mirror of https://github.com/axmolengine/axmol.git
69d2ac1786
* fix: collection of vr fixes Node: additionalTransform() has its own dirty variable VR: disabling VR works as expected VR: works with camera3d test VR: iOS Tracking works even if it doesn't have any input fix: setNodeToParentTransform() and setAdditionalTransfrom() work... ...at the same time. Also, this PR makes the size of Node smaller. `_additionalTransform` is no longer an inline object. Instead, it is allocated on demand making 99% of the Nodes smaller by 60 bytes. fix: compile in windows * doc: documentation for this fix |
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Classes | ||
Resources | ||
proj.android | ||
proj.android-studio | ||
proj.ios | ||
proj.linux | ||
proj.mac | ||
proj.tizen | ||
proj.win8.1-universal | ||
proj.win10 | ||
proj.win32 | ||
.cocos-project.json | ||
CMakeLists.txt |