mirror of https://github.com/axmolengine/axmol.git
397 lines
9.4 KiB
C++
397 lines
9.4 KiB
C++
/****************************************************************************
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __ActionEaseEx_H__
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#define __ActionEaseEx_H__
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#include "cocostudio/CocoStudio.h"
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namespace cocostudio {
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/**
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@brief Ease Bezier
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@ingroup Actions
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*/
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class EaseBezierAction : public cocos2d::ActionEase
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{
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public:
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/** creates the action */
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static EaseBezierAction* create(cocos2d::ActionInterval* action);
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virtual void update(float time) override;
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virtual EaseBezierAction* clone() const override;
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virtual EaseBezierAction* reverse() const override;
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virtual void setBezierParamer( float p0, float p1, float p2, float p3);
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protected:
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EaseBezierAction() {}
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virtual ~EaseBezierAction() {}
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float _p0;
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float _p1;
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float _p2;
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float _p3;
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(EaseBezierAction);
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};
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/**
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@brief Ease Quadratic In
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@ingroup Actions
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*/
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class EaseQuadraticActionIn:public cocos2d::ActionEase
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{
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public:
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/** creates the action */
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static EaseQuadraticActionIn* create(cocos2d::ActionInterval* action);
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virtual void update(float time) override;
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virtual EaseQuadraticActionIn* clone() const override;
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virtual EaseQuadraticActionIn* reverse() const override;
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protected:
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EaseQuadraticActionIn() {}
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virtual ~EaseQuadraticActionIn() {}
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(EaseQuadraticActionIn);
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};
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/**
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@brief Ease Quadratic Out
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@ingroup Actions
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*/
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class EaseQuadraticActionOut:public cocos2d::ActionEase
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{
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public:
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/** creates the action */
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static EaseQuadraticActionOut* create(cocos2d::ActionInterval* action);
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virtual void update(float time) override;
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virtual EaseQuadraticActionOut* clone() const override;
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virtual EaseQuadraticActionOut* reverse() const override;
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protected:
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EaseQuadraticActionOut() {}
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virtual ~EaseQuadraticActionOut() {}
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(EaseQuadraticActionOut);
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};
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/**
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@brief Ease Quadratic InOut
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@ingroup Actions
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*/
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class EaseQuadraticActionInOut:public cocos2d::ActionEase
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{
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public:
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/** creates the action */
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static EaseQuadraticActionInOut* create(cocos2d::ActionInterval* action);
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virtual void update(float time) override;
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virtual EaseQuadraticActionInOut* clone() const override;
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virtual EaseQuadraticActionInOut* reverse() const override;
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protected:
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EaseQuadraticActionInOut() {}
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virtual ~EaseQuadraticActionInOut() {}
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(EaseQuadraticActionInOut);
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};
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/**
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@brief Ease Quartic In
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@ingroup Actions
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*/
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class EaseQuarticActionIn:public cocos2d::ActionEase
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{
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public:
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/** creates the action */
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static EaseQuarticActionIn* create(cocos2d::ActionInterval* action);
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virtual void update(float time) override;
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virtual EaseQuarticActionIn* clone() const override;
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virtual EaseQuarticActionIn* reverse() const override;
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protected:
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EaseQuarticActionIn() {}
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virtual ~EaseQuarticActionIn() {}
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(EaseQuarticActionIn);
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};
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/**
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@brief Ease Quartic Out
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@ingroup Actions
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*/
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class EaseQuarticActionOut:public cocos2d::ActionEase
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{
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public:
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/** creates the action */
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static EaseQuarticActionOut* create(cocos2d::ActionInterval* action);
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virtual void update(float time) override;
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virtual EaseQuarticActionOut* clone() const override;
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virtual EaseQuarticActionOut* reverse() const override;
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protected:
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EaseQuarticActionOut() {}
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virtual ~EaseQuarticActionOut() {}
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(EaseQuarticActionOut);
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};
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/**
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@brief Ease Quartic InOut
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@ingroup Actions
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*/
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class EaseQuarticActionInOut:public cocos2d::ActionEase
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{
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public:
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/** creates the action */
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static EaseQuarticActionInOut* create(cocos2d::ActionInterval* action);
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virtual void update(float time) override;
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virtual EaseQuarticActionInOut* clone() const override;
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virtual EaseQuarticActionInOut* reverse() const override;
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protected:
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EaseQuarticActionInOut() {}
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virtual ~EaseQuarticActionInOut() {}
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(EaseQuarticActionInOut);
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};
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/**
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@brief Ease Quintic In
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@ingroup Actions
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*/
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class EaseQuinticActionIn:public cocos2d::ActionEase
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{
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public:
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/** creates the action */
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static EaseQuinticActionIn* create(cocos2d::ActionInterval* action);
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virtual void update(float time) override;
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virtual EaseQuinticActionIn* clone() const override;
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virtual EaseQuinticActionIn* reverse() const override;
