axmol/extensions/assets-manager/AssetsManager.cpp

715 lines
20 KiB
C++

/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "AssetsManager.h"
#include "cocos2d.h"
#include <curl/curl.h>
#include <curl/easy.h>
#include <stdio.h>
#include <vector>
#include <thread>
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
#include <sys/types.h>
#include <sys/stat.h>
#include <errno.h>
#include <dirent.h>
#endif
#include "unzip.h"
using namespace cocos2d;
using namespace std;
NS_CC_EXT_BEGIN;
#define KEY_OF_VERSION "current-version-code"
#define KEY_OF_DOWNLOADED_VERSION "downloaded-version-code"
#define TEMP_PACKAGE_FILE_NAME "cocos2dx-update-temp-package.zip"
#define BUFFER_SIZE 8192
#define MAX_FILENAME 512
// Message type
#define ASSETSMANAGER_MESSAGE_UPDATE_SUCCEED 0
#define ASSETSMANAGER_MESSAGE_RECORD_DOWNLOADED_VERSION 1
#define ASSETSMANAGER_MESSAGE_PROGRESS 2
#define ASSETSMANAGER_MESSAGE_ERROR 3
// Some data struct for sending messages
struct ErrorMessage
{
AssetsManager::ErrorCode code;
AssetsManager* manager;
};
struct ProgressMessage
{
int percent;
AssetsManager* manager;
};
// Implementation of AssetsManager
AssetsManager::AssetsManager(const char* packageUrl/* =NULL */, const char* versionFileUrl/* =NULL */, const char* storagePath/* =NULL */)
: _storagePath(storagePath)
, _version("")
, _packageUrl(packageUrl)
, _versionFileUrl(versionFileUrl)
, _downloadedVersion("")
, _curl(NULL)
, _connectionTimeout(0)
, _delegate(NULL)
, _isDownloading(false)
, _shouldDeleteDelegateWhenExit(false)
{
checkStoragePath();
_schedule = new Helper();
}
AssetsManager::~AssetsManager()
{
if (_schedule)
{
_schedule->release();
}
if (_shouldDeleteDelegateWhenExit)
{
delete _delegate;
}
}
void AssetsManager::checkStoragePath()
{
if (_storagePath.size() > 0 && _storagePath[_storagePath.size() - 1] != '/')
{
_storagePath.append("/");
}
}
// Multiple key names
static std::string keyWithHash( const char* prefix, const std::string& url )
{
char buf[256];
sprintf(buf,"%s%zd",prefix,std::hash<std::string>()(url));
return buf;
}
// hashed version
std::string AssetsManager::keyOfVersion() const
{
return keyWithHash(KEY_OF_VERSION,_packageUrl);
}
// hashed version
std::string AssetsManager::keyOfDownloadedVersion() const
{
return keyWithHash(KEY_OF_DOWNLOADED_VERSION,_packageUrl);
}
static size_t getVersionCode(void *ptr, size_t size, size_t nmemb, void *userdata)
{
string *version = (string*)userdata;
version->append((char*)ptr, size * nmemb);
return (size * nmemb);
}
bool AssetsManager::checkUpdate()
{
if (_versionFileUrl.size() == 0) return false;
_curl = curl_easy_init();
if (! _curl)
{
CCLOG("can not init curl");
return false;
}
// Clear _version before assign new value.
_version.clear();
CURLcode res;
curl_easy_setopt(_curl, CURLOPT_URL, _versionFileUrl.c_str());
curl_easy_setopt(_curl, CURLOPT_SSL_VERIFYPEER, 0L);
curl_easy_setopt(_curl, CURLOPT_WRITEFUNCTION, getVersionCode);
curl_easy_setopt(_curl, CURLOPT_WRITEDATA, &_version);
if (_connectionTimeout) curl_easy_setopt(_curl, CURLOPT_CONNECTTIMEOUT, _connectionTimeout);
res = curl_easy_perform(_curl);
if (res != 0)
{
sendErrorMessage(ErrorCode::NETWORK);
CCLOG("can not get version file content, error code is %d", res);
curl_easy_cleanup(_curl);
return false;
}
string recordedVersion = UserDefault::getInstance()->getStringForKey(keyOfVersion().c_str());
if (recordedVersion == _version)
{
sendErrorMessage(ErrorCode::NO_NEW_VERSION);
CCLOG("there is not new version");
// Set resource search path.
setSearchPath();
return false;
}
CCLOG("there is a new version: %s", _version.c_str());
return true;
}
void AssetsManager::downloadAndUncompress()
{
do
{
if (_downloadedVersion != _version)
{
if (! downLoad()) break;
// Record downloaded version.
