axmol/samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest
Ricardo Quesada 8931d968c0 Renderer uses a float as a key
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
 - No need to convert the 32-bit float into 24-bit int
 - keys are shorter
2014-01-17 16:08:29 -08:00
..
ArmatureScene.cpp Renderer uses a float as a key 2014-01-17 16:08:29 -08:00
ArmatureScene.h fixed #3683. fixed convertToWorldSpaceAR of CCSkin returning error coordinate 2014-01-16 15:00:35 +08:00