axmol/tools/bindings-generator/targets/lua/templates/ifunction_overloaded.c

117 lines
4.8 KiB
C

## ===== instance function implementation template - for overloaded functions
int ${signature_name}(lua_State* tolua_S)
{
int argc = 0;
${namespaced_class_name}* cobj = nullptr;
bool ok = true;
\#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
\#endif
#if not $is_constructor
\#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"${generator.scriptname_from_native($namespaced_class_name, $namespace_name)}",0,&tolua_err)) goto tolua_lerror;
\#endif
cobj = (${namespaced_class_name}*)tolua_tousertype(tolua_S,1,0);
\#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function '${signature_name}'", nullptr);
return 0;
}
\#endif
#end if
argc = lua_gettop(tolua_S)-1;
#for func in $implementations
#if len($func.arguments) >= $func.min_args
#set arg_count = len($func.arguments)
#set arg_idx = $func.min_args
#while $arg_idx <= $arg_count
#set arg_list = ""
#set arg_array = []
do{
#if $func.min_args >= 0
if (argc == ${arg_idx}) {
#set $count = 0
#while $count < $arg_idx
#set $arg = $func.arguments[$count]
${arg.to_string($generator)} arg${count};
${arg.to_native({"generator": $generator,
"in_value": "argv[" + str(count) + "]",
"out_value": "arg" + str(count),
"arg_idx": $count+2,
"class_name": $class_name,
"lua_namespaced_class_name": $generator.scriptname_from_native($namespaced_class_name, $namespace_name),
"func_name": $func_name,
"level": 2,
"arg":$arg,
"ntype": $arg.namespaced_name.replace("*", ""),
"scriptname": $generator.scriptname_from_native($arg.namespaced_name, $arg.namespace_name)})};
#set $arg_array += ["arg"+str(count)]
#set $count = $count + 1
#if $arg_idx >= 0
if (!ok) { break; }
#end if
#end while
#set $arg_list = ", ".join($arg_array)
#end if
#if $is_constructor
cobj = new ${namespaced_class_name}($arg_list);
#if not $generator.script_control_cpp
#if $is_ref_class
cobj->autorelease();
int ID = (int)cobj->_ID ;
int* luaID = &cobj->_luaID ;
toluafix_pushusertype_ccobject(tolua_S, ID, luaID, (void*)cobj,"${generator.scriptname_from_native($namespaced_class_name, $namespace_name)}");
#else
tolua_pushusertype(tolua_S,(void*)cobj,"${generator.scriptname_from_native($namespaced_class_name, $namespace_name)}");
tolua_register_gc(tolua_S,lua_gettop(tolua_S));
#end if
#else
tolua_pushusertype(tolua_S,(void*)cobj,"${generator.scriptname_from_native($namespaced_class_name, $namespace_name)}");
tolua_register_gc(tolua_S,lua_gettop(tolua_S));
#end if
return 1;
#else
#if $func.ret_type.name != "void"
#if $func.ret_type.is_enum
int ret = (int)cobj->${func.func_name}($arg_list);
#else
${func.ret_type.get_whole_name($generator)} ret = cobj->${func.func_name}($arg_list);
#end if
${func.ret_type.from_native({"generator": $generator,
"in_value": "ret",
"out_value": "ret",
"type_name": $func.ret_type.namespaced_name.replace("*", ""),
"ntype": $func.ret_type.get_whole_name($generator),
"class_name": $class_name,
"level": 2,
"scriptname": $generator.scriptname_from_native($func.ret_type.namespaced_name, $func.ret_type.namespace_name)})};
return 1;
#else
cobj->${func.func_name}($arg_list);
lua_settop(tolua_S, 1);
return 1;
#end if
#end if
}
}while(0);
#set $arg_idx = $arg_idx + 1
ok = true;
#end while
#end if
#end for
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "${generator.scriptname_from_native($namespaced_class_name, $namespace_name)}:${func.func_name}",argc, ${func.min_args});
return 0;
\#if COCOS2D_DEBUG >= 1
#if not $is_constructor
tolua_lerror:
#end if
tolua_error(tolua_S,"#ferror in function '${signature_name}'.",&tolua_err);
\#endif
return 0;
}