AssetsManager::Message *msg1 = new AssetsManager::Message();
msg1->what = ASSETSMANAGER_MESSAGE_RECORD_DOWNLOADED_VERSION;
msg1->obj = this;
_schedule->sendMessage(msg1);
}
// Uncompress zip file.
if (! uncompress())
{
sendErrorMessage(ErrorCode::UNCOMPRESS);
break;
}
// Record updated version and remove downloaded zip file
AssetsManager::Message *msg2 = new AssetsManager::Message();
msg2->what = ASSETSMANAGER_MESSAGE_UPDATE_SUCCEED;
msg2->obj = this;
_schedule->sendMessage(msg2);
} while (0);
_isDownloading = false;
}
void AssetsManager::update()
{
if (_isDownloading) return;
_isDownloading = true;
// 1. Urls of package and version should be valid;
// 2. Package should be a zip file.
if (_versionFileUrl.size() == 0 ||
_packageUrl.size() == 0 ||
std::string::npos == _packageUrl.find(".zip"))
{
CCLOG("no version file url, or no package url, or the package is not a zip file");
_isDownloading = false;
return;
}
// Check if there is a new version.
if (! checkUpdate())
{
_isDownloading = false;
return;
}
// Is package already downloaded?
_downloadedVersion = UserDefault::getInstance()->getStringForKey(keyOfDownloadedVersion().c_str());
auto t = std::thread(&AssetsManager::downloadAndUncompress, this);
t.detach();
}
bool AssetsManager::uncompress()
{
// Open the zip file
string outFileName = _storagePath + TEMP_PACKAGE_FILE_NAME;
unzFile zipfile = unzOpen(outFileName.c_str());
if (! zipfile)
{
CCLOG("can not open downloaded zip file %s", outFileName.c_str());
return false;
}
// Get info about the zip file
unz_global_info global_info;
if (unzGetGlobalInfo(zipfile, &global_info) != UNZ_OK)
{
CCLOG("can not read file global info of %s", outFileName.c_str());
unzClose(zipfile);
return false;
}
// Buffer to hold data read from the zip file
char readBuffer[BUFFER_SIZE];
CCLOG("start uncompressing");
// Loop to extract all files.
uLong i;
for (i = 0; i < global_info.number_entry; ++i)
{
// Get info about current file.
unz_file_info fileInfo;
char fileName[MAX_FILENAME];
if (unzGetCurrentFileInfo(zipfile,
&fileInfo,
fileName,
MAX_FILENAME,
NULL,
0,
NULL,
0) != UNZ_OK)
{
CCLOG("can not read file info");
unzClose(zipfile);
return false;
}
string fullPath = _storagePath + fileName;
// Check if this entry is a directory or a file.
const size_t filenameLength = strlen(fileName);
if (fileName[filenameLength-1] == '/')
{
// Entry is a direcotry, so create it.
// If the directory exists, it will failed scilently.
if (!createDirectory(fullPath.c_str()))
{
CCLOG("can not create directory %s", fullPath.c_str());
unzClose(zipfile);
return false;
}
}
else
{
// Entry is a file, so extract it.
// Open current file.
if (unzOpenCurrentFile(zipfile) != UNZ_OK)
{
CCLOG("can not open file %s", fileName);
unzClose(zipfile);
return false;
}
// Create a file to store current file.
FILE *out = fopen(fullPath.c_str(), "wb");
if (! out)
{
CCLOG("can not open destination file %s", fullPath.c_str());
unzCloseCurrentFile(zipfile);
unzClose(zipfile);
return false;
}
// Write current file content to destinate file.
int error = UNZ_OK;
do
{
error = unzReadCurrentFile(zipfile, readBuffer, BUFFER_SIZE);
if (error < 0)
{
CCLOG("can not read zip file %s, error code is %d", fileName, error);
unzCloseCurrentFile(zipfile);
unzClose(zipfile);
return false;
}
if (error > 0)
{
fwrite(readBuffer, error, 1, out);
}
} while(error > 0);
fclose(out);
}
unzCloseCurrentFile(zipfile);
// Goto next entry listed in the zip file.
if ((i+1) < global_info.number_entry)
{
if (unzGoToNextFile(zipfile) != UNZ_OK)
{
CCLOG("can not read next file");
unzClose(zipfile);
return false;
}
}
}
CCLOG("end uncompressing");
return true;
}
/*
* Create a direcotry is platform depended.
