mirror of https://github.com/axmolengine/axmol.git
2102 lines
80 KiB
C++
2102 lines
80 KiB
C++
/*
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**
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** Copyright 2007, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#define LOG_TAG "AudioMixer"
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#define LOG_NDEBUG 1
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#include <stdint.h>
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#include <string.h>
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#include <stdlib.h>
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#include <math.h>
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#include <sys/types.h>
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#include "audio/android/audio.h"
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#include "audio/android/audio_utils/include/audio_utils/primitives.h"
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#include "audio/android/AudioMixerOps.h"
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#include "audio/android/AudioMixer.h"
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// The FCC_2 macro refers to the Fixed Channel Count of 2 for the legacy integer mixer.
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#ifndef FCC_2
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#define FCC_2 2
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#endif
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// Look for MONO_HACK for any Mono hack involving legacy mono channel to
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// stereo channel conversion.
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/* VERY_VERY_VERBOSE_LOGGING will show exactly which process hook and track hook is
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* being used. This is a considerable amount of log spam, so don't enable unless you
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* are verifying the hook based code.
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*/
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//#define VERY_VERY_VERBOSE_LOGGING
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#ifdef VERY_VERY_VERBOSE_LOGGING
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#define ALOGVV ALOGV
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//define ALOGVV printf // for test-mixer.cpp
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#else
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#define ALOGVV(a...) do { } while (0)
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#endif
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#ifndef ARRAY_SIZE
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#define ARRAY_SIZE(x) (sizeof(x)/sizeof((x)[0]))
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#endif
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// TODO: Move these macro/inlines to a header file.
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template <typename T>
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static inline
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T max(const T& x, const T& y) {
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return x > y ? x : y;
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}
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// Set kUseNewMixer to true to use the new mixer engine always. Otherwise the
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// original code will be used for stereo sinks, the new mixer for multichannel.
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static const bool kUseNewMixer = false;
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// Set kUseFloat to true to allow floating input into the mixer engine.
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// If kUseNewMixer is false, this is ignored or may be overridden internally
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// because of downmix/upmix support.
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static const bool kUseFloat = false;
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// Set to default copy buffer size in frames for input processing.
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static const size_t kCopyBufferFrameCount = 256;
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namespace cocos2d {
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// ----------------------------------------------------------------------------
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template <typename T>
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T min(const T& a, const T& b)
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{
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return a < b ? a : b;
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}
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// ----------------------------------------------------------------------------
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// Ensure mConfiguredNames bitmask is initialized properly on all architectures.
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// The value of 1 << x is undefined in C when x >= 32.
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AudioMixer::AudioMixer(size_t frameCount, uint32_t sampleRate, uint32_t maxNumTracks)
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: mTrackNames(0), mConfiguredNames((maxNumTracks >= 32 ? 0 : 1 << maxNumTracks) - 1),
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mSampleRate(sampleRate)
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{
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ALOGVV("AudioMixer constructed, frameCount: %d, sampleRate: %d", (int)frameCount, (int)sampleRate);
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ALOG_ASSERT(maxNumTracks <= MAX_NUM_TRACKS, "maxNumTracks %u > MAX_NUM_TRACKS %u",
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maxNumTracks, MAX_NUM_TRACKS);
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// AudioMixer is not yet capable of more than 32 active track inputs
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ALOG_ASSERT(32 >= MAX_NUM_TRACKS, "bad MAX_NUM_TRACKS %d", MAX_NUM_TRACKS);
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pthread_once(&sOnceControl, &sInitRoutine);
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mState.enabledTracks= 0;
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mState.needsChanged = 0;
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mState.frameCount = frameCount;
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mState.hook = process__nop;
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mState.outputTemp = NULL;
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mState.resampleTemp = NULL;
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//cjh mState.mLog = &mDummyLog;
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// mState.reserved
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// FIXME Most of the following initialization is probably redundant since
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// tracks[i] should only be referenced if (mTrackNames & (1 << i)) != 0
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// and mTrackNames is initially 0. However, leave it here until that's verified.
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track_t* t = mState.tracks;
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for (unsigned i=0 ; i < MAX_NUM_TRACKS ; i++) {
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t->resampler = NULL;
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//cjh t->downmixerBufferProvider = NULL;
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// t->mReformatBufferProvider = NULL;
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// t->mTimestretchBufferProvider = NULL;
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t++;
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}
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}
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AudioMixer::~AudioMixer()
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{
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track_t* t = mState.tracks;
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for (unsigned i=0 ; i < MAX_NUM_TRACKS ; i++) {
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delete t->resampler;
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//cjh delete t->downmixerBufferProvider;
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// delete t->mReformatBufferProvider;
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// delete t->mTimestretchBufferProvider;
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t++;
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}
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delete [] mState.outputTemp;
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delete [] mState.resampleTemp;
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}
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//cjh void AudioMixer::setLog(NBLog::Writer *log)
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//{
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// mState.mLog = log;
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//}
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static inline audio_format_t selectMixerInFormat(audio_format_t inputFormat __unused) {
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return kUseFloat && kUseNewMixer ? AUDIO_FORMAT_PCM_FLOAT : AUDIO_FORMAT_PCM_16_BIT;
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}
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int AudioMixer::getTrackName(audio_channel_mask_t channelMask,
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audio_format_t format, int sessionId)
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{
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if (!isValidPcmTrackFormat(format)) {
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ALOGE("AudioMixer::getTrackName invalid format (%#x)", format);
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return -1;
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}
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uint32_t names = (~mTrackNames) & mConfiguredNames;
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if (names != 0) {
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int n = __builtin_ctz(names);
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ALOGV("add track (%d)", n);
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// assume default parameters for the track, except where noted below
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track_t* t = &mState.tracks[n];
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t->needs = 0;
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// Integer volume.
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// Currently integer volume is kept for the legacy integer mixer.
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// Will be removed when the legacy mixer path is removed.
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t->volume[0] = UNITY_GAIN_INT;
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t->volume[1] = UNITY_GAIN_INT;
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t->prevVolume[0] = UNITY_GAIN_INT << 16;
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t->prevVolume[1] = UNITY_GAIN_INT << 16;
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t->volumeInc[0] = 0;
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t->volumeInc[1] = 0;
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t->auxLevel = 0;
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t->auxInc = 0;
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t->prevAuxLevel = 0;
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// Floating point volume.
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t->mVolume[0] = UNITY_GAIN_FLOAT;
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t->mVolume[1] = UNITY_GAIN_FLOAT;
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t->mPrevVolume[0] = UNITY_GAIN_FLOAT;
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t->mPrevVolume[1] = UNITY_GAIN_FLOAT;
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t->mVolumeInc[0] = 0.;
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t->mVolumeInc[1] = 0.;
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t->mAuxLevel = 0.;
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t->mAuxInc = 0.;
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t->mPrevAuxLevel = 0.;
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// no initialization needed
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// t->frameCount
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t->channelCount = audio_channel_count_from_out_mask(channelMask);
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t->enabled = false;
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ALOGV_IF(audio_channel_mask_get_bits(channelMask) != AUDIO_CHANNEL_OUT_STEREO,
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"Non-stereo channel mask: %d\n", channelMask);
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t->channelMask = channelMask;
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t->sessionId = sessionId;
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// setBufferProvider(name, AudioBufferProvider *) is required before enable(name)
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t->bufferProvider = NULL;
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t->buffer.raw = NULL;
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// no initialization needed
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// t->buffer.frameCount
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t->hook = NULL;
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t->in = NULL;
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t->resampler = NULL;
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t->sampleRate = mSampleRate;
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// setParameter(name, TRACK, MAIN_BUFFER, mixBuffer) is required before enable(name)
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t->mainBuffer = NULL;
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t->auxBuffer = NULL;
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t->mInputBufferProvider = NULL;
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//cjh t->mReformatBufferProvider = NULL;
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// t->downmixerBufferProvider = NULL;
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// t->mPostDownmixReformatBufferProvider = NULL;
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// t->mTimestretchBufferProvider = NULL;
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t->mMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
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t->mFormat = format;
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t->mMixerInFormat = selectMixerInFormat(format);
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t->mDownmixRequiresFormat = AUDIO_FORMAT_INVALID; // no format required
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t->mMixerChannelMask = audio_channel_mask_from_representation_and_bits(
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AUDIO_CHANNEL_REPRESENTATION_POSITION, AUDIO_CHANNEL_OUT_STEREO);
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t->mMixerChannelCount = audio_channel_count_from_out_mask(t->mMixerChannelMask);
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ALOGVV("t->mMixerChannelCount: %d", t->mMixerChannelCount);
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t->mPlaybackRate = AUDIO_PLAYBACK_RATE_DEFAULT;
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// Check the downmixing (or upmixing) requirements.
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status_t status = t->prepareForDownmix();
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if (status != OK) {
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ALOGE("AudioMixer::getTrackName invalid channelMask (%#x)", channelMask);
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return -1;
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}
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// prepareForDownmix() may change mDownmixRequiresFormat
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ALOGVV("mMixerFormat:%#x mMixerInFormat:%#x\n", t->mMixerFormat, t->mMixerInFormat);
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t->prepareForReformat();
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mTrackNames |= 1 << n;
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ALOGVV("getTrackName return: %d", TRACK0 + n);
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return TRACK0 + n;
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}
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ALOGE("AudioMixer::getTrackName out of available tracks");
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return -1;
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}
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void AudioMixer::invalidateState(uint32_t mask)
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{
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if (mask != 0) {
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mState.needsChanged |= mask;
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mState.hook = process__validate;
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}
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}
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// Called when channel masks have changed for a track name
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// TODO: Fix DownmixerBufferProvider not to (possibly) change mixer input format,
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// which will simplify this logic.
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bool AudioMixer::setChannelMasks(int name,
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audio_channel_mask_t trackChannelMask, audio_channel_mask_t mixerChannelMask) {
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track_t &track = mState.tracks[name];
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ALOGVV("AudioMixer::setChannelMask ...");
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if (trackChannelMask == track.channelMask
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&& mixerChannelMask == track.mMixerChannelMask) {
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ALOGVV("No need to change channel mask ...");
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return false; // no need to change
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}
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// always recompute for both channel masks even if only one has changed.
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const uint32_t trackChannelCount = audio_channel_count_from_out_mask(trackChannelMask);
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const uint32_t mixerChannelCount = audio_channel_count_from_out_mask(mixerChannelMask);
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const bool mixerChannelCountChanged = track.mMixerChannelCount != mixerChannelCount;
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ALOG_ASSERT((trackChannelCount <= MAX_NUM_CHANNELS_TO_DOWNMIX)
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&& trackChannelCount
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&& mixerChannelCount);
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track.channelMask = trackChannelMask;
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track.channelCount = trackChannelCount;
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track.mMixerChannelMask = mixerChannelMask;
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track.mMixerChannelCount = mixerChannelCount;
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// channel masks have changed, does this track need a downmixer?
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// update to try using our desired format (if we aren't already using it)
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const audio_format_t prevDownmixerFormat = track.mDownmixRequiresFormat;
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const status_t status = mState.tracks[name].prepareForDownmix();
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ALOGE_IF(status != OK,
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"prepareForDownmix error %d, track channel mask %#x, mixer channel mask %#x",
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status, track.channelMask, track.mMixerChannelMask);
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if (prevDownmixerFormat != track.mDownmixRequiresFormat) {
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track.prepareForReformat(); // because of downmixer, track format may change!
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}
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if (track.resampler && mixerChannelCountChanged) {
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// resampler channels may have changed.
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const uint32_t resetToSampleRate = track.sampleRate;
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delete track.resampler;
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track.resampler = NULL;
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track.sampleRate = mSampleRate; // without resampler, track rate is device sample rate.
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// recreate the resampler with updated format, channels, saved sampleRate.
