axmol/tools/tolua++/CCRenderTexture.pkg

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typedef enum eImageFormat
{
kCCImageFormatJPG = 0,
kCCImageFormatPNG = 1,
kCCImageFormatRawData = 2
} tImageFormat;
class CCRenderTexture : public CCNode
{
CCSprite* getSprite();
void setSprite(CCSprite* psprite);
void begin();
void endToLua();
void beginWithClear(float r, float g, float b, float a);
void clear(float r, float g, float b, float a);
bool saveBuffer(const char *name);
bool saveBuffer(const char *name, int format);
static CCRenderTexture * renderTextureWithWidthAndHeight(int w, int h, CCTexture2DPixelFormat eFormat);
static CCRenderTexture * renderTextureWithWidthAndHeight(int w, int h);
};