..
2d
updated for v3.14 ( #16942 )
2016-12-01 10:37:04 +08:00
3d
some warnings fixed: unused variables, signed-unsigned comparison ( #16878 )
2016-11-21 15:03:41 +08:00
audio
fixed #16938 : Audio could not be played entirely on iOS/macOS. And refactored some code of decoding. ( #16946 )
2016-12-02 13:52:37 +08:00
base
fixes for iOS 7 and earlier ( #16879 )
2016-11-23 09:28:34 +08:00
deprecated
Remove unnecessary inline keywords ( #16562 )
2016-09-12 09:44:21 +08:00
editor-support
Scale9Sprite refactor ( #16891 )
2016-11-24 09:59:00 +08:00
math
Remove unnecessary const return qualifiers ( #16671 )
2016-10-11 09:33:05 +08:00
navmesh
No CC_UNUSED_PARAM ( #16812 )
2016-11-16 09:48:37 +08:00
network
Various small performance tweaks ( #16881 )
2016-11-22 09:54:04 +08:00
physics
No CC_UNUSED_PARAM ( #16812 )
2016-11-16 09:48:37 +08:00
physics3d
No CC_UNUSED_PARAM ( #16812 )
2016-11-16 09:48:37 +08:00
platform
Various small performance tweaks ( #16881 )
2016-11-22 09:54:04 +08:00
renderer
Various small performance tweaks ( #16881 )
2016-11-22 09:54:04 +08:00
scripting
[ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically ( #16926 )
2016-11-30 11:33:49 +08:00
storage
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
ui
fix issue #16921 ( #16932 )
2016-11-29 22:58:53 -08:00
vr
No CC_UNUSED_PARAM ( #16812 )
2016-11-16 09:48:37 +08:00
Android.mk
Android import cpufeatures in cocos. ( #16233 )
2016-07-31 22:45:30 +08:00
CMakeLists.txt
Fix LNK4098 and LNK2001 warnings ( #16372 )
2016-08-22 15:50:17 +08:00
cc_dummy.c
Squashed commit of the following:
2016-03-02 16:51:54 -08:00
cocos2d.cpp
update engine version ( #16929 )
2016-11-30 11:53:53 +08:00
cocos2d.h
update engine version ( #16929 )
2016-11-30 11:53:53 +08:00