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track.setResampler(resetToSampleRate /*trackSampleRate*/, mSampleRate /*devSampleRate*/);
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}
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return true;
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}
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void AudioMixer::track_t::unprepareForDownmix() {
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ALOGV("AudioMixer::unprepareForDownmix(%p)", this);
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mDownmixRequiresFormat = AUDIO_FORMAT_INVALID;
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//cjh if (downmixerBufferProvider != NULL) {
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// // this track had previously been configured with a downmixer, delete it
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// ALOGV(" deleting old downmixer");
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// delete downmixerBufferProvider;
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// downmixerBufferProvider = NULL;
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// reconfigureBufferProviders();
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// } else
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{
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ALOGV(" nothing to do, no downmixer to delete");
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}
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}
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status_t AudioMixer::track_t::prepareForDownmix()
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{
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ALOGV("AudioMixer::prepareForDownmix(%p) with mask 0x%x",
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this, channelMask);
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// discard the previous downmixer if there was one
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unprepareForDownmix();
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// MONO_HACK Only remix (upmix or downmix) if the track and mixer/device channel masks
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// are not the same and not handled internally, as mono -> stereo currently is.
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if (channelMask == mMixerChannelMask
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|| (channelMask == AUDIO_CHANNEL_OUT_MONO
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&& mMixerChannelMask == AUDIO_CHANNEL_OUT_STEREO)) {
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return NO_ERROR;
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}
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// DownmixerBufferProvider is only used for position masks.
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//cjh if (audio_channel_mask_get_representation(channelMask)
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// == AUDIO_CHANNEL_REPRESENTATION_POSITION
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// && DownmixerBufferProvider::isMultichannelCapable()) {
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// DownmixerBufferProvider* pDbp = new DownmixerBufferProvider(channelMask,
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// mMixerChannelMask,
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// AUDIO_FORMAT_PCM_16_BIT /* TODO: use mMixerInFormat, now only PCM 16 */,
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// sampleRate, sessionId, kCopyBufferFrameCount);
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//
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// if (pDbp->isValid()) { // if constructor completed properly
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// mDownmixRequiresFormat = AUDIO_FORMAT_PCM_16_BIT; // PCM 16 bit required for downmix
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// downmixerBufferProvider = pDbp;
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// reconfigureBufferProviders();
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// return NO_ERROR;
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// }
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// delete pDbp;
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// }
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//
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// // Effect downmixer does not accept the channel conversion. Let's use our remixer.
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// RemixBufferProvider* pRbp = new RemixBufferProvider(channelMask,
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// mMixerChannelMask, mMixerInFormat, kCopyBufferFrameCount);
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// // Remix always finds a conversion whereas Downmixer effect above may fail.
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// downmixerBufferProvider = pRbp;
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// reconfigureBufferProviders();
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return NO_ERROR;
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}
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void AudioMixer::track_t::unprepareForReformat() {
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ALOGV("AudioMixer::unprepareForReformat(%p)", this);
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bool requiresReconfigure = false;
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//cjh if (mReformatBufferProvider != NULL) {
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// delete mReformatBufferProvider;
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// mReformatBufferProvider = NULL;
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// requiresReconfigure = true;
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// }
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// if (mPostDownmixReformatBufferProvider != NULL) {
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// delete mPostDownmixReformatBufferProvider;
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// mPostDownmixReformatBufferProvider = NULL;
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// requiresReconfigure = true;
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// }
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if (requiresReconfigure) {
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reconfigureBufferProviders();
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}
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}
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status_t AudioMixer::track_t::prepareForReformat()
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{
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ALOGV("AudioMixer::prepareForReformat(%p) with format %#x", this, mFormat);
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// discard previous reformatters
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unprepareForReformat();
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// only configure reformatters as needed
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const audio_format_t targetFormat = mDownmixRequiresFormat != AUDIO_FORMAT_INVALID
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? mDownmixRequiresFormat : mMixerInFormat;
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bool requiresReconfigure = false;
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//cjh if (mFormat != targetFormat) {
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// mReformatBufferProvider = new ReformatBufferProvider(
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// audio_channel_count_from_out_mask(channelMask),
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// mFormat,
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// targetFormat,
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// kCopyBufferFrameCount);
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// requiresReconfigure = true;
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// }
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// if (targetFormat != mMixerInFormat) {
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// mPostDownmixReformatBufferProvider = new ReformatBufferProvider(
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// audio_channel_count_from_out_mask(mMixerChannelMask),
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// targetFormat,
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// mMixerInFormat,
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// kCopyBufferFrameCount);
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// requiresReconfigure = true;
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// }
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if (requiresReconfigure) {
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reconfigureBufferProviders();
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}
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ALOGVV("prepareForReformat return ...");
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return NO_ERROR;
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}
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void AudioMixer::track_t::reconfigureBufferProviders()
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{
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bufferProvider = mInputBufferProvider;
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//cjh if (mReformatBufferProvider) {
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// mReformatBufferProvider->setBufferProvider(bufferProvider);
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// bufferProvider = mReformatBufferProvider;
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// }
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// if (downmixerBufferProvider) {
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// downmixerBufferProvider->setBufferProvider(bufferProvider);
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// bufferProvider = downmixerBufferProvider;
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// }
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// if (mPostDownmixReformatBufferProvider) {
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// mPostDownmixReformatBufferProvider->setBufferProvider(bufferProvider);
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// bufferProvider = mPostDownmixReformatBufferProvider;
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// }
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// if (mTimestretchBufferProvider) {
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// mTimestretchBufferProvider->setBufferProvider(bufferProvider);
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// bufferProvider = mTimestretchBufferProvider;
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// }
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}
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void AudioMixer::deleteTrackName(int name)
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{
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ALOGV("AudioMixer::deleteTrackName(%d)", name);
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name -= TRACK0;
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ALOG_ASSERT(uint32_t(name) < MAX_NUM_TRACKS, "bad track name %d", name);
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ALOGV("deleteTrackName(%d)", name);
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track_t& track(mState.tracks[ name ]);
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if (track.enabled) {
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track.enabled = false;
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invalidateState(1<<name);
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}
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// delete the resampler
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delete track.resampler;
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track.resampler = NULL;
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// delete the downmixer
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mState.tracks[name].unprepareForDownmix();
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// delete the reformatter
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mState.tracks[name].unprepareForReformat();
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// delete the timestretch provider
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//cjh delete track.mTimestretchBufferProvider;
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// track.mTimestretchBufferProvider = NULL;
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mTrackNames &= ~(1<<name);
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}
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void AudioMixer::enable(int name)
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{
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name -= TRACK0;
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ALOG_ASSERT(uint32_t(name) < MAX_NUM_TRACKS, "bad track name %d", name);
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track_t& track = mState.tracks[name];
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if (!track.enabled) {
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track.enabled = true;
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ALOGV("enable(%d)", name);
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invalidateState(1 << name);
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}
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}
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void AudioMixer::disable(int name)
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{
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name -= TRACK0;
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ALOG_ASSERT(uint32_t(name) < MAX_NUM_TRACKS, "bad track name %d", name);
|
|
track_t& track = mState.tracks[name];
|
|
|
|
if (track.enabled) {
|
|
track.enabled = false;
|
|
ALOGV("disable(%d)", name);
|
|
invalidateState(1 << name);
|
|
}
|
|
}
|
|
|
|
/* Sets the volume ramp variables for the AudioMixer.
|
|
*
|
|
* The volume ramp variables are used to transition from the previous
|
|
* volume to the set volume. ramp controls the duration of the transition.
|
|
* Its value is typically one state framecount period, but may also be 0,
|
|
* meaning "immediate."
|
|
*
|
|
* FIXME: 1) Volume ramp is enabled only if there is a nonzero integer increment
|
|
* even if there is a nonzero floating point increment (in that case, the volume
|
|
* change is immediate). This restriction should be changed when the legacy mixer
|
|
* is removed (see #2).
|
|
* FIXME: 2) Integer volume variables are used for Legacy mixing and should be removed
|
|
* when no longer needed.
|
|
*
|
|
* @param newVolume set volume target in floating point [0.0, 1.0].
|
|
* @param ramp number of frames to increment over. if ramp is 0, the volume
|
|
* should be set immediately. Currently ramp should not exceed 65535 (frames).
|
|
* @param pIntSetVolume pointer to the U4.12 integer target volume, set on return.
|
|
* @param pIntPrevVolume pointer to the U4.28 integer previous volume, set on return.
|
|
* @param pIntVolumeInc pointer to the U4.28 increment per output audio frame, set on return.
|
|
* @param pSetVolume pointer to the float target volume, set on return.
|
|
* @param pPrevVolume pointer to the float previous volume, set on return.
|
|
* @param pVolumeInc pointer to the float increment per output audio frame, set on return.
|
|
* @return true if the volume has changed, false if volume is same.
|
|
*/
|
|
static inline bool setVolumeRampVariables(float newVolume, int32_t ramp,
|
|
int16_t *pIntSetVolume, int32_t *pIntPrevVolume, int32_t *pIntVolumeInc,
|
|
float *pSetVolume, float *pPrevVolume, float *pVolumeInc) {
|
|
// check floating point volume to see if it is identical to the previously
|
|
// set volume.
|
|
// We do not use a tolerance here (and reject changes too small)
|
|
// as it may be confusing to use a different value than the one set.
|
|
// If the resulting volume is too small to ramp, it is a direct set of the volume.
|
|
if (newVolume == *pSetVolume) {
|
|
return false;
|
|
}
|
|
if (newVolume < 0) {
|
|
newVolume = 0; // should not have negative volumes
|
|
} else {
|
|
switch (fpclassify(newVolume)) {
|
|
case FP_SUBNORMAL:
|
|
case FP_NAN:
|
|
newVolume = 0;
|
|
break;
|
|
case FP_ZERO:
|
|
break; // zero volume is fine
|
|
case FP_INFINITE:
|
|
// Infinite volume could be handled consistently since
|
|
// floating point math saturates at infinities,
|
|
// but we limit volume to unity gain float.
|
|
// ramp = 0; break;
|
|
//
|
|
newVolume = AudioMixer::UNITY_GAIN_FLOAT;
|
|
break;
|
|
case FP_NORMAL:
|
|
default:
|
|
// Floating point does not have problems with overflow wrap
|
|
// that integer has. However, we limit the volume to
|
|
// unity gain here.
|
|
// TODO: Revisit the volume limitation and perhaps parameterize.
|
|
if (newVolume > AudioMixer::UNITY_GAIN_FLOAT) {
|
|
newVolume = AudioMixer::UNITY_GAIN_FLOAT;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// set floating point volume ramp
|
|
if (ramp != 0) {
|
|
// when the ramp completes, *pPrevVolume is set to *pSetVolume, so there
|
|
// is no computational mismatch; hence equality is checked here.
|
|
ALOGD_IF(*pPrevVolume != *pSetVolume, "previous float ramp hasn't finished,"
|
|
" prev:%f set_to:%f", *pPrevVolume, *pSetVolume);
|
|
const float inc = (newVolume - *pPrevVolume) / ramp; // could be inf, nan, subnormal
|
|
const float maxv = max(newVolume, *pPrevVolume); // could be inf, cannot be nan, subnormal
|
|
|
|
if (isnormal(inc) // inc must be a normal number (no subnormals, infinite, nan)
|
|
&& maxv + inc != maxv) { // inc must make forward progress
|
|
*pVolumeInc = inc;
|
|
// ramp is set now.
|
|
// Note: if newVolume is 0, then near the end of the ramp,
|
|
// it may be possible that the ramped volume may be subnormal or
|
|
// temporarily negative by a small amount or subnormal due to floating
|
|
// point inaccuracies.
|
|
} else {
|
|
ramp = 0; // ramp not allowed
|
|
}
|
|
}
|
|
|
|
// compute and check integer volume, no need to check negative values
|
|
// The integer volume is limited to "unity_gain" to avoid wrapping and other
|
|
// audio artifacts, so it never reaches the range limit of U4.28.
|
|
// We safely use signed 16 and 32 bit integers here.
|
|
const float scaledVolume = newVolume * AudioMixer::UNITY_GAIN_INT; // not neg, subnormal, nan
|
|
const int32_t intVolume = (scaledVolume >= (float)AudioMixer::UNITY_GAIN_INT) ?
