axmol/cocos/renderer/backend/metal
halx99 e5d18c5118 Should set _mtlCommandBuffer to nil after release 2020-09-03 22:26:21 +08:00
..
BufferMTL.h Init Commit 2019-11-23 20:27:39 +08:00
BufferMTL.mm Init Commit 2019-11-23 20:27:39 +08:00
BufferManager.h Init Commit 2019-11-23 20:27:39 +08:00
BufferManager.mm Init Commit 2019-11-23 20:27:39 +08:00
CommandBufferMTL.h Init Commit 2019-11-23 20:27:39 +08:00
CommandBufferMTL.mm Should set _mtlCommandBuffer to nil after release 2020-09-03 22:26:21 +08:00
DepthStencilStateMTL.h Init Commit 2019-11-23 20:27:39 +08:00
DepthStencilStateMTL.mm Init Commit 2019-11-23 20:27:39 +08:00
DeviceInfoMTL.h Init Commit 2019-11-23 20:27:39 +08:00
DeviceInfoMTL.mm ETC2 feature check for metal 2020-09-01 00:03:49 +08:00
DeviceMTL.h Init Commit 2019-11-23 20:27:39 +08:00
DeviceMTL.mm Init Commit 2019-11-23 20:27:39 +08:00
ProgramMTL.h Init Commit 2019-11-23 20:27:39 +08:00
ProgramMTL.mm Init Commit 2019-11-23 20:27:39 +08:00
RenderPipelineMTL.h Init Commit 2019-11-23 20:27:39 +08:00
RenderPipelineMTL.mm fix incorrect hash structure for RenderPipeline (#20373) 2019-11-30 16:54:50 +08:00
ShaderModuleMTL.h Init Commit 2019-11-23 20:27:39 +08:00
ShaderModuleMTL.mm Init Commit 2019-11-23 20:27:39 +08:00
TextureMTL.h fix ci error 2020-02-15 03:10:01 +08:00
TextureMTL.mm ASTC6x6 support and more comment about bpp usage in engine (#191) 2020-09-03 18:01:40 +08:00
Utils.h Init Commit 2019-11-23 20:27:39 +08:00
Utils.mm ASTC6x6 support and more comment about bpp usage in engine (#191) 2020-09-03 18:01:40 +08:00