axmol/cocos2dx/actions/CCActionCatmullRom.cpp

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/*
* Copyright (c) 2010-2012 cocos2d-x.org
* cocos2d for iPhone: http://www.cocos2d-iphone.org
*
* Copyright (c) 2008 Radu Gruian
*
* Copyright (c) 2011 Vit Valentin
*
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*
* Orignal code by Radu Gruian: http://www.codeproject.com/Articles/30838/Overhauser-Catmull-Rom-Splines-for-Camera-Animatio.So
*
* Adapted to cocos2d-x by Vit Valentin
*
* Adapted from cocos2d-x to cocos2d-iphone by Ricardo Quesada
*/
#include "ccMacros.h"
#include "support/CCPointExtension.h"
#include "CCActionCatmullRom.h"
#include "CCZone.h"
using namespace std;
NS_CC_BEGIN;
/*
* Implementation of CCPointArray
*/
CCPointArray* CCPointArray::arrayWithCapacity(unsigned int capacity)
{
return CCPointArray::create(capacity);
}
CCPointArray* CCPointArray::create(unsigned int capacity)
{
CCPointArray* ret = new CCPointArray();
if (ret)
{
if (ret->initWithCapacity(capacity))
{
ret->autorelease();
}
else
{
delete ret;
ret = NULL;
}
}
return ret;
}
bool CCPointArray::initWithCapacity(unsigned int capacity)
{
m_pControlPoints = new CCArray(capacity);
return true;
}
CCObject* CCPointArray::copyWithZone(cocos2d::CCZone *zone)
{
CCArray *newArray = (CCArray*)m_pControlPoints->copy();
CCPointArray *points = CCPointArray::create(10);
points->retain();
points->setControlPoints(newArray);
newArray->release();
return points;
}
CCPointArray::~CCPointArray()
{
CC_SAFE_RELEASE_NULL(m_pControlPoints);
}
CCPointArray::CCPointArray() :m_pControlPoints(NULL){}
void CCPointArray::addControlPoint(CCPoint controlPoint)
{
// should create a new object of CCPoint
// because developer always use this function like this
// addControlPoint(ccp(x, y))
// passing controlPoint is a temple object
// and CCArray::addObject() will retain the passing object, so it
// should be an object created in heap
CCPoint *temp = new CCPoint(controlPoint.x, controlPoint.y);
m_pControlPoints->addObject(temp);
temp->release();
}
void CCPointArray::insertControlPoint(CCPoint &controlPoint, unsigned int index)
{
// should create a new object of CCPoint
// because developer always use this function like this
// insertControlPoint(ccp(x, y))
// passing controlPoint is a temple object
// and CCArray::insertObject() will retain the passing object, so it
// should be an object created in heap
CCPoint *temp = new CCPoint(controlPoint.x, controlPoint.y);
m_pControlPoints->insertObject(temp, index);
temp->release();
}
CCPoint CCPointArray::getControlPointAtIndex(unsigned int index)
{
index = MIN(m_pControlPoints->count()-1, MAX(index, 0));
CCPoint point = *((CCPoint*)m_pControlPoints->objectAtIndex(index));
return point;
}
void CCPointArray::replaceControlPoint(cocos2d::CCPoint &controlPoint, unsigned int index)
{
// should create a new object of CCPoint
// because developer always use this function like this
// replaceControlPoint(ccp(x, y))
// passing controlPoint is a temple object
// and CCArray::insertObject() will retain the passing object, so it
// should be an object created in heap
CCPoint *temp = new CCPoint(controlPoint.x, controlPoint.y);
m_pControlPoints->replaceObjectAtIndex(index, temp);
temp->release();
}
void CCPointArray::removeControlPointAtIndex(unsigned int index)
{
m_pControlPoints->removeObjectAtIndex(index);
}
unsigned int CCPointArray::count()
{
return m_pControlPoints->count();
}