|
|
AudioMixer::UNITY_GAIN_INT : (int32_t)scaledVolume;
|
|
|
|
// set integer volume ramp
|
|
if (ramp != 0) {
|
|
// integer volume is U4.12 (to use 16 bit multiplies), but ramping uses U4.28.
|
|
// when the ramp completes, *pIntPrevVolume is set to *pIntSetVolume << 16, so there
|
|
// is no computational mismatch; hence equality is checked here.
|
|
ALOGD_IF(*pIntPrevVolume != *pIntSetVolume << 16, "previous int ramp hasn't finished,"
|
|
" prev:%d set_to:%d", *pIntPrevVolume, *pIntSetVolume << 16);
|
|
const int32_t inc = ((intVolume << 16) - *pIntPrevVolume) / ramp;
|
|
|
|
if (inc != 0) { // inc must make forward progress
|
|
*pIntVolumeInc = inc;
|
|
} else {
|
|
ramp = 0; // ramp not allowed
|
|
}
|
|
}
|
|
|
|
// if no ramp, or ramp not allowed, then clear float and integer increments
|
|
if (ramp == 0) {
|
|
*pVolumeInc = 0;
|
|
*pPrevVolume = newVolume;
|
|
*pIntVolumeInc = 0;
|
|
*pIntPrevVolume = intVolume << 16;
|
|
}
|
|
*pSetVolume = newVolume;
|
|
*pIntSetVolume = intVolume;
|
|
return true;
|
|
}
|
|
|
|
void AudioMixer::setParameter(int name, int target, int param, void *value)
|
|
{
|
|
name -= TRACK0;
|
|
ALOG_ASSERT(uint32_t(name) < MAX_NUM_TRACKS, "bad track name %d", name);
|
|
track_t& track = mState.tracks[name];
|
|
|
|
int valueInt = static_cast<int>(reinterpret_cast<uintptr_t>(value));
|
|
int32_t *valueBuf = reinterpret_cast<int32_t*>(value);
|
|
|
|
switch (target) {
|
|
|
|
case TRACK:
|
|
switch (param) {
|
|
case CHANNEL_MASK: {
|
|
const audio_channel_mask_t trackChannelMask =
|
|
static_cast<audio_channel_mask_t>(valueInt);
|
|
if (setChannelMasks(name, trackChannelMask, track.mMixerChannelMask)) {
|
|
ALOGV("setParameter(TRACK, CHANNEL_MASK, %x)", trackChannelMask);
|
|
invalidateState(1 << name);
|
|
}
|
|
} break;
|
|
case MAIN_BUFFER:
|
|
if (track.mainBuffer != valueBuf) {
|
|
track.mainBuffer = valueBuf;
|
|
ALOGV("setParameter(TRACK, MAIN_BUFFER, %p)", valueBuf);
|
|
invalidateState(1 << name);
|
|
}
|
|
break;
|
|
case AUX_BUFFER:
|
|
if (track.auxBuffer != valueBuf) {
|
|
track.auxBuffer = valueBuf;
|
|
ALOGV("setParameter(TRACK, AUX_BUFFER, %p)", valueBuf);
|
|
invalidateState(1 << name);
|
|
}
|
|
break;
|
|
case FORMAT: {
|
|
audio_format_t format = static_cast<audio_format_t>(valueInt);
|
|
if (track.mFormat != format) {
|
|
ALOG_ASSERT(audio_is_linear_pcm(format), "Invalid format %#x", format);
|
|
track.mFormat = format;
|
|
ALOGV("setParameter(TRACK, FORMAT, %#x)", format);
|
|
track.prepareForReformat();
|
|
invalidateState(1 << name);
|
|
}
|
|
} break;
|
|
// FIXME do we want to support setting the downmix type from AudioMixerController?
|
|
// for a specific track? or per mixer?
|
|
/* case DOWNMIX_TYPE:
|
|
break */
|
|
case MIXER_FORMAT: {
|
|
audio_format_t format = static_cast<audio_format_t>(valueInt);
|
|
if (track.mMixerFormat != format) {
|
|
track.mMixerFormat = format;
|
|
ALOGV("setParameter(TRACK, MIXER_FORMAT, %#x)", format);
|
|
}
|
|
} break;
|
|
case MIXER_CHANNEL_MASK: {
|
|
const audio_channel_mask_t mixerChannelMask =
|
|
static_cast<audio_channel_mask_t>(valueInt);
|
|
if (setChannelMasks(name, track.channelMask, mixerChannelMask)) {
|
|
ALOGV("setParameter(TRACK, MIXER_CHANNEL_MASK, %#x)", mixerChannelMask);
|
|
invalidateState(1 << name);
|
|
}
|
|
} break;
|
|
default:
|
|
LOG_ALWAYS_FATAL("setParameter track: bad param %d", param);
|
|
}
|
|
break;
|
|
|
|
case RESAMPLE:
|
|
switch (param) {
|
|
case SAMPLE_RATE:
|
|
ALOG_ASSERT(valueInt > 0, "bad sample rate %d", valueInt);
|
|
if (track.setResampler(uint32_t(valueInt), mSampleRate)) {
|
|
ALOGV("setParameter(RESAMPLE, SAMPLE_RATE, %u)",
|
|
uint32_t(valueInt));
|
|
invalidateState(1 << name);
|
|
}
|
|
break;
|
|
case RESET:
|
|
track.resetResampler();
|
|
invalidateState(1 << name);
|
|
break;
|
|
case REMOVE:
|
|
delete track.resampler;
|
|
track.resampler = NULL;
|
|
track.sampleRate = mSampleRate;
|
|
invalidateState(1 << name);
|
|
break;
|
|
default:
|
|
LOG_ALWAYS_FATAL("setParameter resample: bad param %d", param);
|
|
}
|
|
break;
|
|
|
|
case RAMP_VOLUME:
|
|
case VOLUME:
|
|
switch (param) {
|
|
case AUXLEVEL:
|
|
if (setVolumeRampVariables(*reinterpret_cast<float*>(value),
|
|
target == RAMP_VOLUME ? mState.frameCount : 0,
|
|
&track.auxLevel, &track.prevAuxLevel, &track.auxInc,
|
|
&track.mAuxLevel, &track.mPrevAuxLevel, &track.mAuxInc)) {
|
|
ALOGV("setParameter(%s, AUXLEVEL: %04x)",
|
|
target == VOLUME ? "VOLUME" : "RAMP_VOLUME", track.auxLevel);
|
|
invalidateState(1 << name);
|
|
}
|
|
break;
|
|
default:
|
|
if ((unsigned)param >= VOLUME0 && (unsigned)param < VOLUME0 + MAX_NUM_VOLUMES) {
|
|
if (setVolumeRampVariables(*reinterpret_cast<float*>(value),
|
|
target == RAMP_VOLUME ? mState.frameCount : 0,
|
|
&track.volume[param - VOLUME0], &track.prevVolume[param - VOLUME0],
|
|
&track.volumeInc[param - VOLUME0],
|
|
&track.mVolume[param - VOLUME0], &track.mPrevVolume[param - VOLUME0],
|
|
&track.mVolumeInc[param - VOLUME0])) {
|
|
ALOGV("setParameter(%s, VOLUME%d: %04x)",
|
|
target == VOLUME ? "VOLUME" : "RAMP_VOLUME", param - VOLUME0,
|
|
track.volume[param - VOLUME0]);
|
|
invalidateState(1 << name);
|
|
}
|
|
} else {
|
|
LOG_ALWAYS_FATAL("setParameter volume: bad param %d", param);
|
|
}
|
|
}
|
|
break;
|
|
case TIMESTRETCH:
|
|
switch (param) {
|
|
case PLAYBACK_RATE: {
|
|
const AudioPlaybackRate *playbackRate =
|
|
reinterpret_cast<AudioPlaybackRate*>(value);
|
|
ALOGW_IF(!isAudioPlaybackRateValid(*playbackRate),
|
|
"bad parameters speed %f, pitch %f",playbackRate->mSpeed,
|
|
playbackRate->mPitch);
|
|
if (track.setPlaybackRate(*playbackRate)) {
|
|
ALOGV("setParameter(TIMESTRETCH, PLAYBACK_RATE, STRETCH_MODE, FALLBACK_MODE "
|
|
"%f %f %d %d",
|
|
playbackRate->mSpeed,
|
|
playbackRate->mPitch,
|
|
playbackRate->mStretchMode,
|
|
playbackRate->mFallbackMode);
|
|
// invalidateState(1 << name);
|
|
}
|
|
} break;
|
|
default:
|
|
LOG_ALWAYS_FATAL("setParameter timestretch: bad param %d", param);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
LOG_ALWAYS_FATAL("setParameter: bad target %d", target);
|
|
}
|
|
}
|
|
|
|
bool AudioMixer::track_t::setResampler(uint32_t trackSampleRate, uint32_t devSampleRate)
|
|
{
|
|
if (trackSampleRate != devSampleRate || resampler != NULL) {
|
|
if (sampleRate != trackSampleRate) {
|
|
sampleRate = trackSampleRate;
|
|
if (resampler == NULL) {
|
|
ALOGV("Creating resampler from track %d Hz to device %d Hz",
|
|
trackSampleRate, devSampleRate);
|
|
AudioResampler::src_quality quality;
|
|
// force lowest quality level resampler if use case isn't music or video
|
|
// FIXME this is flawed for dynamic sample rates, as we choose the resampler
|
|
// quality level based on the initial ratio, but that could change later.
|
|
// Should have a way to distinguish tracks with static ratios vs. dynamic ratios.
|
|
//cjh if (isMusicRate(trackSampleRate)) {
|
|
quality = AudioResampler::DEFAULT_QUALITY;
|
|
//cjh } else {
|
|
// quality = AudioResampler::DYN_LOW_QUALITY;
|
|
// }
|
|
|
|
// TODO: Remove MONO_HACK. Resampler sees #channels after the downmixer
|
|
// but if none exists, it is the channel count (1 for mono).
|
|
const int resamplerChannelCount = false/*downmixerBufferProvider != NULL*/
|
|
? mMixerChannelCount : channelCount;
|
|
ALOGVV("Creating resampler:"
|
|
" format(%#x) channels(%d) devSampleRate(%u) quality(%d)\n",
|
|
mMixerInFormat, resamplerChannelCount, devSampleRate, quality);
|
|
resampler = AudioResampler::create(
|
|
mMixerInFormat,
|
|
resamplerChannelCount,
|
|
devSampleRate, quality);
|
|
resampler->setLocalTimeFreq(sLocalTimeFreq);
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool AudioMixer::track_t::setPlaybackRate(const AudioPlaybackRate &playbackRate)
|
|
{
|
|
//cjh if ((mTimestretchBufferProvider == NULL &&
|
|
// fabs(playbackRate.mSpeed - mPlaybackRate.mSpeed) < AUDIO_TIMESTRETCH_SPEED_MIN_DELTA &&
|
|
// fabs(playbackRate.mPitch - mPlaybackRate.mPitch) < AUDIO_TIMESTRETCH_PITCH_MIN_DELTA) ||
|
|
// isAudioPlaybackRateEqual(playbackRate, mPlaybackRate)) {
|
|
// return false;
|
|
// }
|
|
mPlaybackRate = playbackRate;
|
|
// if (mTimestretchBufferProvider == NULL) {
|
|
// // TODO: Remove MONO_HACK. Resampler sees #channels after the downmixer
|
|
// // but if none exists, it is the channel count (1 for mono).
|
|
// const int timestretchChannelCount = downmixerBufferProvider != NULL
|
|
// ? mMixerChannelCount : channelCount;
|
|
// mTimestretchBufferProvider = new TimestretchBufferProvider(timestretchChannelCount,
|
|
// mMixerInFormat, sampleRate, playbackRate);
|
|
// reconfigureBufferProviders();
|
|
// } else {
|
|
// reinterpret_cast<TimestretchBufferProvider*>(mTimestretchBufferProvider)
|
|
// ->setPlaybackRate(playbackRate);
|
|
// }
|
|
return true;
|
|
}
|
|
|
|
/* Checks to see if the volume ramp has completed and clears the increment
|
|
* variables appropriately.