*/
bool AssetsManager::createDirectory(const char *path)
{
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
mode_t processMask = umask(0);
int ret = mkdir(path, S_IRWXU | S_IRWXG | S_IRWXO);
umask(processMask);
if (ret != 0 && (errno != EEXIST))
{
return false;
}
return true;
#else
BOOL ret = CreateDirectoryA(path, NULL);
if (!ret && ERROR_ALREADY_EXISTS != GetLastError())
{
return false;
}
return true;
#endif
}
void AssetsManager::setSearchPath()
{
vector<string> searchPaths = FileUtils::getInstance()->getSearchPaths();
vector<string>::iterator iter = searchPaths.begin();
searchPaths.insert(iter, _storagePath);
FileUtils::getInstance()->setSearchPaths(searchPaths);
}
static size_t downLoadPackage(void *ptr, size_t size, size_t nmemb, void *userdata)
{
FILE *fp = (FILE*)userdata;
size_t written = fwrite(ptr, size, nmemb, fp);
return written;
}
int assetsManagerProgressFunc(void *ptr, double totalToDownload, double nowDownloaded, double totalToUpLoad, double nowUpLoaded)
{
AssetsManager* manager = (AssetsManager*)ptr;
AssetsManager::Message *msg = new AssetsManager::Message();
msg->what = ASSETSMANAGER_MESSAGE_PROGRESS;
ProgressMessage *progressData = new ProgressMessage();
progressData->percent = (int)(nowDownloaded/totalToDownload*100);
progressData->manager = manager;
msg->obj = progressData;
manager->_schedule->sendMessage(msg);
CCLOG("downloading... %d%%", (int)(nowDownloaded/totalToDownload*100));
return 0;
}
bool AssetsManager::downLoad()
{
// Create a file to save package.
string outFileName = _storagePath + TEMP_PACKAGE_FILE_NAME;
FILE *fp = fopen(outFileName.c_str(), "wb");
if (! fp)
{
sendErrorMessage(ErrorCode::CREATE_FILE);
CCLOG("can not create file %s", outFileName.c_str());
return false;
}
// Download pacakge
CURLcode res;
curl_easy_setopt(_curl, CURLOPT_URL, _packageUrl.c_str());
curl_easy_setopt(_curl, CURLOPT_WRITEFUNCTION, downLoadPackage);
curl_easy_setopt(_curl, CURLOPT_WRITEDATA, fp);
curl_easy_setopt(_curl, CURLOPT_NOPROGRESS, false);
curl_easy_setopt(_curl, CURLOPT_PROGRESSFUNCTION, assetsManagerProgressFunc);
curl_easy_setopt(_curl, CURLOPT_PROGRESSDATA, this);
res = curl_easy_perform(_curl);
curl_easy_cleanup(_curl);
if (res != 0)
{
sendErrorMessage(ErrorCode::NETWORK);
CCLOG("error when download package");
fclose(fp);
return false;
}
CCLOG("succeed downloading package %s", _packageUrl.c_str());
fclose(fp);
return true;
}
const char* AssetsManager::getPackageUrl() const
{
return _packageUrl.c_str();
}
void AssetsManager::setPackageUrl(const char *packageUrl)
{
_packageUrl = packageUrl;
}
const char* AssetsManager::getStoragePath() const
{
return _storagePath.c_str();
}
void AssetsManager::setStoragePath(const char *storagePath)
{
_storagePath = storagePath;
checkStoragePath();
}
const char* AssetsManager::getVersionFileUrl() const
{
return _versionFileUrl.c_str();
}
void AssetsManager::setVersionFileUrl(const char *versionFileUrl)
{
_versionFileUrl = versionFileUrl;
}
string AssetsManager::getVersion()
{
return UserDefault::getInstance()->getStringForKey(keyOfVersion().c_str());
}
void AssetsManager::deleteVersion()
{
UserDefault::getInstance()->setStringForKey(keyOfVersion().c_str(), "");
}
void AssetsManager::setDelegate(AssetsManagerDelegateProtocol *delegate)
{
_delegate = delegate;
}
void AssetsManager::setConnectionTimeout(unsigned int timeout)
{
_connectionTimeout = timeout;
}
unsigned int AssetsManager::getConnectionTimeout()
{
return _connectionTimeout;
}
void AssetsManager::sendErrorMessage(AssetsManager::ErrorCode code)
{
Message *msg = new Message();
msg->what = ASSETSMANAGER_MESSAGE_ERROR;
ErrorMessage *errorMessage = new ErrorMessage();
errorMessage->code = code;
errorMessage->manager = this;
msg->obj = errorMessage;
_schedule->sendMessage(msg);
}
// Implementation of AssetsManagerHelper
AssetsManager::Helper::Helper()
{
_messageQueue = new list<Message*>();
Director::getInstance()->getScheduler()->scheduleUpdateForTarget(this, 0, false);
}
AssetsManager::Helper::~Helper()
{
Director::getInstance()->getScheduler()->unscheduleAllForTarget(this);
delete _messageQueue;
}
void AssetsManager::Helper::sendMessage(Message *msg)
{
_messageQueueMutex.lock();
_messageQueue->push_back(msg);
