axmol/extensions/cocostudio/ext/SpineSkeletonDataCache.cpp

130 lines
3.4 KiB
C++

#include "SpineSkeletonDataCache.h"
SpineSkeletonDataCache* SpineSkeletonDataCache::getInstance()
{
static SpineSkeletonDataCache internalShared;
return &internalShared;
}
SpineSkeletonDataCache::SpineSkeletonDataCache()
{
_reportError = &cocos2d::log;
}
void SpineSkeletonDataCache::setErrorReportFunc(void(*errorfunc)(const char* pszFormat, ...))
{
_reportError = std::move(errorfunc);
}
void SpineSkeletonDataCache::removeData(const char* dataFile)
{
auto target = _cacheTable.find(dataFile);
if (target != _cacheTable.end()) {
target->second->release();
_cacheTable.erase(target);
}
}
SpineSkeletonDataCache::SkeletonData* SpineSkeletonDataCache::addData(const char* dataFile, const char* atlasFile, float scale)
{
auto target = _cacheTable.find(dataFile);
if (target != _cacheTable.end()) {
return target->second;
}
spine::SkeletonData* skeletonData = nullptr;
spine::AttachmentLoader* loader = nullptr;
bool ok = false;
auto fileExtension = cocos2d::FileUtils::getInstance()->getFileExtension(dataFile);
static spine::Cocos2dTextureLoader s_textureLoader;
do {
auto atlas = new (__FILE__, __LINE__) spine::Atlas(atlasFile, &s_textureLoader);
if (nullptr == (atlas))
break;
loader = new (__FILE__, __LINE__) spine::Cocos2dAtlasAttachmentLoader(atlas);
int failed = 0;
/*
** Atlas is used by shared attachment loader, temp json or binary should be dispose.
** Cache, we just need SkeletonData & atlas.
*/
if (fileExtension == ".skel") {
/*auto binary = new (__FILE__, __LINE__) spine::SkeletonBinary(loader);
if (nullptr == binary) {
delete (atlas);
break;
}*/
spine::SkeletonBinary binary(loader);
binary.setScale(scale);
skeletonData = binary.readSkeletonDataFile(dataFile); // spSkeletonBinary_readSkeletonDataFile(binary, dataFile);
if ((!binary.getError().isEmpty())) {
++failed;
_reportError("#parse spine .skel data file failed, error:%s", binary.getError().buffer());
}
}
else {
spine::SkeletonJson json(loader);
json.setScale(scale);
skeletonData = json.readSkeletonDataFile(dataFile);
if ((!json.getError().isEmpty())) {
++failed;
_reportError("#parse spine .json data file failed, error:%s", json.getError().buffer());
}
}
/*if ((loader->error1 != nullptr)) {
++failed;
_reportError("#parse spine attachment failed, error:%s%s", loader->error1, loader->error2);
}*/
if (failed > 0) {
if (skeletonData != nullptr)
delete (skeletonData);
delete (atlas);
delete (loader);
break;
}
ok = true;
} while (false);
if (ok) {
auto newData = new SkeletonData(skeletonData, loader);
_cacheTable.emplace(dataFile, newData);
return newData;
}
return nullptr;
}
void SpineSkeletonDataCache::removeAllData(void)
{
for (auto & e : _cacheTable)
{
e.second->release();
}
_cacheTable.clear();
}
void SpineSkeletonDataCache::removeAllUnusedData(void)
{
auto _First = _cacheTable.begin();
auto _Last = _cacheTable.end();
for (; _First != _Last; ) {
if ((*_First).second->getReferenceCount() == 1) {
(*_First).second->release();
_cacheTable.erase(_First++);
continue;
}
++_First;
}
}