|
|
*
|
|
* FIXME: There is code to handle int/float ramp variable switchover should it not
|
|
* complete within a mixer buffer processing call, but it is preferred to avoid switchover
|
|
* due to precision issues. The switchover code is included for legacy code purposes
|
|
* and can be removed once the integer volume is removed.
|
|
*
|
|
* It is not sufficient to clear only the volumeInc integer variable because
|
|
* if one channel requires ramping, all channels are ramped.
|
|
*
|
|
* There is a bit of duplicated code here, but it keeps backward compatibility.
|
|
*/
|
|
inline void AudioMixer::track_t::adjustVolumeRamp(bool aux, bool useFloat)
|
|
{
|
|
if (useFloat) {
|
|
for (uint32_t i = 0; i < MAX_NUM_VOLUMES; i++) {
|
|
if ((mVolumeInc[i] > 0 && mPrevVolume[i] + mVolumeInc[i] >= mVolume[i]) ||
|
|
(mVolumeInc[i] < 0 && mPrevVolume[i] + mVolumeInc[i] <= mVolume[i])) {
|
|
volumeInc[i] = 0;
|
|
prevVolume[i] = volume[i] << 16;
|
|
mVolumeInc[i] = 0.;
|
|
mPrevVolume[i] = mVolume[i];
|
|
} else {
|
|
//ALOGV("ramp: %f %f %f", mVolume[i], mPrevVolume[i], mVolumeInc[i]);
|
|
prevVolume[i] = u4_28_from_float(mPrevVolume[i]);
|
|
}
|
|
}
|
|
} else {
|
|
for (uint32_t i = 0; i < MAX_NUM_VOLUMES; i++) {
|
|
if (((volumeInc[i]>0) && (((prevVolume[i]+volumeInc[i])>>16) >= volume[i])) ||
|
|
((volumeInc[i]<0) && (((prevVolume[i]+volumeInc[i])>>16) <= volume[i]))) {
|
|
volumeInc[i] = 0;
|
|
prevVolume[i] = volume[i] << 16;
|
|
mVolumeInc[i] = 0.;
|
|
mPrevVolume[i] = mVolume[i];
|
|
} else {
|
|
//ALOGV("ramp: %d %d %d", volume[i] << 16, prevVolume[i], volumeInc[i]);
|
|
mPrevVolume[i] = float_from_u4_28(prevVolume[i]);
|
|
}
|
|
}
|
|
}
|
|
/* TODO: aux is always integer regardless of output buffer type */
|
|
if (aux) {
|
|
if (((auxInc>0) && (((prevAuxLevel+auxInc)>>16) >= auxLevel)) ||
|
|
((auxInc<0) && (((prevAuxLevel+auxInc)>>16) <= auxLevel))) {
|
|
auxInc = 0;
|
|
prevAuxLevel = auxLevel << 16;
|
|
mAuxInc = 0.;
|
|
mPrevAuxLevel = mAuxLevel;
|
|
} else {
|
|
//ALOGV("aux ramp: %d %d %d", auxLevel << 16, prevAuxLevel, auxInc);
|
|
}
|
|
}
|
|
}
|
|
|
|
size_t AudioMixer::getUnreleasedFrames(int name) const
|
|
{
|
|
name -= TRACK0;
|
|
if (uint32_t(name) < MAX_NUM_TRACKS) {
|
|
return mState.tracks[name].getUnreleasedFrames();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void AudioMixer::setBufferProvider(int name, AudioBufferProvider* bufferProvider)
|
|
{
|
|
name -= TRACK0;
|
|
ALOG_ASSERT(uint32_t(name) < MAX_NUM_TRACKS, "bad track name %d", name);
|
|
|
|
if (mState.tracks[name].mInputBufferProvider == bufferProvider) {
|
|
return; // don't reset any buffer providers if identical.
|
|
}
|
|
//cjh if (mState.tracks[name].mReformatBufferProvider != NULL) {
|
|
// mState.tracks[name].mReformatBufferProvider->reset();
|
|
// } else if (mState.tracks[name].downmixerBufferProvider != NULL) {
|
|
// mState.tracks[name].downmixerBufferProvider->reset();
|
|
// } else if (mState.tracks[name].mPostDownmixReformatBufferProvider != NULL) {
|
|
// mState.tracks[name].mPostDownmixReformatBufferProvider->reset();
|
|
// } else if (mState.tracks[name].mTimestretchBufferProvider != NULL) {
|
|
// mState.tracks[name].mTimestretchBufferProvider->reset();
|
|
// }
|
|
|
|
mState.tracks[name].mInputBufferProvider = bufferProvider;
|
|
mState.tracks[name].reconfigureBufferProviders();
|
|
}
|
|
|
|
|
|
void AudioMixer::process(int64_t pts)
|
|
{
|
|
mState.hook(&mState, pts);
|
|
}
|
|
|
|
|
|
void AudioMixer::process__validate(state_t* state, int64_t pts)
|
|
{
|
|
ALOGW_IF(!state->needsChanged,
|
|
"in process__validate() but nothing's invalid");
|
|
|
|
uint32_t changed = state->needsChanged;
|
|
state->needsChanged = 0; // clear the validation flag
|
|
|
|
// recompute which tracks are enabled / disabled
|
|
uint32_t enabled = 0;
|
|
uint32_t disabled = 0;
|
|
while (changed) {
|
|
const int i = 31 - __builtin_clz(changed);
|
|
const uint32_t mask = 1<<i;
|
|
changed &= ~mask;
|
|
track_t& t = state->tracks[i];
|
|
(t.enabled ? enabled : disabled) |= mask;
|
|
}
|
|
state->enabledTracks &= ~disabled;
|
|
state->enabledTracks |= enabled;
|
|
|
|
// compute everything we need...
|
|
int countActiveTracks = 0;
|
|
// TODO: fix all16BitsStereNoResample logic to
|
|
// either properly handle muted tracks (it should ignore them)
|
|
// or remove altogether as an obsolete optimization.
|
|
bool all16BitsStereoNoResample = true;
|
|
bool resampling = false;
|
|
bool volumeRamp = false;
|
|
uint32_t en = state->enabledTracks;
|
|
while (en) {
|
|
const int i = 31 - __builtin_clz(en);
|
|
en &= ~(1<<i);
|
|
|
|
countActiveTracks++;
|
|
track_t& t = state->tracks[i];
|
|
uint32_t n = 0;
|
|
// FIXME can overflow (mask is only 3 bits)
|
|
n |= NEEDS_CHANNEL_1 + t.channelCount - 1;
|
|
if (t.doesResample()) {
|
|
n |= NEEDS_RESAMPLE;
|
|
}
|
|
if (t.auxLevel != 0 && t.auxBuffer != NULL) {
|
|
n |= NEEDS_AUX;
|
|
}
|
|
|
|
if (t.volumeInc[0]|t.volumeInc[1]) {
|
|
volumeRamp = true;
|
|
} else if (!t.doesResample() && t.volumeRL == 0) {
|
|
n |= NEEDS_MUTE;
|
|
}
|
|
t.needs = n;
|
|
|
|
if (n & NEEDS_MUTE) {
|
|
t.hook = track__nop;
|
|
} else {
|
|
if (n & NEEDS_AUX) {
|
|
all16BitsStereoNoResample = false;
|
|
}
|
|
if (n & NEEDS_RESAMPLE) {
|
|
all16BitsStereoNoResample = false;
|
|
resampling = true;
|
|
t.hook = getTrackHook(TRACKTYPE_RESAMPLE, t.mMixerChannelCount,
|
|
t.mMixerInFormat, t.mMixerFormat);
|
|
ALOGV_IF((n & NEEDS_CHANNEL_COUNT__MASK) > NEEDS_CHANNEL_2,
|
|
"Track %d needs downmix + resample", i);
|
|
} else {
|
|
if ((n & NEEDS_CHANNEL_COUNT__MASK) == NEEDS_CHANNEL_1){
|
|
t.hook = getTrackHook(
|
|
(t.mMixerChannelMask == AUDIO_CHANNEL_OUT_STEREO // TODO: MONO_HACK
|
|
&& t.channelMask == AUDIO_CHANNEL_OUT_MONO)
|
|
? TRACKTYPE_NORESAMPLEMONO : TRACKTYPE_NORESAMPLE,
|
|
t.mMixerChannelCount,
|
|
t.mMixerInFormat, t.mMixerFormat);
|
|
all16BitsStereoNoResample = false;
|
|
}
|
|
if ((n & NEEDS_CHANNEL_COUNT__MASK) >= NEEDS_CHANNEL_2){
|
|
t.hook = getTrackHook(TRACKTYPE_NORESAMPLE, t.mMixerChannelCount,
|
|
t.mMixerInFormat, t.mMixerFormat);
|
|
ALOGV_IF((n & NEEDS_CHANNEL_COUNT__MASK) > NEEDS_CHANNEL_2,
|
|
"Track %d needs downmix", i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// select the processing hooks
|
|
state->hook = process__nop;
|
|
if (countActiveTracks > 0) {
|
|
if (resampling) {
|
|
if (!state->outputTemp) {
|
|
state->outputTemp = new int32_t[MAX_NUM_CHANNELS * state->frameCount];
|
|
}
|
|
if (!state->resampleTemp) {
|
|
state->resampleTemp = new int32_t[MAX_NUM_CHANNELS * state->frameCount];
|
|
}
|
|
state->hook = process__genericResampling;
|
|
} else {
|
|
if (state->outputTemp) {
|
|
delete [] state->outputTemp;
|
|
state->outputTemp = NULL;
|
|
}
|
|
if (state->resampleTemp) {
|
|
delete [] state->resampleTemp;
|
|
state->resampleTemp = NULL;
|
|
}
|
|
state->hook = process__genericNoResampling;
|
|
if (all16BitsStereoNoResample && !volumeRamp) {
|
|
if (countActiveTracks == 1) {
|
|
const int i = 31 - __builtin_clz(state->enabledTracks);
|
|
track_t& t = state->tracks[i];
|
|
if ((t.needs & NEEDS_MUTE) == 0) {
|
|
// The check prevents a muted track from acquiring a process hook.
|
|
//
|
|
// This is dangerous if the track is MONO as that requires
|
|
// special case handling due to implicit channel duplication.
|
|
// Stereo or Multichannel should actually be fine here.
|
|
state->hook = getProcessHook(PROCESSTYPE_NORESAMPLEONETRACK,
|
|
t.mMixerChannelCount, t.mMixerInFormat, t.mMixerFormat);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ALOGV("mixer configuration change: %d activeTracks (%08x) "
|
|
"all16BitsStereoNoResample=%d, resampling=%d, volumeRamp=%d",
|
|
countActiveTracks, state->enabledTracks,
|
|
all16BitsStereoNoResample, resampling, volumeRamp);
|
|
|
|
state->hook(state, pts);
|
|
|
|
// Now that the volume ramp has been done, set optimal state and
|
|
// track hooks for subsequent mixer process
|
|
if (countActiveTracks > 0) {
|
|
bool allMuted = true;
|
|
uint32_t en = state->enabledTracks;
|
|
while (en) {
|
|
const int i = 31 - __builtin_clz(en);
|
|
en &= ~(1<<i);
|
|
track_t& t = state->tracks[i];
|
|
if (!t.doesResample() && t.volumeRL == 0) {
|
|
t.needs |= NEEDS_MUTE;
|
|
t.hook = track__nop;
|
|
} else {
|
|
allMuted = false;
|
|
}
|
|
}
|
|
if (allMuted) {
|
|
state->hook = process__nop;
|
|
} else if (all16BitsStereoNoResample) {
|
|
if (countActiveTracks == 1) {
|
|
const int i = 31 - __builtin_clz(state->enabledTracks);
|
|
track_t& t = state->tracks[i];
|
|
// Muted single tracks handled by allMuted above.
