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// A "Material" file can contain one or more materials
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material BasicToon
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{
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technique normal
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{
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pass 0
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{
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shader
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{
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vertexShader = Sprite3DTest/toon.vert
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fragmentShader = Sprite3DTest/toon.frag
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sampler u_sampler0
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{
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path = Sprite3DTest/teapot.png
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}
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}
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}
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}
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}
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