axmol/extensions/ImGui/imgui_impl_axys.h

26 lines
907 B
C

#pragma once
#include "imgui.h"
struct GLFWwindow;
typedef void (*ImGuiImplCocos2dxLoadFontFun)(void* userdata);
/// ImGui glfw APIs
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForAxys(GLFWwindow* window, bool install_callbacks);
IMGUI_IMPL_API void ImGui_ImplGlfw_Shutdown();
IMGUI_IMPL_API void ImGui_ImplGlfw_NewFrame();
/// ImGui axys render APIs
IMGUI_IMPL_API void ImGui_ImplAxys_Init();
IMGUI_IMPL_API void ImGui_ImplAxys_Shutdown();
IMGUI_IMPL_API void ImGui_ImplAxys_NewFrame();
IMGUI_IMPL_API void ImGui_ImplAxys_RenderDrawData(ImDrawData* draw_data);
IMGUI_IMPL_API void ImGui_ImplAxys_RenderPlatform();
// Get FontTexture object ax::Texture2D*
IMGUI_IMPL_API void ImGui_ImplAxys_SetCustomFontLoader(ImGuiImplCocos2dxLoadFontFun fun, void* userdata);
IMGUI_IMPL_API void* ImGui_ImplAxys_GetFontsTexture();
// Sets Device objects dirty
IMGUI_IMPL_API void ImGui_ImplAxys_SetDeviceObjectsDirty();