axmol/extensions/Effekseer/EffekseerMaterialCompiler/DirectX12/EffekseerMaterialCompilerDX...

39 lines
730 B
C++

#pragma once
#include "../../Effekseer/Effekseer/Material/Effekseer.MaterialCompiler.h"
#include <vector>
namespace Effekseer
{
class MaterialCompilerDX12 : public MaterialCompiler, public ReferenceObject
{
private:
public:
MaterialCompilerDX12() = default;
virtual ~MaterialCompilerDX12() = default;
CompiledMaterialBinary* Compile(MaterialFile* materialFile, int32_t maximumUniformCount, int32_t maximumTextureCount);
CompiledMaterialBinary* Compile(MaterialFile* materialFile) override;
int AddRef() override
{
return ReferenceObject::AddRef();
}
int Release() override
{
return ReferenceObject::Release();
}
int GetRef() override
{
return ReferenceObject::GetRef();
}
};
} // namespace Effekseer