axmol/extensions/DragonBones/model/TextureAtlasData.h

149 lines
3.7 KiB
C++

/**
* The MIT License (MIT)
*
* Copyright (c) 2012-2018 DragonBones team and other contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef DRAGONBONES_TEXTUREATLAS_DATA_H
#define DRAGONBONES_TEXTUREATLAS_DATA_H
#include "../core/BaseObject.h"
#include "../geom/Rectangle.h"
DRAGONBONES_NAMESPACE_BEGIN
/**
* - The texture atlas data.
* @version DragonBones 3.0
* @language en_US
*/
/**
* - 贴图集数据。
* @version DragonBones 3.0
* @language zh_CN
*/
class TextureAtlasData : public BaseObject
{
ABSTRACT_CLASS(TextureAtlasData);
public:
/**
* @private
*/
bool autoSearch;
TextureFormat format;
/**
* @private
*/
unsigned width;
/**
* @private
*/
unsigned height;
/**
* @private
*/
float scale;
/**
* - The texture atlas name.
* @version DragonBones 3.0
* @language en_US
*/
/**
* - 贴图集名称。
* @version DragonBones 3.0
* @language zh_CN
*/
std::string name;
/**
* - The image path of the texture atlas.
* @version DragonBones 3.0
* @language en_US
*/
/**
* - 贴图集图片路径。
* @version DragonBones 3.0
* @language zh_CN
*/
std::string imagePath;
/**
* @private
*/
std::map<std::string, TextureData*> textures;
/**
* @private
*/
void copyFrom(const TextureAtlasData& value);
/**
* @internal
*/
virtual TextureData* createTexture() const = 0;
/**
* @internal
*/
virtual void addTexture(TextureData* value);
/**
* @private
*/
inline TextureData* getTexture(const std::string& textureName) const
{
return mapFind(textures, textureName);
}
protected:
virtual void _onClear() override;
public: // For WebAssembly.
const std::map<std::string, TextureData*>& getTextures() const { return textures; }
};
/**
* @internal
*/
class TextureData : public BaseObject
{
public:
static Rectangle* createRectangle();
public:
bool rotated;
std::string name;
Rectangle region;
Rectangle* frame;
TextureAtlasData* parent;
TextureData() :
frame(nullptr)
{}
virtual ~TextureData() = 0;
void copyFrom(const TextureData& value);
protected:
virtual void _onClear() override;
public: // For WebAssembly.
Rectangle* getRegion() { return &region; }
const Rectangle* getFrame() const { return frame; }
void setFrame(Rectangle* value) { frame = value; }
const TextureAtlasData* getParent() const { return parent; }
void setParent(TextureAtlasData* value) { parent = value; }
};
DRAGONBONES_NAMESPACE_END
#endif // DRAGONBONES_TEXTUREATLAS_DATA_H