = findXamlElement(m_panel.Get(), CANVAS_XAML_NAME);
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auto box = findXamlElement(canvas, EDIT_BOX_XAML_NAME);
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removeXamlElement(canvas, box);
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_isEditing = false;
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}
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void EditBoxWinRT::setInputFlag(int inputFlags) {
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_password = false;
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switch ((EditBox::InputFlag)inputFlags) {
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case EditBox::InputFlag::PASSWORD:
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_password = true;
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break;
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default:
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CCLOG("Warning: cannot set INITIAL_CAPS_* input flags for WinRT edit boxes");
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}
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}
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void EditBoxWinRT::setInputMode(int inputMode) {
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_multiline = (EditBox::InputMode)inputMode == EditBox::InputMode::ANY;
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_inputMode = inputMode;
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}
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void EditBoxWinRT::setTextHorizontalAlignment(int alignment) {
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_alignment = alignment;
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}
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void EditBoxWinRT::setMaxLength(int maxLength) {
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_maxLength = maxLength;
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}
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void EditBoxWinRT::_setTextHorizontalAlignment(TextBox^ textBox)
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{
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switch (_alignment) {
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default:
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case 0:
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textBox->TextAlignment = TextAlignment::Left;
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break;
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case 1:
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textBox->TextAlignment = TextAlignment::Center;
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break;
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case 2:
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textBox->TextAlignment = TextAlignment::Right;
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break;
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}
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}
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void EditBoxWinRT::setInputScope(TextBox^ textBox)
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{
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InputScope^ inputScope = ref new InputScope;
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InputScopeName^ name = ref new InputScopeName;
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switch ((EditBox::InputMode)_inputMode) {
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case EditBox::InputMode::SINGLE_LINE:
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case EditBox::InputMode::ANY:
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name->NameValue = InputScopeNameValue::Default;
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break;
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case EditBox::InputMode::EMAIL_ADDRESS:
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name->NameValue = InputScopeNameValue::EmailSmtpAddress;
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break;
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case EditBox::InputMode::DECIMAL:
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case EditBox::InputMode::NUMERIC:
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name->NameValue = InputScopeNameValue::Number;
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break;
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case EditBox::InputMode::PHONE_NUMBER:
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name->NameValue = InputScopeNameValue::TelephoneNumber;
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break;
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case EditBox::InputMode::URL:
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name->NameValue = InputScopeNameValue::Url;
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break;
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}
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textBox->InputScope = nullptr;
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inputScope->Names->Append(name);
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textBox->InputScope = inputScope;
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}
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void EditBoxWinRT::setPosition(Windows::Foundation::Rect rect)
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{
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_rect = rect;
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}
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void EditBoxWinRT::setSize(Windows::Foundation::Size size)
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{
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_size = size;
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}
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void EditBoxWinRT::setText(Platform::String^ text)
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{
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_initialText = text;
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// If already editing
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if (_isEditing) {
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m_dispatcher.Get()->RunAsync(Windows::UI::Core::CoreDispatcherPriority::Normal, ref new Windows::UI::Core::DispatchedHandler([this]() {
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auto textBox = static_cast<TextBox^>(_textBox);
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unsigned int currentStart = textBox->SelectionStart;
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bool cursorAtEnd = currentStart == textBox->Text->Length();
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textBox->Text = _initialText;
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if (cursorAtEnd || currentStart > textBox->Text->Length()) {
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currentStart = textBox->Text->Length();
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}
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textBox->Select(currentStart, 0);
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}));
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}
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}
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void EditBoxWinRT::setVisible(bool visible)
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{
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_visible = visible;
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// If already editing
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m_dispatcher.Get()->RunAsync(Windows::UI::Core::CoreDispatcherPriority::Normal, ref new Windows::UI::Core::DispatchedHandler([this]() {
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Canvas^ canvas = static_cast<Canvas^>(findXamlElement(m_panel.Get(), CANVAS_XAML_NAME));
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canvas->Visibility = _visible ? Visibility::Visible : Visibility::Collapsed;
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}));
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}
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UIEditBoxImplWinrt::UIEditBoxImplWinrt(EditBox* pEditText) : EditBoxImplCommon(pEditText)
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{
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auto beginHandler = ref new Windows::Foundation::EventHandler<Platform::String^>([this](Platform::Object^ sender, Platform::String^ arg) {
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this->editBoxEditingDidBegin();
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});
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auto changeHandler = ref new Windows::Foundation::EventHandler<Platform::String^>([this](Platform::Object^ sender, Platform::String^ arg) {
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auto text = PlatformStringToString(arg);
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this->editBoxEditingChanged(text);
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});
