axmol/cocos/scripting/lua-bindings/auto/api/SpotLight.lua

104 lines
3.2 KiB
Lua

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-- @module SpotLight
-- @extend BaseLight
-- @parent_module cc
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-- Returns the range of point or spot light.<br>
-- return The range of the point or spot light.
-- @function [parent=#SpotLight] getRange
-- @param self
-- @return float#float ret (return value: float)
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-- Sets the Direction in parent.<br>
-- param dir The Direction in parent.
-- @function [parent=#SpotLight] setDirection
-- @param self
-- @param #vec3_table dir
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-- get cos innerAngle
-- @function [parent=#SpotLight] getCosInnerAngle
-- @param self
-- @return float#float ret (return value: float)
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-- Returns the outer angle of the spot light (in radians).
-- @function [parent=#SpotLight] getOuterAngle
-- @param self
-- @return float#float ret (return value: float)
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-- Returns the inner angle the spot light (in radians).
-- @function [parent=#SpotLight] getInnerAngle
-- @param self
-- @return float#float ret (return value: float)
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-- Returns the Direction in parent.
-- @function [parent=#SpotLight] getDirection
-- @param self
-- @return vec3_table#vec3_table ret (return value: vec3_table)
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-- get cos outAngle
-- @function [parent=#SpotLight] getCosOuterAngle
-- @param self
-- @return float#float ret (return value: float)
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-- Sets the outer angle of a spot light (in radians).<br>
-- param outerAngle The angle of spot light (in radians).
-- @function [parent=#SpotLight] setOuterAngle
-- @param self
-- @param #float angle
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-- Sets the inner angle of a spot light (in radians).<br>
-- param angle The angle of spot light (in radians).
-- @function [parent=#SpotLight] setInnerAngle
-- @param self
-- @param #float angle
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-- Returns direction in world.
-- @function [parent=#SpotLight] getDirectionInWorld
-- @param self
-- @return vec3_table#vec3_table ret (return value: vec3_table)
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-- Sets the range of point or spot light.<br>
-- param range The range of point or spot light.
-- @function [parent=#SpotLight] setRange
-- @param self
-- @param #float range
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-- Creates a spot light.<br>
-- param direction The light's direction<br>
-- param position The light's position<br>
-- param color The light's color.<br>
-- param innerAngle The light's inner angle (in radians).<br>
-- param outerAngle The light's outer angle (in radians).<br>
-- param range The light's range.<br>
-- return The new spot light.
-- @function [parent=#SpotLight] create
-- @param self
-- @param #vec3_table direction
-- @param #vec3_table position
-- @param #color3b_table color
-- @param #float innerAngle
-- @param #float outerAngle
-- @param #float range
-- @return SpotLight#SpotLight ret (return value: cc.SpotLight)
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--
-- @function [parent=#SpotLight] getLightType
-- @param self
-- @return int#int ret (return value: int)
return nil