mirror of https://github.com/axmolengine/axmol.git
78 lines
2.4 KiB
C++
78 lines
2.4 KiB
C++
/*
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* cocos2d for iPhone: http://www.cocos2d-iphone.org
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* cocos2d-x: http://www.cocos2d-x.org
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*
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* Copyright (c) 2012 Pierre-David Bélanger
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* Copyright (c) 2012 cocos2d-x.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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*/
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#ifndef __MISCNODE_CCCLIPPING_RECTANGLE_NODE_H__
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#define __MISCNODE_CCCLIPPING_RECTANGLE_NODE_H__
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#include "2d/CCNode.h"
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#include "renderer/CCCustomCommand.h"
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#include "platform/CCGL.h"
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NS_CC_BEGIN
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class CC_DLL ClippingRectangleNode : public Node
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{
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public:
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static ClippingRectangleNode* create(const Rect& clippingRegion);
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static ClippingRectangleNode* create();
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const Rect& getClippingRegion() const {
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return _clippingRegion;
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}
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void setClippingRegion(const Rect& clippingRegion);
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const bool isClippingEnabled() const {
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return _clippingEnabled;
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}
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void setClippingEnabled(bool enabled) {
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_clippingEnabled = enabled;
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}
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//virtual void draw(Renderer* renderer, const Mat4 &transform, uint32_t flags) override;
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virtual void visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags) override;
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protected:
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ClippingRectangleNode()
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: _clippingEnabled(true)
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{
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}
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void onBeforeVisitScissor();
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void onAfterVisitScissor();
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Rect _clippingRegion;
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bool _clippingEnabled;
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CustomCommand _beforeVisitCmdScissor;
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CustomCommand _afterVisitCmdScissor;
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};
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NS_CC_END
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#endif
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