mirror of https://github.com/axmolengine/axmol.git
70 lines
1.7 KiB
Plaintext
70 lines
1.7 KiB
Plaintext
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class CCGridAction : public CCActionInterval
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{
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CCActionInterval* reverse(void);
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CCGridBase* getGrid(void);
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static CCGridAction* create(float duration, CCSize gridSize);
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};
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class CCAccelDeccelAmplitude : public CCActionInterval
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{
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CCActionInterval* reverse(void);
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float getRate(void);
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void setRate(float fRate);
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static CCAccelDeccelAmplitude* create(CCAction *pAction, float duration);
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};
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class CCGrid3DAction : public CCGridAction
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{
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virtual CCGridBase* getGrid(void);
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ccVertex3F vertex(const CCPoint& pos);
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ccVertex3F originalVertex(const CCPoint& pos);
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void setVertex(const CCPoint& pos, const ccVertex3F& vertex);
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//static CCGrid3DAction* create(float duration, CCSize gridSize);
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};
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class CCTiledGrid3DAction : public CCGridAction
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{
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ccQuad3 tile(CCPoint pos);
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ccQuad3 originalTile(CCPoint pos);
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void setTile(CCPoint pos, ccQuad3 coords);
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CCGridBase* getGrid(void);
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//static CCTiledGrid3DAction* create(float duration, const CCSize& gridSize);
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};
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class CCAccelAmplitude : public CCActionInterval
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{
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CCActionInterval* reverse(void);
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float getRate(void);
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void setRate(float fRate);
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static CCAccelAmplitude* create(CCAction *pAction, float duration);
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};
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class CCDeccelAmplitude : public CCActionInterval
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{
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CCActionInterval* reverse(void);
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float getRate(void);
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void setRate(float fRate);
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static CCDeccelAmplitude* create(CCAction *pAction, float duration);
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};
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class CCStopGrid : public CCActionInstant
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{
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static CCStopGrid* create(void);
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};
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class CCReuseGrid : public CCActionInstant
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{
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static CCReuseGrid* create(int times);
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};
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