mirror of https://github.com/axmolengine/axmol.git
290 lines
7.2 KiB
C++
290 lines
7.2 KiB
C++
/**
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* The MIT License (MIT)
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*
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* Copyright (c) 2012-2018 DragonBones team and other contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
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* the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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* the Software, and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef DRAGONBONESCPP_BOUNDINGBOXDATA_H
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#define DRAGONBONESCPP_BOUNDINGBOXDATA_H
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#include "../core/BaseObject.h"
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#include "../geom/Point.h"
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DRAGONBONES_NAMESPACE_BEGIN
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/**
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* - The base class of bounding box data.
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* @see dragonBones.RectangleData
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* @see dragonBones.EllipseData
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* @see dragonBones.PolygonData
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* @version DragonBones 5.0
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* @language en_US
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*/
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/**
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* - 边界框数据基类。
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* @see dragonBones.RectangleData
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* @see dragonBones.EllipseData
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* @see dragonBones.PolygonData
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* @version DragonBones 5.0
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* @language zh_CN
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*/
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class BoundingBoxData : public BaseObject
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{
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ABSTRACT_CLASS(BoundingBoxData);
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public:
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/**
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* - The bounding box type.
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* @version DragonBones 5.0
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* @language en_US
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*/
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/**
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* - 边界框类型。
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* @version DragonBones 5.0
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* @language zh_CN
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*/
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BoundingBoxType type;
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/**
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* @private
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*/
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unsigned color;
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/**
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* @private
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*/
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float width;
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/**
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* @private
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*/
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float height;
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protected:
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virtual void _onClear() override;
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public:
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/**
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* - Check whether the bounding box contains a specific point. (Local coordinate system)
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* @version DragonBones 5.0
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* @language en_US
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*/
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/**
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* - 检查边界框是否包含特定点。(本地坐标系)
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* @version DragonBones 5.0
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* @language zh_CN
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*/
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virtual bool containsPoint(float pX, float pY) = 0;
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/**
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* - Check whether the bounding box intersects a specific segment. (Local coordinate system)
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* @version DragonBones 5.0
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* @language en_US
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*/
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/**
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* - 检查边界框是否与特定线段相交。(本地坐标系)
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* @version DragonBones 5.0
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* @language zh_CN
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*/
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virtual int intersectsSegment(
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float xA, float yA, float xB, float yB,
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Point* intersectionPointA = nullptr,
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Point* intersectionPointB = nullptr,
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Point* normalRadians = nullptr
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) = 0;
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public: // For WebAssembly.
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int getType() const { return (int)type; }
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void setType(int value) { type = (BoundingBoxType)value; }
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};
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/**
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* - The rectangle bounding box data.
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* @version DragonBones 5.1
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* @language en_US
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*/
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/**
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* - 矩形边界框数据。
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* @version DragonBones 5.1
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* @language zh_CN
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*/
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class RectangleBoundingBoxData : public BoundingBoxData
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{
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BIND_CLASS_TYPE_A(RectangleBoundingBoxData);
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private:
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enum OutCode {
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InSide = 0, // 0000
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Left = 1, // 0001
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Right = 2, // 0010
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Top = 4, // 0100
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Bottom = 8 // 1000
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};
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/**
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* - Compute the bit code for a point (x, y) using the clip rectangle
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*/
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static int _computeOutCode(float x, float y, float xMin, float yMin, float xMax, float yMax);
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public:
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/**
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* @private
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*/
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static int rectangleIntersectsSegment(
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float xA, float yA, float xB, float yB,
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float xMin, float yMin, float xMax, float yMax,
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Point* intersectionPointA = nullptr,
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Point* intersectionPointB = nullptr,
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Point* normalRadians = nullptr
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);
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/**
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* @inheritDoc
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*/
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virtual bool containsPoint(float pX, float pY) override;
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/**
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* @inheritDoc
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*/
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virtual int intersectsSegment(
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float xA, float yA, float xB, float yB,
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Point* intersectionPointA = nullptr,
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Point* intersectionPointB = nullptr,
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Point* normalRadians = nullptr
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) override;
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protected:
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virtual void _onClear() override;
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};
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/**
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* - The ellipse bounding box data.
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* @version DragonBones 5.1
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* @language en_US
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*/
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/**
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* - 椭圆边界框数据。
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* @version DragonBones 5.1
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* @language zh_CN
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*/
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class EllipseBoundingBoxData : public BoundingBoxData
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{
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BIND_CLASS_TYPE_A(EllipseBoundingBoxData);
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public:
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/**
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* @private
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*/
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static int ellipseIntersectsSegment(
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float xA, float yA, float xB, float yB,
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float xC, float yC, float widthH, float heightH,
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Point* intersectionPointA = nullptr,
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Point* intersectionPointB = nullptr,
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Point* normalRadians = nullptr
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);
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/**
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* @inheritDoc
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*/
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virtual bool containsPoint(float pX, float pY) override;
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/**
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* @inheritDoc
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*/
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virtual int intersectsSegment(
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float xA, float yA, float xB, float yB,
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Point* intersectionPointA = nullptr,
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Point* intersectionPointB = nullptr,
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Point* normalRadians = nullptr
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) override;
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protected:
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virtual void _onClear() override;
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};
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/**
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* - The polygon bounding box data.
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* @version DragonBones 5.1
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* @language en_US
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*/
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/**
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* - 多边形边界框数据。
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* @version DragonBones 5.1
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* @language zh_CN
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*/
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class PolygonBoundingBoxData : public BoundingBoxData
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{
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BIND_CLASS_TYPE_B(PolygonBoundingBoxData);
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public:
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/**
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* @private
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*/
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static int polygonIntersectsSegment(
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float xA, float yA, float xB, float yB,
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const std::vector<float>& vertices,
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Point* intersectionPointA = nullptr,
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Point* intersectionPointB = nullptr,
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Point* normalRadians = nullptr
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);
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/**
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* @private
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*/
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float x;
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/**
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* @private
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*/
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float y;
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/**
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* - The polygon vertices.
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* @version DragonBones 5.1
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* @language en_US
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*/
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/**
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* - 多边形顶点。
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* @version DragonBones 5.1
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* @language zh_CN
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*/
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std::vector<float> vertices;
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WeightData* weight;
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/**
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* @inheritDoc
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*/
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virtual bool containsPoint(float pX, float pY) override;
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/**
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* @inheritDoc
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*/
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virtual int intersectsSegment(
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float xA, float yA, float xB, float yB,
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Point* intersectionPointA = nullptr,
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Point* intersectionPointB = nullptr,
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Point* normalRadians = nullptr
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) override;
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PolygonBoundingBoxData() :
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weight(nullptr)
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{
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_onClear();
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}
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~PolygonBoundingBoxData()
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{
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_onClear();
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}
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protected:
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virtual void _onClear() override;
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public: // For WebAssembly.
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std::vector<float>* getVertices() { return &vertices; }
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/*WeightData* getWeight() const { return weight; }
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void setWeight(WeightData* value) { weight = value; }
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*/
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};
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DRAGONBONES_NAMESPACE_END
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#endif //DRAGONBONESCPP_BOUNDINGBOXDATA_H
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