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auto endHandler = ref new Windows::Foundation::EventHandler<cocos2d::EndEventArgs^>([this](Platform::Object^ sender, cocos2d::EndEventArgs^ arg) {
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auto text = PlatformStringToString(arg->GetText());
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auto action = arg->GetAction();
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this->editBoxEditingDidEnd(text, static_cast<cocos2d::ui::EditBoxDelegate::EditBoxEndAction>(action));
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this->onEndEditing(text);
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});
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_system_control = ref new EditBoxWinRT(beginHandler, changeHandler, endHandler);
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}
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void UIEditBoxImplWinrt::setNativeFont(const char* pFontName, int fontSize)
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{
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// fontSize
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_fontSize = fontSize;
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auto transform = _editBox->getNodeToWorldTransform();
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cocos2d::Vec3 scale;
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transform.getScale(&scale);
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_system_control->setFontSize(_fontSize * cocos2d::Director::getInstance()->getOpenGLView()->getScaleY() /** scale.y*/);
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// fontFamily
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auto font = cocos2d::FontFreeType::create(pFontName, fontSize, cocos2d::GlyphCollection::DYNAMIC, nullptr);
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if (font != nullptr) {
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std::string fontName = "ms-appx:///Assets/Resources/" + std::string(pFontName) +'#' + font->getFontFamily();
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_system_control->setFontFamily(PlatformStringFromString(fontName));
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}
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}
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void UIEditBoxImplWinrt::setNativeFontColor(const Color4B& color)
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{
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Windows::UI::Color win_color = { 0xFF, color.r, color.g, color.b };
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_system_control->setFontColor(win_color);
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}
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void UIEditBoxImplWinrt::setNativeInputMode(EditBox::InputMode inputMode)
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{
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_system_control->setInputMode((int)inputMode);
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}
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void UIEditBoxImplWinrt::setNativeInputFlag(EditBox::InputFlag inputFlag)
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{
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_system_control->setInputFlag((int)inputFlag);
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}
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void UIEditBoxImplWinrt::setNativeTextHorizontalAlignment(cocos2d::TextHAlignment alignment)
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{
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_system_control->setTextHorizontalAlignment((int)alignment);
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}
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void UIEditBoxImplWinrt::setNativeText(const char* pText)
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{
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_system_control->setText(PlatformStringFromString(pText));
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}
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void UIEditBoxImplWinrt::setNativeVisible(bool visible)
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{
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_system_control->setVisible(visible);
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}
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void UIEditBoxImplWinrt::updateNativeFrame(const Rect& rect)
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{
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}
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void UIEditBoxImplWinrt::nativeOpenKeyboard()
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{
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// Update the text
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_system_control->setText(PlatformStringFromString(getText()));
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// Size
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auto glView = cocos2d::Director::getInstance()->getOpenGLView();
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auto transform = _editBox->getNodeToWorldTransform();
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cocos2d::Vec3 scale;
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transform.getScale(&scale);
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Windows::Foundation::Size xamlSize = { _editBox->getContentSize().width * glView->getScaleX() * scale.x, _editBox->getContentSize().height * glView->getScaleY() * scale.y };
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_system_control->setSize(xamlSize);
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_system_control->setFontSize(_fontSize * cocos2d::Director::getInstance()->getOpenGLView()->getScaleY() /** scale.y*/);
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// Position
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auto directorInstance = cocos2d::Director::getInstance();
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auto frameSize = glView->getFrameSize();
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auto winSize = directorInstance->getWinSize();
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auto leftBottom = _editBox->convertToWorldSpace(cocos2d::Point::ZERO);
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auto rightTop = _editBox->convertToWorldSpace(cocos2d::Point(_editBox->getContentSize().width, _editBox->getContentSize().height));
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Windows::Foundation::Rect rect;
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rect.X = frameSize.width / 2 + (leftBottom.x - winSize.width / 2) * glView->getScaleX();
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rect.Y = frameSize.height / 2 - (rightTop.y - winSize.height / 2) * glView->getScaleY();
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rect.Width = (rightTop.x - leftBottom.x) * glView->getScaleX();
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rect.Height = (rightTop.y - leftBottom.y) * glView->getScaleY();
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_system_control->setPosition(rect);
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// .. and open
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_system_control->openKeyboard();
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}
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void UIEditBoxImplWinrt::nativeCloseKeyboard()
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{
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_system_control->closeKeyboard();
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}
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void UIEditBoxImplWinrt::setNativeMaxLength(int maxLength)
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{
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_system_control->setMaxLength(maxLength);
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}
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cocos2d::Vec2 UIEditBoxImplWinrt::convertDesignCoordToXamlCoord(const cocos2d::Vec2& designCoord)
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{
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auto glView = cocos2d::Director::getInstance()->getOpenGLView();
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float viewH = glView->getFrameSize().height;
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Vec2 visiblePos = Vec2(designCoord.x * glView->getScaleX(), designCoord.y * glView->getScaleY());
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Vec2 screenGLPos = visiblePos + glView->getViewPortRect().origin;
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Vec2 xamlPos(screenGLPos.x, viewH - screenGLPos.y);
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return xamlPos;
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}
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} // namespace ui
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} // namespace cocos2d
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#endif // (CC_TARGET_PLATFORM == CC_PLATFORM_WP8 || CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
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