axmol/cocos/scripting/lua-bindings/auto/api/Liquid.lua

87 lines
3.0 KiB
Lua

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-- @module Liquid
-- @extend Grid3DAction
-- @parent_module cc
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-- brief Set the amplitude rate of the effect.<br>
-- param amplitudeRate The value of amplitude rate will be set.
-- @function [parent=#Liquid] setAmplitudeRate
-- @param self
-- @param #float amplitudeRate
-- @return Liquid#Liquid self (return value: cc.Liquid)
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-- brief Initializes the action with amplitude, grid size, waves count and duration.<br>
-- param duration Specify the duration of the Liquid action. It's a value in seconds.<br>
-- param gridSize Specify the size of the grid.<br>
-- param waves Specify the waves count of the Liquid action.<br>
-- param amplitude Specify the amplitude of the Liquid action.<br>
-- return If the initialization success, return true; otherwise, return false.
-- @function [parent=#Liquid] initWithDuration
-- @param self
-- @param #float duration
-- @param #size_table gridSize
-- @param #unsigned int waves
-- @param #float amplitude
-- @return bool#bool ret (return value: bool)
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-- brief Get the amplitude of the effect.<br>
-- return Return the amplitude of the effect.
-- @function [parent=#Liquid] getAmplitude
-- @param self
-- @return float#float ret (return value: float)
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-- brief Get the amplitude rate of the effect.<br>
-- return Return the amplitude rate of the effect.
-- @function [parent=#Liquid] getAmplitudeRate
-- @param self
-- @return float#float ret (return value: float)
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-- brief Set the amplitude to the effect.<br>
-- param amplitude The value of amplitude will be set.
-- @function [parent=#Liquid] setAmplitude
-- @param self
-- @param #float amplitude
-- @return Liquid#Liquid self (return value: cc.Liquid)
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-- brief Create the action with amplitude, grid size, waves count and duration.<br>
-- param duration Specify the duration of the Liquid action. It's a value in seconds.<br>
-- param gridSize Specify the size of the grid.<br>
-- param waves Specify the waves count of the Liquid action.<br>
-- param amplitude Specify the amplitude of the Liquid action.<br>
-- return If the creation success, return a pointer of Liquid action; otherwise, return nil.
-- @function [parent=#Liquid] create
-- @param self
-- @param #float duration
-- @param #size_table gridSize
-- @param #unsigned int waves
-- @param #float amplitude
-- @return Liquid#Liquid ret (return value: cc.Liquid)
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--
-- @function [parent=#Liquid] clone
-- @param self
-- @return Liquid#Liquid ret (return value: cc.Liquid)
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--
-- @function [parent=#Liquid] update
-- @param self
-- @param #float time
-- @return Liquid#Liquid self (return value: cc.Liquid)
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--
-- @function [parent=#Liquid] Liquid
-- @param self
-- @return Liquid#Liquid self (return value: cc.Liquid)
return nil