mirror of https://github.com/axmolengine/axmol.git
122 lines
3.1 KiB
C++
122 lines
3.1 KiB
C++
/****************************************************************************
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCGroupCommand.h"
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#include "CCRenderer.h"
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#include "CCDirector.h"
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NS_CC_BEGIN
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static GroupCommandManager* s_instance;
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GroupCommandManager *GroupCommandManager::getInstance()
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{
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if(!s_instance)
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{
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s_instance = new GroupCommandManager();
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if(!s_instance->init())
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{
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CC_SAFE_DELETE(s_instance);
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}
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}
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return s_instance;
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}
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GroupCommandManager::GroupCommandManager()
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{
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}
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GroupCommandManager::~GroupCommandManager()
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{
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CC_SAFE_RELEASE_NULL(s_instance);
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}
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bool GroupCommandManager::init()
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{
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//0 is the default render group
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_groupMapping[0] = true;
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return true;
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}
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int GroupCommandManager::getGroupID()
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{
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//Reuse old id
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for(auto it = _groupMapping.begin(); it != _groupMapping.end(); ++it)
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{
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if(!it->second)
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{
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_groupMapping[it->first] = true;
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return it->first;
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}
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}
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//Create new ID
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// int newID = _groupMapping.size();
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int newID = Director::getInstance()->getRenderer()->createRenderQueue();
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_groupMapping[newID] = true;
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return newID;
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}
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void GroupCommandManager::releaseGroupID(int groupID)
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{
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_groupMapping[groupID] = false;
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}
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GroupCommand::GroupCommand()
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:RenderCommand()
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, _viewport(0)
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, _depth(0)
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{
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_type = RenderCommand::Type::GROUP_COMMAND;
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_renderQueueID = GroupCommandManager::getInstance()->getGroupID();
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}
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void GroupCommand::init(int viewport, int32_t depth)
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{
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_viewport = viewport;
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_depth = depth;
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GroupCommandManager::getInstance()->releaseGroupID(_renderQueueID);
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_renderQueueID = GroupCommandManager::getInstance()->getGroupID();
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}
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GroupCommand::~GroupCommand()
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{
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GroupCommandManager::getInstance()->releaseGroupID(_renderQueueID);
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}
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int64_t GroupCommand::generateID()
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{
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_id = 0;
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_id = (int64_t)_viewport << 61
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| (int64_t)1 << 60 // translucent
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| (int64_t)_depth << 36;
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return _id;
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}
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NS_CC_END
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