axmol/docs/RELEASE_NOTES_CN.md

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**Table of Contents** *generated with [DocToc](https://github.com/thlorenz/doctoc)*
- [v3.14.1](#v3141)
- [修复的问题](#%E4%BF%AE%E5%A4%8D%E7%9A%84%E9%97%AE%E9%A2%98)
- [其他](#%E5%85%B6%E4%BB%96)
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# v3.14.1
## 修复的问题
* 如果创建物理场景但是没有设置3d物理的摄像机那么程序会崩溃
* 由于glfw版本冲突在linux平台可能会有链接错误
* 通过带有多边形信息的sprite frame创建的Sprite效果不对
* VS2015编译Lua工程时有链接错误
* 通过`cocos compile/run -p android --android-studio`命令编译Android工程时会有编译错误
## 其他
通过查看[3.14.1版本信息](https://github.com/cocos2d/cocos2d-x/milestone/36?closed=1)了解所有的问题或者代码改动。