|
|
state->hook = getProcessHook(PROCESSTYPE_NORESAMPLEONETRACK,
|
|
t.mMixerChannelCount, t.mMixerInFormat, t.mMixerFormat);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void AudioMixer::track__genericResample(track_t* t, int32_t* out, size_t outFrameCount,
|
|
int32_t* temp, int32_t* aux)
|
|
{
|
|
ALOGVV("track__genericResample\n");
|
|
t->resampler->setSampleRate(t->sampleRate);
|
|
|
|
// ramp gain - resample to temp buffer and scale/mix in 2nd step
|
|
if (aux != NULL) {
|
|
// always resample with unity gain when sending to auxiliary buffer to be able
|
|
// to apply send level after resampling
|
|
t->resampler->setVolume(UNITY_GAIN_FLOAT, UNITY_GAIN_FLOAT);
|
|
memset(temp, 0, outFrameCount * t->mMixerChannelCount * sizeof(int32_t));
|
|
t->resampler->resample(temp, outFrameCount, t->bufferProvider);
|
|
if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc)) {
|
|
volumeRampStereo(t, out, outFrameCount, temp, aux);
|
|
} else {
|
|
volumeStereo(t, out, outFrameCount, temp, aux);
|
|
}
|
|
} else {
|
|
if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1])) {
|
|
t->resampler->setVolume(UNITY_GAIN_FLOAT, UNITY_GAIN_FLOAT);
|
|
memset(temp, 0, outFrameCount * MAX_NUM_CHANNELS * sizeof(int32_t));
|
|
t->resampler->resample(temp, outFrameCount, t->bufferProvider);
|
|
volumeRampStereo(t, out, outFrameCount, temp, aux);
|
|
}
|
|
|
|
// constant gain
|
|
else {
|
|
t->resampler->setVolume(t->mVolume[0], t->mVolume[1]);
|
|
t->resampler->resample(out, outFrameCount, t->bufferProvider);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AudioMixer::track__nop(track_t* t __unused, int32_t* out __unused,
|
|
size_t outFrameCount __unused, int32_t* temp __unused, int32_t* aux __unused)
|
|
{
|
|
}
|
|
|
|
void AudioMixer::volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp,
|
|
int32_t* aux)
|
|
{
|
|
int32_t vl = t->prevVolume[0];
|
|
int32_t vr = t->prevVolume[1];
|
|
const int32_t vlInc = t->volumeInc[0];
|
|
const int32_t vrInc = t->volumeInc[1];
|
|
|
|
//ALOGD("[0] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
|
|
// t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
|
|
// (vl + vlInc*frameCount)/65536.0f, frameCount);
|
|
|
|
// ramp volume
|
|
if (CC_UNLIKELY(aux != NULL)) {
|
|
int32_t va = t->prevAuxLevel;
|
|
const int32_t vaInc = t->auxInc;
|
|
int32_t l;
|
|
int32_t r;
|
|
|
|
do {
|
|
l = (*temp++ >> 12);
|
|
r = (*temp++ >> 12);
|
|
*out++ += (vl >> 16) * l;
|
|
*out++ += (vr >> 16) * r;
|
|
*aux++ += (va >> 17) * (l + r);
|
|
vl += vlInc;
|
|
vr += vrInc;
|
|
va += vaInc;
|
|
} while (--frameCount);
|
|
t->prevAuxLevel = va;
|
|
} else {
|
|
do {
|
|
*out++ += (vl >> 16) * (*temp++ >> 12);
|
|
*out++ += (vr >> 16) * (*temp++ >> 12);
|
|
vl += vlInc;
|
|
vr += vrInc;
|
|
} while (--frameCount);
|
|
}
|
|
t->prevVolume[0] = vl;
|
|
t->prevVolume[1] = vr;
|
|
t->adjustVolumeRamp(aux != NULL);
|
|
}
|
|
|
|
void AudioMixer::volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp,
|
|
int32_t* aux)
|
|
{
|
|
const int16_t vl = t->volume[0];
|
|
const int16_t vr = t->volume[1];
|
|
|
|
if (CC_UNLIKELY(aux != NULL)) {
|
|
const int16_t va = t->auxLevel;
|
|
do {
|
|
int16_t l = (int16_t)(*temp++ >> 12);
|
|
int16_t r = (int16_t)(*temp++ >> 12);
|
|
out[0] = mulAdd(l, vl, out[0]);
|
|
int16_t a = (int16_t)(((int32_t)l + r) >> 1);
|
|
out[1] = mulAdd(r, vr, out[1]);
|
|
out += 2;
|
|
aux[0] = mulAdd(a, va, aux[0]);
|
|
aux++;
|
|
} while (--frameCount);
|
|
} else {
|
|
do {
|
|
int16_t l = (int16_t)(*temp++ >> 12);
|
|
int16_t r = (int16_t)(*temp++ >> 12);
|
|
out[0] = mulAdd(l, vl, out[0]);
|
|
out[1] = mulAdd(r, vr, out[1]);
|
|
out += 2;
|
|
} while (--frameCount);
|
|
}
|
|
}
|
|
|
|
void AudioMixer::track__16BitsStereo(track_t* t, int32_t* out, size_t frameCount,
|
|
int32_t* temp __unused, int32_t* aux)
|
|
{
|
|
ALOGVV("track__16BitsStereo\n");
|
|
const int16_t *in = static_cast<const int16_t *>(t->in);
|
|
|
|
if (CC_UNLIKELY(aux != NULL)) {
|
|
int32_t l;
|
|
int32_t r;
|
|
// ramp gain
|
|
if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc)) {
|
|
int32_t vl = t->prevVolume[0];
|
|
int32_t vr = t->prevVolume[1];
|
|
int32_t va = t->prevAuxLevel;
|
|
const int32_t vlInc = t->volumeInc[0];
|
|
const int32_t vrInc = t->volumeInc[1];
|
|
const int32_t vaInc = t->auxInc;
|
|
// ALOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
|
|
// t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
|
|
// (vl + vlInc*frameCount)/65536.0f, frameCount);
|
|
|
|
do {
|
|
l = (int32_t)*in++;
|
|
r = (int32_t)*in++;
|
|
*out++ += (vl >> 16) * l;
|
|
*out++ += (vr >> 16) * r;
|
|
*aux++ += (va >> 17) * (l + r);
|
|
vl += vlInc;
|
|
vr += vrInc;
|
|
va += vaInc;
|
|
} while (--frameCount);
|
|
|
|
t->prevVolume[0] = vl;
|
|
t->prevVolume[1] = vr;
|
|
t->prevAuxLevel = va;
|
|
t->adjustVolumeRamp(true);
|
|
}
|
|
|
|
// constant gain
|
|
else {
|
|
const uint32_t vrl = t->volumeRL;
|
|
const int16_t va = (int16_t)t->auxLevel;
|
|
do {
|
|
uint32_t rl = *reinterpret_cast<const uint32_t *>(in);
|
|
int16_t a = (int16_t)(((int32_t)in[0] + in[1]) >> 1);
|
|
in += 2;
|
|
out[0] = mulAddRL(1, rl, vrl, out[0]);
|
|
out[1] = mulAddRL(0, rl, vrl, out[1]);
|
|
out += 2;
|
|
aux[0] = mulAdd(a, va, aux[0]);
|
|
aux++;
|
|
} while (--frameCount);
|
|
}
|
|
} else {
|
|
// ramp gain
|
|
if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1])) {
|
|
int32_t vl = t->prevVolume[0];
|
|
int32_t vr = t->prevVolume[1];
|
|
const int32_t vlInc = t->volumeInc[0];
|
|
const int32_t vrInc = t->volumeInc[1];
|
|
|
|
// ALOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
|
|
// t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
|
|
// (vl + vlInc*frameCount)/65536.0f, frameCount);
|
|
|
|
do {
|
|
*out++ += (vl >> 16) * (int32_t) *in++;
|
|
*out++ += (vr >> 16) * (int32_t) *in++;
|
|
vl += vlInc;
|
|
vr += vrInc;
|
|
} while (--frameCount);
|
|
|
|
t->prevVolume[0] = vl;
|
|
t->prevVolume[1] = vr;
|
|
t->adjustVolumeRamp(false);
|
|
}
|
|
|
|
// constant gain
|
|
else {
|
|
const uint32_t vrl = t->volumeRL;
|
|
do {
|
|
uint32_t rl = *reinterpret_cast<const uint32_t *>(in);
|
|
in += 2;
|
|
out[0] = mulAddRL(1, rl, vrl, out[0]);
|
|
out[1] = mulAddRL(0, rl, vrl, out[1]);
|
|
out += 2;
|
|
} while (--frameCount);
|
|
}
|
|
}
|
|
t->in = in;
|
|
}
|
|
|
|
void AudioMixer::track__16BitsMono(track_t* t, int32_t* out, size_t frameCount,
|
|
int32_t* temp __unused, int32_t* aux)
|
|
{
|
|
ALOGVV("track__16BitsMono\n");
|
|
const int16_t *in = static_cast<int16_t const *>(t->in);
|
|
|
|
if (CC_UNLIKELY(aux != NULL)) {
|
|
// ramp gain
|
|
if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc)) {
|
|
int32_t vl = t->prevVolume[0];
|
|
int32_t vr = t->prevVolume[1];
|
|
int32_t va = t->prevAuxLevel;
|
|
const int32_t vlInc = t->volumeInc[0];
|
|
const int32_t vrInc = t->volumeInc[1];
|
|
const int32_t vaInc = t->auxInc;
|
|
|
|
// ALOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
|
|
// t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
|
|
// (vl + vlInc*frameCount)/65536.0f, frameCount);
|
|
|
|
do {
|
|
int32_t l = *in++;
|
|
*out++ += (vl >> 16) * l;
|
|
*out++ += (vr >> 16) * l;
|
|
*aux++ += (va >> 16) * l;
|
|
vl += vlInc;
|
|
vr += vrInc;
|
|
va += vaInc;
|
|
} while (--frameCount);
|
|
|
|
t->prevVolume[0] = vl;
|
|
t->prevVolume[1] = vr;
|
|
t->prevAuxLevel = va;
|
|
t->adjustVolumeRamp(true);
|
|
}
|
|
// constant gain
|
|
else {
|
|
const int16_t vl = t->volume[0];
|
|
const int16_t vr = t->volume[1];
|
|
const int16_t va = (int16_t)t->auxLevel;
|
|
do {
|
|
int16_t l = *in++;
|
|
out[0] = mulAdd(l, vl, out[0]);
|
|
out[1] = mulAdd(l, vr, out[1]);
|
|
out += 2;
|
|
aux[0] = mulAdd(l, va, aux[0]);
|
|
aux++;
|
|
} while (--frameCount);
|
|
}
|
|
} else {
|
|
// ramp gain
|
|
if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1])) {
|
|
int32_t vl = t->prevVolume[0];
|
|
int32_t vr = t->prevVolume[1];
|
|
const int32_t vlInc = t->volumeInc[0];
|
|
const int32_t vrInc = t->volumeInc[1];
|
|
|
|
// ALOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
|
|
// t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
|
|
// (vl + vlInc*frameCount)/65536.0f, frameCount);
|
|
|
|
do {
|
|
int32_t l = *in++;
|
|
*out++ += (vl >> 16) * l;
|
|
*out++ += (vr >> 16) * l;
|
|
vl += vlInc;
|
|
vr += vrInc;
|
|
} while (--frameCount);
|
|
|
|
t->prevVolume[0] = vl;
|
|
t->prevVolume[1] = vr;
|
|
t->adjustVolumeRamp(false);
|
|
}
|
|
// constant gain
|
|
else {
|
|
const int16_t vl = t->volume[0];
|
|
const int16_t vr = t->volume[1];
|
|
do {
|
|
int16_t l = *in++;
|
|
out[0] = mulAdd(l, vl, out[0]);
|
|
out[1] = mulAdd(l, vr, out[1]);
|
|
out += 2;
|
|
} while (--frameCount);
|
|
}
|
|
}
|
|
t->in = in;
|
|
}
|
|
|
|
// no-op case
|
|
void AudioMixer::process__nop(state_t* state, int64_t pts)
|
|
{
|
|
ALOGVV("process__nop\n");