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protected:
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EaseQuinticActionIn() {}
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virtual ~EaseQuinticActionIn() {}
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(EaseQuinticActionIn);
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};
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/**
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@brief Ease Quintic Out
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@ingroup Actions
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*/
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class EaseQuinticActionOut:public cocos2d::ActionEase
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{
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public:
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/** creates the action */
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static EaseQuinticActionOut* create(cocos2d::ActionInterval* action);
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virtual void update(float time) override;
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virtual EaseQuinticActionOut* clone() const override;
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virtual EaseQuinticActionOut* reverse() const override;
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protected:
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EaseQuinticActionOut() {}
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virtual ~EaseQuinticActionOut() {}
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(EaseQuinticActionOut);
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};
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/**
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@brief Ease Quintic InOut
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@ingroup Actions
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*/
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class EaseQuinticActionInOut:public cocos2d::ActionEase
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{
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public:
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/** creates the action */
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static EaseQuinticActionInOut* create(cocos2d::ActionInterval* action);
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virtual void update(float time) override;
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virtual EaseQuinticActionInOut* clone() const override;
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virtual EaseQuinticActionInOut* reverse() const override;
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protected:
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EaseQuinticActionInOut() {}
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virtual ~EaseQuinticActionInOut() {}
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(EaseQuinticActionInOut);
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};
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/**
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@brief Ease Circle In
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@ingroup Actions
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*/
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class EaseCircleActionIn:public cocos2d::ActionEase
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{
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public:
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/** creates the action */
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static EaseCircleActionIn* create(cocos2d::ActionInterval* action);
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virtual void update(float time) override;
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virtual EaseCircleActionIn* clone() const override;
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virtual EaseCircleActionIn* reverse() const override;
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protected:
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EaseCircleActionIn() {}
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virtual ~EaseCircleActionIn() {}
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(EaseCircleActionIn);
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};
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/**
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@brief Ease Circle Out
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@ingroup Actions
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*/
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class EaseCircleActionOut:public cocos2d::ActionEase
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{
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public:
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/** creates the action */
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static EaseCircleActionOut* create(cocos2d::ActionInterval* action);
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virtual void update(float time) override;
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virtual EaseCircleActionOut* clone() const override;
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virtual EaseCircleActionOut* reverse() const override;
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protected:
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EaseCircleActionOut() {}
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virtual ~EaseCircleActionOut() {}
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(EaseCircleActionOut);
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};
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/**
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@brief Ease Circle InOut
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@ingroup Actions
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*/
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class EaseCircleActionInOut:public cocos2d::ActionEase
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{
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public:
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/** creates the action */
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static EaseCircleActionInOut* create(cocos2d::ActionInterval* action);
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virtual void update(float time) override;
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virtual EaseCircleActionInOut* clone() const override;
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virtual EaseCircleActionInOut* reverse() const override;
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protected:
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EaseCircleActionInOut() {}
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virtual ~EaseCircleActionInOut() {}
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(EaseCircleActionInOut);
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};
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/**
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@brief Ease Cubic In
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@ingroup Actions
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*/
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class EaseCubicActionIn:public cocos2d::ActionEase
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{
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public:
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/** creates the action */
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static EaseCubicActionIn* create(cocos2d::ActionInterval* action);
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virtual void update(float time) override;
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virtual EaseCubicActionIn* clone() const override;
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virtual EaseCubicActionIn* reverse() const override;
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protected:
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EaseCubicActionIn() {}
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virtual ~EaseCubicActionIn() {}
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(EaseCubicActionIn);
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};
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/**
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@brief Ease Cubic Out
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@ingroup Actions
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*/
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class EaseCubicActionOut:public cocos2d::ActionEase
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{
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public:
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/** creates the action */
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static EaseCubicActionOut* create(cocos2d::ActionInterval* action);
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virtual void update(float time) override;
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virtual EaseCubicActionOut* clone() const override;
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virtual EaseCubicActionOut* reverse() const override;
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protected:
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EaseCubicActionOut() {}
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virtual ~EaseCubicActionOut() {}
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(EaseCubicActionOut);
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};
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/**
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@brief Ease Cubic InOut
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@ingroup Actions
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*/
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class EaseCubicActionInOut:public cocos2d::ActionEase
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{
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public:
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/** creates the action */
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static EaseCubicActionInOut* create(cocos2d::ActionInterval* action);
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virtual void update(float time) override;
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virtual EaseCubicActionInOut* clone() const override;
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virtual EaseCubicActionInOut* reverse() const override;
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protected:
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EaseCubicActionInOut() {}
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virtual ~EaseCubicActionInOut() {}
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(EaseCubicActionInOut);
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};
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}
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#endif
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