axmol/examples/SimpleSnake
aismann a09a6ea800
Update README.md
2022-06-25 02:11:03 +02:00
..
Classes Small improvemnts" 2022-06-25 02:06:20 +02:00
Resources Add background and a small effect (finished sequence)) 2022-06-25 01:17:37 +02:00
proj.android @aismann Codacy Static Code Analysis fixes 2022-06-14 20:23:55 +02:00
proj.ios_mac SimpleSnake example 2022-06-14 19:48:06 +02:00
proj.linux SimpleSnake example 2022-06-14 19:48:06 +02:00
proj.win32 SimpleSnake example 2022-06-14 19:48:06 +02:00
CMakeLists.txt SimpleSnake example 2022-06-14 19:48:06 +02:00
LICENSE SimpleSnake small updates 2022-06-15 07:02:08 +02:00
README.md Update README.md 2022-06-25 02:11:03 +02:00
adxe-project-template.json SimpleSnake example 2022-06-14 19:48:06 +02:00
run.bat.in SimpleSnake example 2022-06-14 19:48:06 +02:00

README.md

Simple Snake

adxe version of a "Simple Snake" game.

image

If you have any questions or want to continue this project feel free to do so.

Here are some ideas:

  • Improve the "score optic"

  • Save the "highsore times"

  • Use sprites unstead of draw primitives

  • Add some effects (sound, exploding stuff, traps, etc)

  • or use it as startup of your own snake version with adxe

Idea from here:

https://www.youtube.com/channel/UCC7qpnId5RIQruKDJOt2exw

MIT License