mirror of https://github.com/axmolengine/axmol.git
30 lines
1.2 KiB
Makefile
30 lines
1.2 KiB
Makefile
LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := game_logic
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LOCAL_SRC_FILES := \
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AppDelegate.cpp \
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../../lua/cocos2dx_support/LuaEngineImpl.cpp \
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../../lua/cocos2dx_support/Cocos2dxLuaLoader.cpp \
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../../lua/cocos2dx_support/LuaCocos2d.cpp \
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../../lua/cocos2dx_support/LuaEngine.cpp \
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../../lua/CocosDenshion_support/LuaSimpleAudioEngine.cpp
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../cocos2dx \
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$(LOCAL_PATH)/../../cocos2dx/platform \
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$(LOCAL_PATH)/../../cocos2dx/include \
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$(LOCAL_PATH)/../../cocos2dx/lua_support \
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$(LOCAL_PATH)/../../CocosDenshion/include \
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$(LOCAL_PATH)/../../lua/lua \
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$(LOCAL_PATH)/../../lua/tolua \
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$(LOCAL_PATH)/../../lua/cocos2dx_support \
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$(LOCAL_PATH)/../../lua/CocosDenshion_support
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LOCAL_LDLIBS := -L$(call host-path, $(LOCAL_PATH)/../android/libs/$(TARGET_ARCH_ABI)) \
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-L$(call host-path, $(LOCAL_PATH)/../../cocos2dx/platform/third_party/android/libraries/$(TARGET_ARCH_ABI)) -lcurl \
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-lcocos2d \
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-lcocosdenshion \
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-llua
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include $(BUILD_SHARED_LIBRARY)
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