axmol/extensions/physics-nodes
aismann a491997731
Improve the "Physics part" (#379)
* 1. Add "initial" Chipmunk - TestBed

More demos comes later.

* 2. Removed unused source

* Update CMakeLists.txt

* Some fixes #1

* workaround #1

* workaround #1
2021-06-16 19:34:09 +08:00
..
CCPhysicsDebugNode.cpp Removed CC_ENABLE_CHIPMUNK_INTEGRATION from class CCPhysicsDebugNode 2020-12-01 17:58:34 +01:00
CCPhysicsDebugNode.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCPhysicsSprite.cpp Chipmunk2D and Box2D works together now (add two new classes) 2020-12-01 10:15:30 +01:00
CCPhysicsSprite.h update Copyright. might need manual fix later (#18659) 2018-01-29 16:25:32 +08:00
CCPhysicsSpriteBox2D.cpp Improve the "Physics part" (#379) 2021-06-16 19:34:09 +08:00
CCPhysicsSpriteBox2D.h Improve the "Physics part" (#379) 2021-06-16 19:34:09 +08:00
CCPhysicsSpriteChipmunk2D.cpp Improve the "Physics part" (#379) 2021-06-16 19:34:09 +08:00
CCPhysicsSpriteChipmunk2D.h Improve the "Physics part" (#379) 2021-06-16 19:34:09 +08:00
CMakeLists.txt win32 dll improvements 2020-10-07 00:15:11 +08:00