mirror of https://github.com/axmolengine/axmol.git
30 lines
1.1 KiB
Lua
30 lines
1.1 KiB
Lua
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--------------------------------
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-- @module PhysicsShapeEdgeBox
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-- @extend PhysicsShapeEdgePolygon
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-- @parent_module cc
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-- Creates a PhysicsShapeEdgeBox with specified value.<br>
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-- param size Size contains this box's width and height.<br>
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-- param material A PhysicsMaterial object, the default value is PHYSICSSHAPE_MATERIAL_DEFAULT.<br>
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-- param border It's a edge's border width.<br>
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-- param offset A Vec2 object, it is the offset from the body's center of gravity in body local coordinates.<br>
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-- return An autoreleased PhysicsShapeEdgeBox object pointer.
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-- @function [parent=#PhysicsShapeEdgeBox] create
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-- @param self
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-- @param #size_table size
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-- @param #cc.PhysicsMaterial material
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-- @param #float border
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-- @param #vec2_table offset
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-- @return PhysicsShapeEdgeBox#PhysicsShapeEdgeBox ret (return value: cc.PhysicsShapeEdgeBox)
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--------------------------------
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-- Get this box's position offset.<br>
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-- return A Vec2 object.
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-- @function [parent=#PhysicsShapeEdgeBox] getOffset
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-- @param self
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-- @return vec2_table#vec2_table ret (return value: vec2_table)
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return nil
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