mirror of https://github.com/axmolengine/axmol.git
122 lines
2.8 KiB
C++
122 lines
2.8 KiB
C++
//
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// UIFocusTest.h
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// cocos2d_tests
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//
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// Created by guanghui on 5/4/14.
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//
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//
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#ifndef __cocos2d_tests__UIFocusTest__
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#define __cocos2d_tests__UIFocusTest__
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#include "../UIScene.h"
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DEFINE_TEST_SUITE(UIFocusTests);
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class UIFocusTestBase : public UIScene
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{
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public:
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UIFocusTestBase();
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virtual ~UIFocusTestBase();
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virtual bool init() override;
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virtual void onLeftKeyPressed();
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virtual void onRightKeyPressed();
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virtual void onUpKeyPressed();
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virtual void onDownKeyPressed();
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virtual void onFocusChanged(cocos2d::ui::Widget* widgetLostFocus, cocos2d::ui::Widget* widgetGetFocus);
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void onImageViewClicked(cocos2d::Ref* ref, cocos2d::ui::Widget::TouchEventType touchType);
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protected:
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cocos2d::Menu* _dpadMenu;
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cocos2d::ui::Widget* _firstFocusedWidget;
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cocos2d::EventListenerFocus* _eventListener;
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};
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class UIFocusTestHorizontal : public UIFocusTestBase
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{
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public:
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CREATE_FUNC(UIFocusTestHorizontal);
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UIFocusTestHorizontal();
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virtual ~UIFocusTestHorizontal();
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virtual bool init() override;
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void toggleFocusLoop(cocos2d::Ref*,cocos2d::ui::Widget::TouchEventType);
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protected:
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cocos2d::ui::Layout* _horizontalLayout;
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cocos2d::ui::Text* _loopText;
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};
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class UIFocusTestVertical : public UIFocusTestBase
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{
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public:
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CREATE_FUNC(UIFocusTestVertical);
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UIFocusTestVertical();
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virtual ~UIFocusTestVertical();
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virtual bool init() override;
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void toggleFocusLoop(cocos2d::Ref*,cocos2d::ui::Widget::TouchEventType);
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protected:
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cocos2d::ui::Layout* _verticalLayout;
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cocos2d::ui::Text* _loopText;
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};
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class UIFocusTestNestedLayout1 : public UIFocusTestBase
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{
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public:
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CREATE_FUNC(UIFocusTestNestedLayout1);
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UIFocusTestNestedLayout1();
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virtual ~UIFocusTestNestedLayout1();
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virtual bool init() override;
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void toggleFocusLoop(cocos2d::Ref*,cocos2d::ui::Widget::TouchEventType);
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protected:
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cocos2d::ui::Layout* _verticalLayout;
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cocos2d::ui::Text* _loopText;
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};
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class UIFocusTestNestedLayout2 : public UIFocusTestBase
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{
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public:
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CREATE_FUNC(UIFocusTestNestedLayout2);
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UIFocusTestNestedLayout2();
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virtual ~UIFocusTestNestedLayout2();
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virtual bool init() override;
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void toggleFocusLoop(cocos2d::Ref*,cocos2d::ui::Widget::TouchEventType);
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protected:
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cocos2d::ui::Layout* _horizontalLayout;
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cocos2d::ui::Text* _loopText;
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};
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class UIFocusTestNestedLayout3 : public UIFocusTestBase
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{
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public:
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CREATE_FUNC(UIFocusTestNestedLayout3);
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UIFocusTestNestedLayout3();
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virtual ~UIFocusTestNestedLayout3();
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virtual bool init() override;
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void toggleFocusLoop(cocos2d::Ref*,cocos2d::ui::Widget::TouchEventType);
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protected:
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cocos2d::ui::Layout* _verticalLayout;
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cocos2d::ui::Text* _loopText;
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};
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#endif /* defined(__cocos2d_tests__UIFocusTest__) */
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