axmol/tests/cpp-tests/Classes/UITest/CocoStudioGUITest/CocoStudioGUITest.cpp

140 lines
3.5 KiB
C++

#include "CocoStudioGUITest.h"
#include "../../ExtensionsTest/ExtensionsTest.h"
#include "CocosGUIScene.h"
#include "GUIEditorTest.h"
#include "CustomGUIScene.h"
#include "controller.h"
#include "cocostudio/CocoStudio.h"
enum
{
LINE_SPACE = 40,
kItemTagBasic = 1000,
};
static struct
{
const char *name;
std::function<void(Ref* sender)> callback;
}
g_guisTests[] =
{
{
"GUI Dynamic Create Test",
[](Ref* sender)
{
CocosGUITestScene *pScene = new CocosGUITestScene();
pScene->runThisTest();
pScene->release();
}
},
{
"GUI Editor Test",
[](Ref* sender)
{
GUIEditorTestScene* pScene = new GUIEditorTestScene();
pScene->runThisTest();
pScene->release();
}
},
{
"Custom GUI Test",
[](Ref* sender)
{
CustomGUITestScene* pScene = new CustomGUITestScene();
pScene->runThisTest();
pScene->release();
}
},
};
static const int g_maxTests = sizeof(g_guisTests) / sizeof(g_guisTests[0]);
////////////////////////////////////////////////////////
//
// CocoStudioGUIMainLayer
//
////////////////////////////////////////////////////////
static Vector2 _curPos = Vector2::ZERO;
void CocoStudioGUIMainLayer::onEnter()
{
using namespace ui;
CCLayer::onEnter();
Size s = Director::getInstance()->getWinSize();
_itemMenu = CCMenu::create();
_itemMenu->setPosition(Vector2::ZERO);
CCMenuItemFont::setFontName("fonts/arial.ttf");
CCMenuItemFont::setFontSize(24);
for (int i = 0; i < g_maxTests; ++i)
{
auto pItem = MenuItemFont::create(g_guisTests[i].name, g_guisTests[i].callback);
pItem->setPosition(Vector2(s.width / 2, s.height / 4 * 3 - (i + 1) * LINE_SPACE));
_itemMenu->addChild(pItem, kItemTagBasic + i);
}
auto listener = EventListenerTouchAllAtOnce::create();
listener->onTouchesBegan = CC_CALLBACK_2(CocoStudioGUIMainLayer::onTouchesBegan, this);
listener->onTouchesMoved = CC_CALLBACK_2(CocoStudioGUIMainLayer::onTouchesMoved, this);
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
addChild(_itemMenu);
}
void CocoStudioGUIMainLayer::onTouchesBegan(const std::vector<Touch*>& touches, Event *event)
{
auto touch = static_cast<Touch*>(touches[0]);
_beginPos = touch->getLocation();
}
////////////////////////////////////////////////////////
//
// CocoStudioGUITestScene
//
////////////////////////////////////////////////////////
void CocoStudioGUITestScene::onEnter()
{
CCScene::onEnter();
auto label = Label::createWithTTF("Back", "fonts/arial.ttf", 20);
//#endif
MenuItemLabel* pMenuItem = MenuItemLabel::create(label, CC_CALLBACK_1(CocoStudioGUITestScene::BackCallback, this));
Menu* pMenu = Menu::create(pMenuItem, NULL);
pMenu->setPosition( Vector2::ZERO );
pMenuItem->setPosition( Vector2( VisibleRect::right().x - 50, VisibleRect::bottom().y + 25) );
addChild(pMenu, 1);
}
void CocoStudioGUITestScene::runThisTest()
{
Layer* pLayer = new CocoStudioGUIMainLayer();
addChild(pLayer);
pLayer->release();
CCDirector::getInstance()->replaceScene(this);
}
void CocoStudioGUITestScene::BackCallback(Ref* pSender)
{
auto scene = Scene::create();
auto layer = new TestController();
scene->addChild(layer);
layer->release();
Director::getInstance()->replaceScene(scene);
cocostudio::ArmatureDataManager::destroyInstance();
}