mirror of https://github.com/axmolengine/axmol.git
656babac78
* First draft [skip ci] * Improve comments [skip ci] * Rename MeshRendererMaterial to MeshMaterial [skip ci] * Update dependent classes. * Replace occurrences of Sprite3D with MeshRenderer. * Update cpp-tests and extensions. * Fix compilation. * Try fixing lua-bindings * Try fixing lua-bindings * Update lua_cocos2dx_3d_manual.cpp [skip ci] * Create RENAMED_TYPES.md |
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MeshReader.cpp | ||
MeshReader.h |