axmol/extensions/cocostudio/WidgetReader/MeshReader
Turky Mohammed 656babac78 [IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]

* Improve comments [skip ci]

* Rename MeshRendererMaterial to MeshMaterial [skip ci]

* Update dependent classes.

* Replace occurrences of Sprite3D with MeshRenderer.

* Update cpp-tests and extensions.

* Fix compilation.

* Try fixing lua-bindings

* Try fixing lua-bindings

* Update lua_cocos2dx_3d_manual.cpp [skip ci]

* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
..
MeshReader.cpp [IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705) 2022-07-05 14:48:46 +08:00
MeshReader.h [IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705) 2022-07-05 14:48:46 +08:00