_messageQueueMutex.unlock();
}
void AssetsManager::Helper::update(float dt)
{
Message *msg = NULL;
// Returns quickly if no message
_messageQueueMutex.lock();
if (0 == _messageQueue->size())
{
_messageQueueMutex.unlock();
return;
}
//remove unnecessary message
std::list<Message*>::iterator it;
Message *proMsg = nullptr;
for (it = _messageQueue->begin(); it != _messageQueue->end(); ++it)
{
if((*it)->what == ASSETSMANAGER_MESSAGE_PROGRESS)
{
if (proMsg)
{
_messageQueue->remove(proMsg);
delete (ProgressMessage*)proMsg->obj;
delete proMsg;
}
proMsg = *it;
}
}
// Gets message
msg = *(_messageQueue->begin());
_messageQueue->pop_front();
_messageQueueMutex.unlock();
switch (msg->what) {
case ASSETSMANAGER_MESSAGE_UPDATE_SUCCEED:
handleUpdateSucceed(msg);
break;
case ASSETSMANAGER_MESSAGE_RECORD_DOWNLOADED_VERSION:
UserDefault::getInstance()->setStringForKey(((AssetsManager*)msg->obj)->keyOfDownloadedVersion().c_str(),
((AssetsManager*)msg->obj)->_version.c_str());
UserDefault::getInstance()->flush();
break;
case ASSETSMANAGER_MESSAGE_PROGRESS:
if (((ProgressMessage*)msg->obj)->manager->_delegate)
{
((ProgressMessage*)msg->obj)->manager->_delegate->onProgress(((ProgressMessage*)msg->obj)->percent);
}
delete (ProgressMessage*)msg->obj;
break;
case ASSETSMANAGER_MESSAGE_ERROR:
// error call back
if (((ErrorMessage*)msg->obj)->manager->_delegate)
{
((ErrorMessage*)msg->obj)->manager->_delegate->onError(((ErrorMessage*)msg->obj)->code);
}
delete ((ErrorMessage*)msg->obj);
break;
default:
break;
}
delete msg;
}
void AssetsManager::Helper::handleUpdateSucceed(Message *msg)
{
AssetsManager* manager = (AssetsManager*)msg->obj;
// Record new version code.
UserDefault::getInstance()->setStringForKey(manager->keyOfVersion().c_str(), manager->_version.c_str());
// Unrecord downloaded version code.
UserDefault::getInstance()->setStringForKey(manager->keyOfDownloadedVersion().c_str(), "");
UserDefault::getInstance()->flush();
// Set resource search path.
manager->setSearchPath();
// Delete unloaded zip file.
string zipfileName = manager->_storagePath + TEMP_PACKAGE_FILE_NAME;
if (remove(zipfileName.c_str()) != 0)
{
CCLOG("can not remove downloaded zip file %s", zipfileName.c_str());
}
if (manager->_delegate) manager->_delegate->onSuccess();
}
AssetsManager* AssetsManager::create(const char* packageUrl, const char* versionFileUrl, const char* storagePath, ErrorCallback errorCallback, ProgressCallback progressCallback, SuccessCallback successCallback )
{
class DelegateProtocolImpl : public AssetsManagerDelegateProtocol
{
public :
DelegateProtocolImpl(ErrorCallback errorCallback, ProgressCallback progressCallback, SuccessCallback successCallback)
: errorCallback(errorCallback), progressCallback(progressCallback), successCallback(successCallback)
{}
virtual void onError(AssetsManager::ErrorCode errorCode) { errorCallback(int(errorCode)); }
virtual void onProgress(int percent) { progressCallback(percent); }
virtual void onSuccess() { successCallback(); }
private :
ErrorCallback errorCallback;
ProgressCallback progressCallback;
SuccessCallback successCallback;
};
auto* manager = new AssetsManager(packageUrl,versionFileUrl,storagePath);
auto* delegate = new DelegateProtocolImpl(errorCallback,progressCallback,successCallback);
manager->setDelegate(delegate);
manager->_shouldDeleteDelegateWhenExit = true;
manager->autorelease();
return manager;
}
void AssetsManager::createStoragePath()
{
// Remove downloaded files
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
DIR *dir = NULL;
dir = opendir (_storagePath.c_str());
if (!dir)
{
mkdir(_storagePath.c_str(), S_IRWXU | S_IRWXG | S_IRWXO);
}
#else
if ((GetFileAttributesA(_storagePath.c_str())) == INVALID_FILE_ATTRIBUTES)
{
CreateDirectoryA(_storagePath.c_str(), 0);
}
#endif
}
void AssetsManager::destroyStoragePath()
{
// Delete recorded version codes.
deleteVersion();
// Remove downloaded files
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32)
string command = "rm -r ";
// Path may include space.
command += "\"" + _storagePath + "\"";
system(command.c_str());
#else
string command = "rd /s /q ";
// Path may include space.
command += "\"" + _storagePath + "\"";
system(command.c_str());
#endif
}
NS_CC_EXT_END;