axmol/extensions/Effekseer/EffekseerRendererMetal/CMakeLists.txt

72 lines
2.4 KiB
CMake

cmake_minimum_required (VERSION 3.0.0)
project(EffekseerRendererMetal)
option(USE_INTERNAL_COMMAND_BUFFER "Use Internal Command Buffer" ON)
option(USE_INTERNAL_RENDER_PASS "Use Internal Render Pass" ON)
if (USE_INTERNAL_COMMAND_BUFFER)
add_definitions(-D__EFFEKSEER_RENDERERMETAL_INTERNAL_COMMAND_BUFFER__)
endif()
if (USE_INTERNAL_RENDER_PASS)
add_definitions(-D__EFFEKSEER_RENDERERMETAL_INTERNAL_RENDER_PASS__)
endif()
#--------------------
# Files
file(GLOB_RECURSE LOCAL_SOURCES_Common ../EffekseerRendererCommon/*.h ../EffekseerRendererCommon/*.cpp)
source_group("EffekseerRendererCommon" FILES ${LOCAL_SOURCES_Common})
file(GLOB_RECURSE LOCAL_HEADERS_Metal *.h)
file(GLOB_RECURSE LOCAL_SOURCES_Metal *.cpp *.mm)
list(APPEND LOCAL_HEADERS_Metal ../EffekseerMaterialCompiler/Metal/EffekseerMaterialCompilerMetal.h)
list(APPEND LOCAL_SOURCES_Metal ../EffekseerMaterialCompiler/Metal/EffekseerMaterialCompilerMetal.cpp)
list(APPEND LOCAL_SOURCES_Metal ../EffekseerMaterialCompiler/Common/ShaderGeneratorCommon.h)
list(APPEND LOCAL_SOURCES_Metal ../EffekseerMaterialCompiler/Common/ShaderGeneratorCommon.cpp)
FilterFolder("${LOCAL_HEADERS_Metal}")
FilterFolder("${LOCAL_SOURCES_Metal}")
file(GLOB_RECURSE LOCAL_SOURCES_LLGI
../EffekseerRendererLLGI/*.h
../EffekseerRendererLLGI/*.cpp)
source_group("EffekseerRendererLLGI" FILES ${LOCAL_SOURCES_LLGI})
set(LOCAL_SOURCES
${LOCAL_SOURCES_Common}
${LOCAL_HEADERS_Metal}
${LOCAL_SOURCES_Metal}
${LOCAL_SOURCES_LLGI})
#--------------------
# Projects
add_library(${PROJECT_NAME} STATIC ${LOCAL_SOURCES})
target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_LIST_DIR}/../Effekseer ${CMAKE_CURRENT_LIST_DIR}/../3rdparty/LLGI/src ${EFK_THIRDPARTY_INCLUDES})
set_target_properties(${PROJECT_NAME} PROPERTIES PUBLIC_HEADER "${LOCAL_HEADERS_Metal}")
target_link_libraries(${PROJECT_NAME} PUBLIC Effekseer LLGI)
if(USE_LIBPNG_LOADER)
add_dependencies(${PROJECT_NAME} ExternalProject_zlib ExternalProject_libpng)
endif()
#--------------------
# Install
install(
TARGETS ${PROJECT_NAME}
EXPORT ${PROJECT_NAME}-export
INCLUDES DESTINATION include/EffekseerRendererMetal
PUBLIC_HEADER DESTINATION include/EffekseerRendererMetal
ARCHIVE DESTINATION lib
LIBRARY DESTINATION lib)
install(
EXPORT ${PROJECT_NAME}-export
FILE ${PROJECT_NAME}-config.cmake
DESTINATION lib/cmake
EXPORT_LINK_INTERFACE_LIBRARIES)