axmol/tools/tolua++/CCActionEase.pkg

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class CCActionEase : public CCActionInterval
{
static CCActionEase* actionWithAction(CCActionInterval *pAction);
};
class CCEaseRateAction : public CCActionEase
{
void setRate(float rate);
float getRate(void);
static CCEaseRateAction* actionWithAction(CCActionInterval* pAction, float fRate);
};
class CCEaseIn : public CCEaseRateAction
{
static CCEaseIn* actionWithAction(CCActionInterval* pAction, float fRate);
};
class CCEaseOut : public CCEaseRateAction
{
static CCEaseOut* actionWithAction(CCActionInterval* pAction, float fRate);
};
class CCEaseInOut : public CCEaseRateAction
{
static CCEaseInOut* actionWithAction(CCActionInterval* pAction, float fRate);
};
class CCEaseExponentialIn : public CCActionEase
{
static CCEaseExponentialIn* actionWithAction(CCActionInterval* pAction);
};
class CCEaseExponentialOut : public CCActionEase
{
static CCEaseExponentialOut* actionWithAction(CCActionInterval* pAction);
};
class CCEaseExponentialInOut : public CCActionEase
{
static CCEaseExponentialInOut* actionWithAction(CCActionInterval* pAction);
};
class CCEaseSineIn : public CCActionEase
{
static CCEaseSineIn* actionWithAction(CCActionInterval* pAction);
};
class CCEaseSineOut : public CCActionEase
{
static CCEaseSineOut* actionWithAction(CCActionInterval* pAction);
};
class CCEaseSineInOut : public CCActionEase
{
static CCEaseSineInOut* actionWithAction(CCActionInterval* pAction);
};
class CCEaseElastic : public CCActionEase
{
float getPeriod(void);
void setPeriod(float fPeriod);
static CCEaseElastic* actionWithAction(CCActionInterval *pAction);
static CCEaseElastic* actionWithAction(CCActionInterval *pAction, float fPeriod);
};
class CCEaseElasticIn : public CCEaseElastic
{
static CCEaseElasticIn* actionWithAction(CCActionInterval *pAction);
static CCEaseElasticIn* actionWithAction(CCActionInterval *pAction, float fPeriod);
};
class CCEaseElasticOut : public CCEaseElastic
{
static CCEaseElasticOut* actionWithAction(CCActionInterval *pAction);
static CCEaseElasticOut* actionWithAction(CCActionInterval *pAction, float fPeriod);
};
class CCEaseElasticInOut : public CCEaseElastic
{
static CCEaseElasticInOut* actionWithAction(CCActionInterval *pAction);
static CCEaseElasticInOut* actionWithAction(CCActionInterval *pAction, float fPeriod);
};
class CCEaseBounce : public CCActionEase
{
ccTime bounceTime(ccTime time);
static CCEaseBounce* actionWithAction(CCActionInterval* pAction);
};
class CCEaseBounceIn : public CCEaseBounce
{
static CCEaseBounceIn* actionWithAction(CCActionInterval* pAction);
};
class CCEaseBounceOut : public CCEaseBounce
{
static CCEaseBounceOut* actionWithAction(CCActionInterval* pAction);
};
class CCEaseBounceInOut : public CCEaseBounce
{
static CCEaseBounceInOut* actionWithAction(CCActionInterval* pAction);
};
class CCEaseBackIn : public CCActionEase
{
static CCEaseBackIn* actionWithAction(CCActionInterval* pAction);
};
class CCEaseBackOut : public CCActionEase
{
static CCEaseBackOut* actionWithAction(CCActionInterval* pAction);
};
class CCEaseBackInOut : public CCActionEase
{
static CCEaseBackInOut* actionWithAction(CCActionInterval* pAction);
};