axmol/cocos
Ricardo Quesada 1dc169b19f Camera is working again
Projection is passed in the shader.
Since P is in the shader, QuadCommand uses `Vec3Transform` instead of `Vec3TransformCoord` since it is faster.
2014-01-09 14:26:22 -08:00
..
2d Camera is working again 2014-01-09 14:26:22 -08:00
audio Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
base Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
editor-support [Spine] Saves old transform matrix in Skeleton::draw, uses it in ::onDraw. 2014-01-07 21:40:06 +08:00
gui fixed #3627. There're no UICCLabelAtlas any more. 2014-01-09 12:43:57 +08:00
math/kazmath Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
network closed #3605: Websocket doesn't support send/receive data which larger than 4096 bytes, renames member variables to follow cocos2d-x coding guide line. 2014-01-09 15:18:06 +08:00
physics Merge pull request #4932 from boyu0/iss3401_physical_lua_binding 2014-01-06 23:48:47 -08:00
scripting Merge pull request #5015 from samuele3hu/developNewUI 2014-01-09 02:12:49 -08:00
storage/local-storage add copyrights for 2014, in folders other then 2d. 2014-01-07 11:47:11 +08:00