|
|
uint32_t e0 = state->enabledTracks;
|
|
while (e0) {
|
|
// process by group of tracks with same output buffer to
|
|
// avoid multiple memset() on same buffer
|
|
uint32_t e1 = e0, e2 = e0;
|
|
int i = 31 - __builtin_clz(e1);
|
|
{
|
|
track_t& t1 = state->tracks[i];
|
|
e2 &= ~(1<<i);
|
|
while (e2) {
|
|
i = 31 - __builtin_clz(e2);
|
|
e2 &= ~(1<<i);
|
|
track_t& t2 = state->tracks[i];
|
|
if (CC_UNLIKELY(t2.mainBuffer != t1.mainBuffer)) {
|
|
e1 &= ~(1<<i);
|
|
}
|
|
}
|
|
e0 &= ~(e1);
|
|
|
|
memset(t1.mainBuffer, 0, state->frameCount * t1.mMixerChannelCount
|
|
* audio_bytes_per_sample(t1.mMixerFormat));
|
|
}
|
|
|
|
while (e1) {
|
|
i = 31 - __builtin_clz(e1);
|
|
e1 &= ~(1<<i);
|
|
{
|
|
track_t& t3 = state->tracks[i];
|
|
size_t outFrames = state->frameCount;
|
|
while (outFrames) {
|
|
t3.buffer.frameCount = outFrames;
|
|
int64_t outputPTS = calculateOutputPTS(
|
|
t3, pts, state->frameCount - outFrames);
|
|
t3.bufferProvider->getNextBuffer(&t3.buffer, outputPTS);
|
|
if (t3.buffer.raw == NULL) break;
|
|
outFrames -= t3.buffer.frameCount;
|
|
t3.bufferProvider->releaseBuffer(&t3.buffer);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// generic code without resampling
|
|
void AudioMixer::process__genericNoResampling(state_t* state, int64_t pts)
|
|
{
|
|
ALOGVV("process__genericNoResampling\n");
|
|
int32_t outTemp[BLOCKSIZE * MAX_NUM_CHANNELS] __attribute__((aligned(32)));
|
|
|
|
// acquire each track's buffer
|
|
uint32_t enabledTracks = state->enabledTracks;
|
|
uint32_t e0 = enabledTracks;
|
|
while (e0) {
|
|
const int i = 31 - __builtin_clz(e0);
|
|
e0 &= ~(1<<i);
|
|
track_t& t = state->tracks[i];
|
|
t.buffer.frameCount = state->frameCount;
|
|
t.bufferProvider->getNextBuffer(&t.buffer, pts);
|
|
t.frameCount = t.buffer.frameCount;
|
|
t.in = t.buffer.raw;
|
|
}
|
|
|
|
e0 = enabledTracks;
|
|
while (e0) {
|
|
// process by group of tracks with same output buffer to
|
|
// optimize cache use
|
|
uint32_t e1 = e0, e2 = e0;
|
|
int j = 31 - __builtin_clz(e1);
|
|
track_t& t1 = state->tracks[j];
|
|
e2 &= ~(1<<j);
|
|
while (e2) {
|
|
j = 31 - __builtin_clz(e2);
|
|
e2 &= ~(1<<j);
|
|
track_t& t2 = state->tracks[j];
|
|
if (CC_UNLIKELY(t2.mainBuffer != t1.mainBuffer)) {
|
|
e1 &= ~(1<<j);
|
|
}
|
|
}
|
|
e0 &= ~(e1);
|
|
// this assumes output 16 bits stereo, no resampling
|
|
int32_t *out = t1.mainBuffer;
|
|
size_t numFrames = 0;
|
|
do {
|
|
memset(outTemp, 0, sizeof(outTemp));
|
|
e2 = e1;
|
|
while (e2) {
|
|
const int i = 31 - __builtin_clz(e2);
|
|
e2 &= ~(1<<i);
|
|
track_t& t = state->tracks[i];
|
|
size_t outFrames = BLOCKSIZE;
|
|
int32_t *aux = NULL;
|
|
if (CC_UNLIKELY(t.needs & NEEDS_AUX)) {
|
|
aux = t.auxBuffer + numFrames;
|
|
}
|
|
while (outFrames) {
|
|
// t.in == NULL can happen if the track was flushed just after having
|
|
// been enabled for mixing.
|
|
if (t.in == NULL) {
|
|
enabledTracks &= ~(1<<i);
|
|
e1 &= ~(1<<i);
|
|
break;
|
|
}
|
|
size_t inFrames = (t.frameCount > outFrames)?outFrames:t.frameCount;
|
|
if (inFrames > 0) {
|
|
t.hook(&t, outTemp + (BLOCKSIZE - outFrames) * t.mMixerChannelCount,
|
|
inFrames, state->resampleTemp, aux);
|
|
t.frameCount -= inFrames;
|
|
outFrames -= inFrames;
|
|
if (CC_UNLIKELY(aux != NULL)) {
|
|
aux += inFrames;
|
|
}
|
|
}
|
|
if (t.frameCount == 0 && outFrames) {
|
|
t.bufferProvider->releaseBuffer(&t.buffer);
|
|
t.buffer.frameCount = (state->frameCount - numFrames) -
|
|
(BLOCKSIZE - outFrames);
|
|
int64_t outputPTS = calculateOutputPTS(
|
|
t, pts, numFrames + (BLOCKSIZE - outFrames));
|
|
t.bufferProvider->getNextBuffer(&t.buffer, outputPTS);
|
|
t.in = t.buffer.raw;
|
|
if (t.in == NULL) {
|
|
enabledTracks &= ~(1<<i);
|
|
e1 &= ~(1<<i);
|
|
break;
|
|
}
|
|
t.frameCount = t.buffer.frameCount;
|
|
}
|
|
}
|
|
}
|
|
|
|
convertMixerFormat(out, t1.mMixerFormat, outTemp, t1.mMixerInFormat,
|
|
BLOCKSIZE * t1.mMixerChannelCount);
|
|
// TODO: fix ugly casting due to choice of out pointer type
|
|
out = reinterpret_cast<int32_t*>((uint8_t*)out
|
|
+ BLOCKSIZE * t1.mMixerChannelCount
|
|
* audio_bytes_per_sample(t1.mMixerFormat));
|
|
numFrames += BLOCKSIZE;
|
|
} while (numFrames < state->frameCount);
|
|
}
|
|
|
|
// release each track's buffer
|
|
e0 = enabledTracks;
|
|
while (e0) {
|
|
const int i = 31 - __builtin_clz(e0);
|
|
e0 &= ~(1<<i);
|
|
track_t& t = state->tracks[i];
|
|
t.bufferProvider->releaseBuffer(&t.buffer);
|
|
}
|
|
}
|
|
|
|
|
|
// generic code with resampling
|
|
void AudioMixer::process__genericResampling(state_t* state, int64_t pts)
|
|
{
|
|
ALOGVV("process__genericResampling\n");
|
|
// this const just means that local variable outTemp doesn't change
|
|
int32_t* const outTemp = state->outputTemp;
|
|
size_t numFrames = state->frameCount;
|
|
|
|
uint32_t e0 = state->enabledTracks;
|
|
while (e0) {
|
|
// process by group of tracks with same output buffer
|
|
// to optimize cache use
|
|
uint32_t e1 = e0, e2 = e0;
|
|
int j = 31 - __builtin_clz(e1);
|
|
track_t& t1 = state->tracks[j];
|
|
e2 &= ~(1<<j);
|
|
while (e2) {
|
|
j = 31 - __builtin_clz(e2);
|
|
e2 &= ~(1<<j);
|
|
track_t& t2 = state->tracks[j];
|
|
if (CC_UNLIKELY(t2.mainBuffer != t1.mainBuffer)) {
|
|
e1 &= ~(1<<j);
|
|
}
|
|
}
|
|
e0 &= ~(e1);
|
|
int32_t *out = t1.mainBuffer;
|
|
memset(outTemp, 0, sizeof(*outTemp) * t1.mMixerChannelCount * state->frameCount);
|
|
while (e1) {
|
|
const int i = 31 - __builtin_clz(e1);
|
|
e1 &= ~(1<<i);
|
|
track_t& t = state->tracks[i];
|
|
int32_t *aux = NULL;
|
|
if (CC_UNLIKELY(t.needs & NEEDS_AUX)) {
|
|
aux = t.auxBuffer;
|
|
}
|
|
|
|
// this is a little goofy, on the resampling case we don't
|
|
// acquire/release the buffers because it's done by
|
|
// the resampler.
|
|
if (t.needs & NEEDS_RESAMPLE) {
|
|
t.resampler->setPTS(pts);
|
|
t.hook(&t, outTemp, numFrames, state->resampleTemp, aux);
|
|
} else {
|
|
|
|
size_t outFrames = 0;
|
|
|
|
while (outFrames < numFrames) {
|
|
t.buffer.frameCount = numFrames - outFrames;
|
|
int64_t outputPTS = calculateOutputPTS(t, pts, outFrames);
|
|
t.bufferProvider->getNextBuffer(&t.buffer, outputPTS);
|
|
t.in = t.buffer.raw;
|
|
// t.in == NULL can happen if the track was flushed just after having
|
|
// been enabled for mixing.
|
|
if (t.in == NULL) break;
|
|
|
|
if (CC_UNLIKELY(aux != NULL)) {
|
|
aux += outFrames;
|
|
}
|
|
t.hook(&t, outTemp + outFrames * t.mMixerChannelCount, t.buffer.frameCount,
|
|
state->resampleTemp, aux);
|
|
outFrames += t.buffer.frameCount;
|
|
t.bufferProvider->releaseBuffer(&t.buffer);
|
|
}
|
|
}
|
|
}
|
|
convertMixerFormat(out, t1.mMixerFormat,
|
|
outTemp, t1.mMixerInFormat, numFrames * t1.mMixerChannelCount);
|
|
}
|
|
}
|
|
|
|
// one track, 16 bits stereo without resampling is the most common case
|
|
void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state,
|
|
int64_t pts)
|
|
{
|
|
ALOGVV("process__OneTrack16BitsStereoNoResampling\n");
|
|
// This method is only called when state->enabledTracks has exactly
|
|
// one bit set. The asserts below would verify this, but are commented out
|
|
// since the whole point of this method is to optimize performance.
|
|
//ALOG_ASSERT(0 != state->enabledTracks, "no tracks enabled");
|
|
const int i = 31 - __builtin_clz(state->enabledTracks);
|
|
//ALOG_ASSERT((1 << i) == state->enabledTracks, "more than 1 track enabled");
|
|
const track_t& t = state->tracks[i];
|
|
|
|
AudioBufferProvider::Buffer& b(t.buffer);
|
|
|
|
int32_t* out = t.mainBuffer;
|
|
float *fout = reinterpret_cast<float*>(out);
|
|
size_t numFrames = state->frameCount;
|
|
|
|
const int16_t vl = t.volume[0];
|
|
const int16_t vr = t.volume[1];
|
|
const uint32_t vrl = t.volumeRL;
|
|
while (numFrames) {
|
|
b.frameCount = numFrames;
|
|
int64_t outputPTS = calculateOutputPTS(t, pts, out - t.mainBuffer);
|
|
t.bufferProvider->getNextBuffer(&b, outputPTS);
|
|
const int16_t *in = b.i16;
|
|
|
|
// in == NULL can happen if the track was flushed just after having
|
|
// been enabled for mixing.
|
|
if (in == NULL || (((uintptr_t)in) & 3)) {
|
|
memset(out, 0, numFrames
|
|
* t.mMixerChannelCount * audio_bytes_per_sample(t.mMixerFormat));
|
|
ALOGE_IF((((uintptr_t)in) & 3),
|
|
"process__OneTrack16BitsStereoNoResampling: misaligned buffer"
|
|
" %p track %d, channels %d, needs %08x, volume %08x vfl %f vfr %f",
|
|
in, i, t.channelCount, t.needs, vrl, t.mVolume[0], t.mVolume[1]);
|
|
return;
|
|
}
|
|
size_t outFrames = b.frameCount;
|
|
|
|
switch (t.mMixerFormat) {
|
|
case AUDIO_FORMAT_PCM_FLOAT:
|
|
do {
|
|
uint32_t rl = *reinterpret_cast<const uint32_t *>(in);
|
|
in += 2;
|
|
int32_t l = mulRL(1, rl, vrl);
|
|
int32_t r = mulRL(0, rl, vrl);
|
|
*fout++ = float_from_q4_27(l);
|
|
*fout++ = float_from_q4_27(r);
|
|
// Note: In case of later int16_t sink output,
|
|
// conversion and clamping is done by memcpy_to_i16_from_float().
