axmol/test_uphone/tests/EaseActionsTest/EaseActionsTest.h

142 lines
2.2 KiB
C++

#ifndef _EASE_ACTIONS_TEST_H_
#define _EASE_ACTIONS_TEST_H_
#include "cocos2d.h"
#include "../testBasic.h"
using namespace cocos2d;
class EaseSpriteDemo : public CCLayer
{
protected:
CCSprite* m_grossini;
CCSprite* m_tamara;
CCSprite* m_kathia;
std::string m_strTitle;
public:
EaseSpriteDemo(void);
~EaseSpriteDemo(void);
virtual std::string title();
virtual void onEnter();
void restartCallback(NSObject* pSender);
void nextCallback(NSObject* pSender);
void backCallback(NSObject* pSender);
void positionForTwo();
};
class SpriteEase : public EaseSpriteDemo
{
public:
void onEnter();
virtual std::string title();
void testStopAction(ccTime dt);
};
class SpriteEaseInOut : public EaseSpriteDemo
{
public:
void onEnter();
virtual std::string title();
};
class SpriteEaseExponential : public EaseSpriteDemo
{
public:
void onEnter();
virtual std::string title();
};
class SpriteEaseExponentialInOut : public EaseSpriteDemo
{
public:
void onEnter();
virtual std::string title();
};
class SpriteEaseSine : public EaseSpriteDemo
{
public:
void onEnter();
virtual std::string title();
};
class SpriteEaseSineInOut : public EaseSpriteDemo
{
public:
void onEnter();
virtual std::string title();
};
class SpriteEaseElastic : public EaseSpriteDemo
{
public:
void onEnter();
virtual std::string title();
};
class SpriteEaseElasticInOut : public EaseSpriteDemo
{
public:
void onEnter();
virtual std::string title();
};
class SpriteEaseBounce : public EaseSpriteDemo
{
public:
void onEnter();
virtual std::string title();
};
class SpriteEaseBounceInOut : public EaseSpriteDemo
{
public:
void onEnter();
virtual std::string title();
};
class SpriteEaseBack : public EaseSpriteDemo
{
public:
void onEnter();
virtual std::string title();
};
class SpriteEaseBackInOut : public EaseSpriteDemo
{
public:
void onEnter();
virtual std::string title();
};
class SpeedTest : public EaseSpriteDemo
{
public:
void onEnter();
virtual std::string title();
void altertime(ccTime dt);
};
class SchedulerTest : public EaseSpriteDemo
{
public:
void onEnter();
virtual std::string title();
};
class EaseActionsTestScene : public TestScene
{
public:
virtual void runThisTest();
};
#endif