CCPointArray* CCPointArray::reverse()
{
CCArray *newArray = new CCArray(m_pControlPoints->count());
for (int i = m_pControlPoints->count()-1; i >= 0; --i)
{
newArray->addObject(m_pControlPoints->objectAtIndex(i));
}
CCPointArray *config = CCPointArray::create(0);
config->setControlPoints(newArray);
newArray->release();
return config;
}
void CCPointArray::reverseInline()
{
unsigned int l = m_pControlPoints->count();
for (unsigned int i = 0; i < l/2; ++i)
{
m_pControlPoints->exchangeObjectAtIndex(i, l-i-1);
}
}
// CatmullRom Spline formula:
CCPoint ccCardinalSplineAt(CCPoint &p0, CCPoint &p1, CCPoint &p2, CCPoint &p3, float tension, float t)
{
float t2 = t * t;
float t3 = t2 * t;
/*
* Formula: s(-ttt + 2tt t)P1 + s(-ttt + tt)P2 + (2ttt 3tt + 1)P2 + s(ttt 2tt + t)P3 + (-2ttt + 3tt)P3 + s(ttt tt)P4
*/
float s = (1 - tension) / 2;
float b1 = s * ((-t3 + (2 * t2)) - t); // s(-t3 + 2 t2 t)P1
float b2 = s * (-t3 + t2) + (2 * t3 - 3 * t2 + 1); // s(-t3 + t2)P2 + (2 t3 3 t2 + 1)P2
float b3 = s * (t3 - 2 * t2 + t) + (-2 * t3 + 3 * t2); // s(t3 2 t2 + t)P3 + (-2 t3 + 3 t2)P3
float b4 = s * (t3 - t2); // s(t3 t2)P4
float x = (p0.x*b1 + p1.x*b2 + p2.x*b3 + p3.x*b4);
float y = (p0.y*b1 + p1.y*b2 + p2.y*b3 + p3.y*b4);
return ccp(x,y);
}
/* Implementation of CCCardinalSplineTo
*/
CCCardinalSplineTo* CCCardinalSplineTo::actionWithDuration(float duration, cocos2d::CCPointArray *points, float tension)
{
return CCCardinalSplineTo::create(duration, points, tension);
}
CCCardinalSplineTo* CCCardinalSplineTo::create(float duration, cocos2d::CCPointArray *points, float tension)
{
CCCardinalSplineTo *ret = new CCCardinalSplineTo();
if (ret)
{
if (ret->initWithDuration(duration, points, tension))
{
ret->autorelease();
}
else
{
CC_SAFE_RELEASE_NULL(ret);
}
}
return ret;
}
bool CCCardinalSplineTo::initWithDuration(float duration, cocos2d::CCPointArray *points, float tension)
{
CCAssert(points->count() > 0, "Invalid configuration. It must at least have one control point");
if (CCActionInterval::initWithDuration(duration))
{
this->setPoints(points);
this->m_fTension = tension;
return true;
}
return false;
}
CCCardinalSplineTo::~CCCardinalSplineTo()
{
CC_SAFE_RELEASE_NULL(m_pPoints);
}
CCCardinalSplineTo::CCCardinalSplineTo()
: m_pPoints(NULL)
, m_fTension(0.f)
, m_fDeltaT(0.f)
{
}
void CCCardinalSplineTo::startWithTarget(cocos2d::CCNode *pTarget)
{
CCActionInterval::startWithTarget(pTarget);
m_fDeltaT = (float) 1 / m_pPoints->count();
}
CCCardinalSplineTo* CCCardinalSplineTo::copyWithZone(cocos2d::CCZone *pZone)
{
CCZone* pNewZone = NULL;
CCCardinalSplineTo* pRet = NULL;
if(pZone && pZone->m_pCopyObject) //in case of being called at sub class
{
pRet = (CCCardinalSplineTo*)(pZone->m_pCopyObject);
}
else
{
pRet = new CCCardinalSplineTo();
pZone = pNewZone = new CCZone(pRet);
}
CCActionInterval::copyWithZone(pZone);
pRet->initWithDuration(this->getDuration(), this->m_pPoints, this->m_fTension);
CC_SAFE_DELETE(pNewZone);
return pRet;
}
void CCCardinalSplineTo::update(float time)
{
unsigned int p;
float lt;
// border
if (time == 1)
{
p = m_pPoints->count() - 1;
lt = 1;
}
else
{
p = time / m_fDeltaT;
lt = (time - m_fDeltaT * (float)p) / m_fDeltaT;
}
// Interpolate
CCPoint pp0 = m_pPoints->getControlPointAtIndex(p-1);
CCPoint pp1 = m_pPoints->getControlPointAtIndex(p+0);
CCPoint pp2 = m_pPoints->getControlPointAtIndex(p+1);
CCPoint pp3 = m_pPoints->getControlPointAtIndex(p+2);
