mirror of https://github.com/axmolengine/axmol.git
86 lines
2.2 KiB
C++
86 lines
2.2 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCXEGLView_android.h"
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#include "GLES/gl.h"
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#include "CCXCocos2dDefine.h"
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#include "NSSet.h"
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#include "CCDirector.h"
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#include "ccMacros.h"
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#include <stdlib.h>
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namespace cocos2d {
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CCXEGLView::CCXEGLView()
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{
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m_nWidth = 0;
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m_nHeight = 0;
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m_pDelegate = NULL;
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}
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void CCXEGLView::setFrameWitdAndHeight(int width, int height)
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{
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m_nWidth = width;
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m_nHeight = height;
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}
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CCXEGLView::~CCXEGLView()
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{
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CCX_SAFE_DELETE(m_pDelegate);
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}
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CGSize CCXEGLView::getSize()
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{
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CGSize size(m_nWidth, m_nHeight);
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return size;
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}
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bool CCXEGLView::isOpenGLReady()
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{
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return (m_nWidth != 0 && m_nHeight !=0);
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}
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void CCXEGLView::release()
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{
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exit(0);
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}
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void CCXEGLView::setTouchDelegate(EGLTouchDelegate * pDelegate)
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{
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m_pDelegate = pDelegate;
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}
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EGLTouchDelegate* CCXEGLView::getDelegate(void)
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{
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return m_pDelegate;
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}
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void CCXEGLView::swapBuffers()
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{
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}
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} // end of namespace cocos2d
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