mirror of https://github.com/axmolengine/axmol.git
8931d968c0
Instead of using a 64-bit int key with viewport, opaque and depth, it only uses a 32-bit float with only the depth. Saves time in: - No need to convert the 32-bit float into 24-bit int - keys are shorter |
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AssetsManagerTest | ||
HelloCpp | ||
SimpleGame | ||
TestCpp |