CCPoint newPos = ccCardinalSplineAt(pp0, pp1, pp2, pp3, m_fTension, lt);
this->updatePosition(newPos);
}
void CCCardinalSplineTo::updatePosition(cocos2d::CCPoint &newPos)
{
m_pTarget->setPosition(newPos);
}
CCActionInterval* CCCardinalSplineTo::reverse()
{
CCPointArray *pReverse = m_pPoints->reverse();
return CCCardinalSplineTo::create(m_fDuration, pReverse, m_fTension);
}
/* CCCardinalSplineBy
*/
CCCardinalSplineBy* CCCardinalSplineBy::actionWithDuration(float duration, cocos2d::CCPointArray *points, float tension)
{
return CCCardinalSplineBy::create(duration, points, tension);
}
CCCardinalSplineBy* CCCardinalSplineBy::create(float duration, cocos2d::CCPointArray *points, float tension)
{
CCCardinalSplineBy *ret = new CCCardinalSplineBy();
if (ret)
{
if (ret->initWithDuration(duration, points, tension))
{
ret->autorelease();
}
else
{
CC_SAFE_RELEASE_NULL(ret);
}
}
return ret;
}
CCCardinalSplineBy::CCCardinalSplineBy() : m_startPosition(0,0)
{
}
void CCCardinalSplineBy::updatePosition(cocos2d::CCPoint &newPos)
{
m_pTarget->setPosition(ccpAdd(newPos, m_startPosition));
}
CCActionInterval* CCCardinalSplineBy::reverse()
{
CCPointArray *copyConfig = (CCPointArray*)m_pPoints->copy();
//
// convert "absolutes" to "diffs"
//
CCPoint p = copyConfig->getControlPointAtIndex(0);
for (unsigned int i = 1; i < copyConfig->count(); ++i)
{
CCPoint current = copyConfig->getControlPointAtIndex(i);
CCPoint diff = ccpSub(current, p);
copyConfig->replaceControlPoint(diff, i);
p = current;
}
// convert to "diffs" to "reverse absolute"
CCPointArray *pReverse = copyConfig->reverse();
copyConfig->release();
// 1st element (which should be 0,0) should be here too
p = pReverse->getControlPointAtIndex(pReverse->count()-1);
pReverse->removeControlPointAtIndex(pReverse->count()-1);
p = ccpNeg(p);
pReverse->insertControlPoint(p, 0);
for (unsigned int i = 1; i < pReverse->count(); ++i)
{
CCPoint current = pReverse->getControlPointAtIndex(i);
current = ccpNeg(current);
CCPoint abs = ccpAdd(current, p);
pReverse->replaceControlPoint(abs, i);
p = abs;
}
return CCCardinalSplineBy::create(m_fDuration, pReverse, m_fTension);
}
void CCCardinalSplineBy::startWithTarget(cocos2d::CCNode *pTarget)
{
CCCardinalSplineTo::startWithTarget(pTarget);
m_startPosition = pTarget->getPosition();
}
/* CCCatmullRomTo
*/
CCCatmullRomTo* CCCatmullRomTo::actionWithDuration(float dt, cocos2d::CCPointArray *points)
{
return CCCatmullRomTo::create(dt, points);
}
CCCatmullRomTo* CCCatmullRomTo::create(float dt, cocos2d::CCPointArray *points)
{
CCCatmullRomTo *ret = new CCCatmullRomTo();
if (ret)
{
if (ret->initWithDuration(dt, points))
{
ret->autorelease();
}
else
{
CC_SAFE_RELEASE_NULL(ret);
}
}
return ret;
}
bool CCCatmullRomTo::initWithDuration(float dt, cocos2d::CCPointArray *points)
{
if (CCCardinalSplineTo::initWithDuration(dt, points, 0.5f))
{
return true;
}
return false;
}
/* CCCatmullRomBy
*/
CCCatmullRomBy* CCCatmullRomBy::actionWithDuration(float dt, cocos2d::CCPointArray *points)
{
return CCCatmullRomBy::create(dt, points);
}
CCCatmullRomBy* CCCatmullRomBy::create(float dt, cocos2d::CCPointArray *points)
{
CCCatmullRomBy *ret = new CCCatmullRomBy();
if (ret)
{
if (ret->initWithDuration(dt, points))
{
ret->autorelease();
}
else
{
CC_SAFE_RELEASE_NULL(ret);
}
}
return ret;
}
bool CCCatmullRomBy::initWithDuration(float dt, cocos2d::CCPointArray *points)
{
if (CCCardinalSplineTo::initWithDuration(dt, points, 0.5f))
{
return true;
}
return false;
}
NS_CC_END;