|
|
} while (--outFrames);
|
|
break;
|
|
case AUDIO_FORMAT_PCM_16_BIT:
|
|
if (CC_UNLIKELY(uint32_t(vl) > UNITY_GAIN_INT || uint32_t(vr) > UNITY_GAIN_INT)) {
|
|
// volume is boosted, so we might need to clamp even though
|
|
// we process only one track.
|
|
do {
|
|
uint32_t rl = *reinterpret_cast<const uint32_t *>(in);
|
|
in += 2;
|
|
int32_t l = mulRL(1, rl, vrl) >> 12;
|
|
int32_t r = mulRL(0, rl, vrl) >> 12;
|
|
// clamping...
|
|
l = clamp16(l);
|
|
r = clamp16(r);
|
|
*out++ = (r<<16) | (l & 0xFFFF);
|
|
} while (--outFrames);
|
|
} else {
|
|
do {
|
|
uint32_t rl = *reinterpret_cast<const uint32_t *>(in);
|
|
in += 2;
|
|
int32_t l = mulRL(1, rl, vrl) >> 12;
|
|
int32_t r = mulRL(0, rl, vrl) >> 12;
|
|
*out++ = (r<<16) | (l & 0xFFFF);
|
|
} while (--outFrames);
|
|
}
|
|
break;
|
|
default:
|
|
LOG_ALWAYS_FATAL("bad mixer format: %d", t.mMixerFormat);
|
|
}
|
|
numFrames -= b.frameCount;
|
|
t.bufferProvider->releaseBuffer(&b);
|
|
}
|
|
}
|
|
|
|
int64_t AudioMixer::calculateOutputPTS(const track_t& t, int64_t basePTS,
|
|
int outputFrameIndex)
|
|
{
|
|
if (AudioBufferProvider::kInvalidPTS == basePTS) {
|
|
return AudioBufferProvider::kInvalidPTS;
|
|
}
|
|
|
|
return basePTS + ((outputFrameIndex * sLocalTimeFreq) / t.sampleRate);
|
|
}
|
|
|
|
/*static*/ uint64_t AudioMixer::sLocalTimeFreq;
|
|
/*static*/ pthread_once_t AudioMixer::sOnceControl = PTHREAD_ONCE_INIT;
|
|
|
|
/*static*/ void AudioMixer::sInitRoutine()
|
|
{
|
|
//cjh LocalClock lc;
|
|
// sLocalTimeFreq = lc.getLocalFreq(); // for the resampler
|
|
//
|
|
// DownmixerBufferProvider::init(); // for the downmixer
|
|
}
|
|
|
|
/* TODO: consider whether this level of optimization is necessary.
|
|
* Perhaps just stick with a single for loop.
|
|
*/
|
|
|
|
// Needs to derive a compile time constant (constexpr). Could be targeted to go
|
|
// to a MONOVOL mixtype based on MAX_NUM_VOLUMES, but that's an unnecessary complication.
|
|
#define MIXTYPE_MONOVOL(mixtype) (mixtype == MIXTYPE_MULTI ? MIXTYPE_MULTI_MONOVOL : \
|
|
mixtype == MIXTYPE_MULTI_SAVEONLY ? MIXTYPE_MULTI_SAVEONLY_MONOVOL : mixtype)
|
|
|
|
/* MIXTYPE (see AudioMixerOps.h MIXTYPE_* enumeration)
|
|
* TO: int32_t (Q4.27) or float
|
|
* TI: int32_t (Q4.27) or int16_t (Q0.15) or float
|
|
* TA: int32_t (Q4.27)
|
|
*/
|
|
template <int MIXTYPE,
|
|
typename TO, typename TI, typename TV, typename TA, typename TAV>
|
|
static void volumeRampMulti(uint32_t channels, TO* out, size_t frameCount,
|
|
const TI* in, TA* aux, TV *vol, const TV *volinc, TAV *vola, TAV volainc)
|
|
{
|
|
switch (channels) {
|
|
case 1:
|
|
volumeRampMulti<MIXTYPE, 1>(out, frameCount, in, aux, vol, volinc, vola, volainc);
|
|
break;
|
|
case 2:
|
|
volumeRampMulti<MIXTYPE, 2>(out, frameCount, in, aux, vol, volinc, vola, volainc);
|
|
break;
|
|
case 3:
|
|
volumeRampMulti<MIXTYPE_MONOVOL(MIXTYPE), 3>(out,
|
|
frameCount, in, aux, vol, volinc, vola, volainc);
|
|
break;
|
|
case 4:
|
|
volumeRampMulti<MIXTYPE_MONOVOL(MIXTYPE), 4>(out,
|
|
frameCount, in, aux, vol, volinc, vola, volainc);
|
|
break;
|
|
case 5:
|
|
volumeRampMulti<MIXTYPE_MONOVOL(MIXTYPE), 5>(out,
|
|
frameCount, in, aux, vol, volinc, vola, volainc);
|
|
break;
|
|
case 6:
|
|
volumeRampMulti<MIXTYPE_MONOVOL(MIXTYPE), 6>(out,
|
|
frameCount, in, aux, vol, volinc, vola, volainc);
|
|
break;
|
|
case 7:
|
|
volumeRampMulti<MIXTYPE_MONOVOL(MIXTYPE), 7>(out,
|
|
frameCount, in, aux, vol, volinc, vola, volainc);
|
|
break;
|
|
case 8:
|
|
volumeRampMulti<MIXTYPE_MONOVOL(MIXTYPE), 8>(out,
|
|
frameCount, in, aux, vol, volinc, vola, volainc);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* MIXTYPE (see AudioMixerOps.h MIXTYPE_* enumeration)
|
|
* TO: int32_t (Q4.27) or float
|
|
* TI: int32_t (Q4.27) or int16_t (Q0.15) or float
|
|
* TA: int32_t (Q4.27)
|
|
*/
|
|
template <int MIXTYPE,
|
|
typename TO, typename TI, typename TV, typename TA, typename TAV>
|
|
static void volumeMulti(uint32_t channels, TO* out, size_t frameCount,
|
|
const TI* in, TA* aux, const TV *vol, TAV vola)
|
|
{
|
|
switch (channels) {
|
|
case 1:
|
|
volumeMulti<MIXTYPE, 1>(out, frameCount, in, aux, vol, vola);
|
|
break;
|
|
case 2:
|
|
volumeMulti<MIXTYPE, 2>(out, frameCount, in, aux, vol, vola);
|
|
break;
|
|
case 3:
|
|
volumeMulti<MIXTYPE_MONOVOL(MIXTYPE), 3>(out, frameCount, in, aux, vol, vola);
|
|
break;
|
|
case 4:
|
|
volumeMulti<MIXTYPE_MONOVOL(MIXTYPE), 4>(out, frameCount, in, aux, vol, vola);
|
|
break;
|
|
case 5:
|
|
volumeMulti<MIXTYPE_MONOVOL(MIXTYPE), 5>(out, frameCount, in, aux, vol, vola);
|
|
break;
|
|
case 6:
|
|
volumeMulti<MIXTYPE_MONOVOL(MIXTYPE), 6>(out, frameCount, in, aux, vol, vola);
|
|
break;
|
|
case 7:
|
|
volumeMulti<MIXTYPE_MONOVOL(MIXTYPE), 7>(out, frameCount, in, aux, vol, vola);
|
|
break;
|
|
case 8:
|
|
volumeMulti<MIXTYPE_MONOVOL(MIXTYPE), 8>(out, frameCount, in, aux, vol, vola);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* MIXTYPE (see AudioMixerOps.h MIXTYPE_* enumeration)
|
|
* USEFLOATVOL (set to true if float volume is used)
|
|
* ADJUSTVOL (set to true if volume ramp parameters needs adjustment afterwards)
|
|
* TO: int32_t (Q4.27) or float
|
|
* TI: int32_t (Q4.27) or int16_t (Q0.15) or float
|
|
* TA: int32_t (Q4.27)
|
|
*/
|
|
template <int MIXTYPE, bool USEFLOATVOL, bool ADJUSTVOL,
|
|
typename TO, typename TI, typename TA>
|
|
void AudioMixer::volumeMix(TO *out, size_t outFrames,
|
|
const TI *in, TA *aux, bool ramp, AudioMixer::track_t *t)
|
|
{
|
|
if (USEFLOATVOL) {
|
|
if (ramp) {
|
|
volumeRampMulti<MIXTYPE>(t->mMixerChannelCount, out, outFrames, in, aux,
|
|
t->mPrevVolume, t->mVolumeInc, &t->prevAuxLevel, t->auxInc);
|
|
if (ADJUSTVOL) {
|
|
t->adjustVolumeRamp(aux != NULL, true);
|
|
}
|
|
} else {
|
|
volumeMulti<MIXTYPE>(t->mMixerChannelCount, out, outFrames, in, aux,
|
|
t->mVolume, t->auxLevel);
|
|
}
|
|
} else {
|
|
if (ramp) {
|
|
volumeRampMulti<MIXTYPE>(t->mMixerChannelCount, out, outFrames, in, aux,
|
|
t->prevVolume, t->volumeInc, &t->prevAuxLevel, t->auxInc);
|
|
if (ADJUSTVOL) {
|
|
t->adjustVolumeRamp(aux != NULL);
|
|
}
|
|
} else {
|
|
volumeMulti<MIXTYPE>(t->mMixerChannelCount, out, outFrames, in, aux,
|
|
t->volume, t->auxLevel);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* This process hook is called when there is a single track without
|
|
* aux buffer, volume ramp, or resampling.
|
|
* TODO: Update the hook selection: this can properly handle aux and ramp.
|
|
*
|
|
* MIXTYPE (see AudioMixerOps.h MIXTYPE_* enumeration)
|
|
* TO: int32_t (Q4.27) or float
|
|
* TI: int32_t (Q4.27) or int16_t (Q0.15) or float
|
|
* TA: int32_t (Q4.27)
|
|
*/
|
|
template <int MIXTYPE, typename TO, typename TI, typename TA>
|
|
void AudioMixer::process_NoResampleOneTrack(state_t* state, int64_t pts)
|
|
{
|
|
ALOGVV("process_NoResampleOneTrack\n");
|
|
// CLZ is faster than CTZ on ARM, though really not sure if true after 31 - clz.
|
|
const int i = 31 - __builtin_clz(state->enabledTracks);
|
|
ALOG_ASSERT((1 << i) == state->enabledTracks, "more than 1 track enabled");
|
|
track_t *t = &state->tracks[i];
|
|
const uint32_t channels = t->mMixerChannelCount;
|
|
TO* out = reinterpret_cast<TO*>(t->mainBuffer);
|
|
TA* aux = reinterpret_cast<TA*>(t->auxBuffer);
|
|
const bool ramp = t->needsRamp();
|
|
|
|
for (size_t numFrames = state->frameCount; numFrames; ) {
|
|
AudioBufferProvider::Buffer& b(t->buffer);
|
|
// get input buffer
|
|
b.frameCount = numFrames;
|
|
const int64_t outputPTS = calculateOutputPTS(*t, pts, state->frameCount - numFrames);
|
|
t->bufferProvider->getNextBuffer(&b, outputPTS);
|
|
const TI *in = reinterpret_cast<TI*>(b.raw);
|
|
|
|
// in == NULL can happen if the track was flushed just after having
|
|
// been enabled for mixing.
|
|
if (in == NULL || (((uintptr_t)in) & 3)) {
|
|
memset(out, 0, numFrames
|
|
* channels * audio_bytes_per_sample(t->mMixerFormat));
|
|
ALOGE_IF((((uintptr_t)in) & 3), "process_NoResampleOneTrack: bus error: "
|
|
"buffer %p track %p, channels %d, needs %#x",
|
|
in, t, t->channelCount, t->needs);
|
|
return;
|
|
}
|
|
|
|
const size_t outFrames = b.frameCount;
|
|
volumeMix<MIXTYPE, is_same<TI, float>::value, false> (
|
|
out, outFrames, in, aux, ramp, t);
|
|
|
|
out += outFrames * channels;
|
|
if (aux != NULL) {
|
|
aux += channels;
|
|
}
|
|
numFrames -= b.frameCount;
|
|
|
|
// release buffer
|
|
t->bufferProvider->releaseBuffer(&b);
|
|
}
|
|
if (ramp) {
|
|
t->adjustVolumeRamp(aux != NULL, is_same<TI, float>::value);
|
|
}
|
|
}
|
|
|
|
/* This track hook is called to do resampling then mixing,
|
|
* pulling from the track's upstream AudioBufferProvider.
|
|
*
|
|
* MIXTYPE (see AudioMixerOps.h MIXTYPE_* enumeration)
|
|
* TO: int32_t (Q4.27) or float
|
|
* TI: int32_t (Q4.27) or int16_t (Q0.15) or float
|
|
* TA: int32_t (Q4.27)
|
|
*/
|
|
template <int MIXTYPE, typename TO, typename TI, typename TA>
|
|
void AudioMixer::track__Resample(track_t* t, TO* out, size_t outFrameCount, TO* temp, TA* aux)
|
|
{
|
|
ALOGVV("track__Resample\n");
|
|
t->resampler->setSampleRate(t->sampleRate);
|
|
const bool ramp = t->needsRamp();
|
|
if (ramp || aux != NULL) {
|
|
// if ramp: resample with unity gain to temp buffer and scale/mix in 2nd step.
|
|
// if aux != NULL: resample with unity gain to temp buffer then apply send level.
|
|
|
|
t->resampler->setVolume(UNITY_GAIN_FLOAT, UNITY_GAIN_FLOAT);
|
|
memset(temp, 0, outFrameCount * t->mMixerChannelCount * sizeof(TO));
|
|
t->resampler->resample((int32_t*)temp, outFrameCount, t->bufferProvider);
|
|
|
|
volumeMix<MIXTYPE, is_same<TI, float>::value, true>(
|
|
out, outFrameCount, temp, aux, ramp, t);
|
|
|
|
} else { // constant volume gain
|
|
t->resampler->setVolume(t->mVolume[0], t->mVolume[1]);
|
|
t->resampler->resample((int32_t*)out, outFrameCount, t->bufferProvider);
|
|
}
|
|
}
|
|
|
|
/* This track hook is called to mix a track, when no resampling is required.
|
|
* The input buffer should be present in t->in.
|
|
*
|
|
* MIXTYPE (see AudioMixerOps.h MIXTYPE_* enumeration)
|
|
* TO: int32_t (Q4.27) or float
|
|
* TI: int32_t (Q4.27) or int16_t (Q0.15) or float
|
|
* TA: int32_t (Q4.27)
|
|
*/
|
|
template <int MIXTYPE, typename TO, typename TI, typename TA>
|
|
void AudioMixer::track__NoResample(track_t* t, TO* out, size_t frameCount,
|
|
TO* temp __unused, TA* aux)
|
|
{
|
|
ALOGVV("track__NoResample\n");
|
|
const TI *in = static_cast<const TI *>(t->in);
|
|
|
|
volumeMix<MIXTYPE, is_same<TI, float>::value, true>(
|
|
out, frameCount, in, aux, t->needsRamp(), t);
|
|
|
|
// MIXTYPE_MONOEXPAND reads a single input channel and expands to NCHAN output channels.
|
|
// MIXTYPE_MULTI reads NCHAN input channels and places to NCHAN output channels.
|
|
in += (MIXTYPE == MIXTYPE_MONOEXPAND) ? frameCount : frameCount * t->mMixerChannelCount;
|
|
t->in = in;
|
|
}
|
|
|
|
/* The Mixer engine generates either int32_t (Q4_27) or float data.
|
|
* We use this function to convert the engine buffers
|
|
* to the desired mixer output format, either int16_t (Q.15) or float.
|
|
*/
|
|
void AudioMixer::convertMixerFormat(void *out, audio_format_t mixerOutFormat,
|
|
void *in, audio_format_t mixerInFormat, size_t sampleCount)
|
|
{
|
|
switch (mixerInFormat) {
|
|
case AUDIO_FORMAT_PCM_FLOAT:
|
|
switch (mixerOutFormat) {
|
|
case AUDIO_FORMAT_PCM_FLOAT:
|
|
memcpy(out, in, sampleCount * sizeof(float)); // MEMCPY. TODO optimize out
|
|
break;
|
|
case AUDIO_FORMAT_PCM_16_BIT:
|
|
memcpy_to_i16_from_float((int16_t*)out, (float*)in, sampleCount);
|
|
break;
|
|
default:
|
|
LOG_ALWAYS_FATAL("bad mixerOutFormat: %#x", mixerOutFormat);
|
|
break;
|
|
}
|
|
break;
|
|
case AUDIO_FORMAT_PCM_16_BIT:
|
|
switch (mixerOutFormat) {
|
|
case AUDIO_FORMAT_PCM_FLOAT:
|
|
memcpy_to_float_from_q4_27((float*)out, (int32_t*)in, sampleCount);
|
|
break;
|
|
case AUDIO_FORMAT_PCM_16_BIT:
|
|
// two int16_t are produced per iteration
|
|
ditherAndClamp((int32_t*)out, (int32_t*)in, sampleCount >> 1);
|
|
break;
|
|
default:
|
|
LOG_ALWAYS_FATAL("bad mixerOutFormat: %#x", mixerOutFormat);
|
|
break;
|
|
}
|
|
break;
|
|
default:
|
|
LOG_ALWAYS_FATAL("bad mixerInFormat: %#x", mixerInFormat);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Returns the proper track hook to use for mixing the track into the output buffer.
|
|
*/
|
|
AudioMixer::hook_t AudioMixer::getTrackHook(int trackType, uint32_t channelCount,
|
|
audio_format_t mixerInFormat, audio_format_t mixerOutFormat __unused)
|
|
{
|
|
if (!kUseNewMixer && channelCount == FCC_2 && mixerInFormat == AUDIO_FORMAT_PCM_16_BIT) {
|
|
switch (trackType) {
|
|
case TRACKTYPE_NOP:
|
|
return track__nop;
|
|
case TRACKTYPE_RESAMPLE:
|
|
return track__genericResample;
|
|
case TRACKTYPE_NORESAMPLEMONO:
|
|
return track__16BitsMono;
|
|
case TRACKTYPE_NORESAMPLE:
|
|
return track__16BitsStereo;
|
|
default:
|
|
LOG_ALWAYS_FATAL("bad trackType: %d", trackType);
|
|
break;
|
|
}
|
|
}
|
|
LOG_ALWAYS_FATAL_IF(channelCount > MAX_NUM_CHANNELS);
|
|
switch (trackType) {
|
|
case TRACKTYPE_NOP:
|
|
return track__nop;
|
|
case TRACKTYPE_RESAMPLE:
|
|
switch (mixerInFormat) {
|
|
case AUDIO_FORMAT_PCM_FLOAT:
|
|
return (AudioMixer::hook_t)
|
|
track__Resample<MIXTYPE_MULTI, float /*TO*/, float /*TI*/, int32_t /*TA*/>;
|
|
case AUDIO_FORMAT_PCM_16_BIT:
|
|
return (AudioMixer::hook_t)\
|
|
track__Resample<MIXTYPE_MULTI, int32_t, int16_t, int32_t>;
|
|
default:
|
|
LOG_ALWAYS_FATAL("bad mixerInFormat: %#x", mixerInFormat);
|
|
break;
|
|
}
|
|
break;
|
|
case TRACKTYPE_NORESAMPLEMONO:
|
|
switch (mixerInFormat) {
|
|
case AUDIO_FORMAT_PCM_FLOAT:
|
|
return (AudioMixer::hook_t)
|
|
track__NoResample<MIXTYPE_MONOEXPAND, float, float, int32_t>;
|
|
case AUDIO_FORMAT_PCM_16_BIT:
|
|
return (AudioMixer::hook_t)
|
|
track__NoResample<MIXTYPE_MONOEXPAND, int32_t, int16_t, int32_t>;
|
|
default:
|
|
LOG_ALWAYS_FATAL("bad mixerInFormat: %#x", mixerInFormat);
|
|
break;
|
|
}
|
|
break;
|
|
case TRACKTYPE_NORESAMPLE:
|
|
switch (mixerInFormat) {
|
|
case AUDIO_FORMAT_PCM_FLOAT:
|
|
return (AudioMixer::hook_t)
|
|
track__NoResample<MIXTYPE_MULTI, float, float, int32_t>;
|
|
case AUDIO_FORMAT_PCM_16_BIT:
|
|
return (AudioMixer::hook_t)
|
|
track__NoResample<MIXTYPE_MULTI, int32_t, int16_t, int32_t>;
|
|
default:
|
|
LOG_ALWAYS_FATAL("bad mixerInFormat: %#x", mixerInFormat);
|
|
break;
|
|
}
|
|
break;
|
|
default:
|
|
LOG_ALWAYS_FATAL("bad trackType: %d", trackType);
|
|
break;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/* Returns the proper process hook for mixing tracks. Currently works only for
|
|
* PROCESSTYPE_NORESAMPLEONETRACK, a mix involving one track, no resampling.
|
|
*
|
|
* TODO: Due to the special mixing considerations of duplicating to
|
|
* a stereo output track, the input track cannot be MONO. This should be
|
|
* prevented by the caller.
|
|
*/
|
|
AudioMixer::process_hook_t AudioMixer::getProcessHook(int processType, uint32_t channelCount,
|
|
audio_format_t mixerInFormat, audio_format_t mixerOutFormat)
|
|
{
|
|
if (processType != PROCESSTYPE_NORESAMPLEONETRACK) { // Only NORESAMPLEONETRACK
|
|
LOG_ALWAYS_FATAL("bad processType: %d", processType);
|
|
return NULL;
|
|
}
|
|
if (!kUseNewMixer && channelCount == FCC_2 && mixerInFormat == AUDIO_FORMAT_PCM_16_BIT) {
|
|
return process__OneTrack16BitsStereoNoResampling;
|
|
}
|
|
LOG_ALWAYS_FATAL_IF(channelCount > MAX_NUM_CHANNELS);
|
|
switch (mixerInFormat) {
|
|
case AUDIO_FORMAT_PCM_FLOAT:
|
|
switch (mixerOutFormat) {
|
|
case AUDIO_FORMAT_PCM_FLOAT:
|
|
return process_NoResampleOneTrack<MIXTYPE_MULTI_SAVEONLY,
|
|
float /*TO*/, float /*TI*/, int32_t /*TA*/>;
|
|
case AUDIO_FORMAT_PCM_16_BIT:
|
|
return process_NoResampleOneTrack<MIXTYPE_MULTI_SAVEONLY,
|
|
int16_t, float, int32_t>;
|
|
default:
|
|
LOG_ALWAYS_FATAL("bad mixerOutFormat: %#x", mixerOutFormat);
|
|
break;
|
|
}
|
|
break;
|
|
case AUDIO_FORMAT_PCM_16_BIT:
|
|
switch (mixerOutFormat) {
|
|
case AUDIO_FORMAT_PCM_FLOAT:
|
|
return process_NoResampleOneTrack<MIXTYPE_MULTI_SAVEONLY,
|
|
float, int16_t, int32_t>;
|
|
case AUDIO_FORMAT_PCM_16_BIT:
|
|
return process_NoResampleOneTrack<MIXTYPE_MULTI_SAVEONLY,
|
|
int16_t, int16_t, int32_t>;
|
|
default:
|
|
LOG_ALWAYS_FATAL("bad mixerOutFormat: %#x", mixerOutFormat);
|
|
break;
|
|
}
|
|
break;
|
|
default:
|
|
LOG_ALWAYS_FATAL("bad mixerInFormat: %#x", mixerInFormat);
|
|
break;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
} // namespace cocos2d {
|