axmol/cocos/scripting/lua/bindings/Android.mk

68 lines
2.5 KiB
Makefile

LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := cocos_lua_static
LOCAL_MODULE_FILENAME := liblua
LOCAL_SRC_FILES := CCLuaBridge.cpp \
CCLuaEngine.cpp \
CCLuaStack.cpp \
CCLuaValue.cpp \
Cocos2dxLuaLoader.cpp \
CCBProxy.cpp \
Lua_web_socket.cpp \
LuaOpengl.cpp \
LuaScriptHandlerMgr.cpp \
LuaBasicConversions.cpp \
../../auto-generated/lua-bindings/lua_cocos2dx_auto.cpp \
../../auto-generated/lua-bindings/lua_cocos2dx_extension_auto.cpp \
../../auto-generated/lua-bindings/lua_cocos2dx_studio_auto.cpp \
lua_cocos2dx_manual.cpp \
lua_cocos2dx_extension_manual.cpp \
lua_cocos2dx_coco_studio_manual.cpp \
lua_cocos2dx_deprecated.cpp \
lua_xml_http_request.cpp \
platform/android/CCLuaJavaBridge.cpp \
platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxLuaJavaBridge.cpp \
../../../../external/lua/tolua/tolua_event.c \
../../../../external/lua/tolua/tolua_is.c \
../../../../external/lua/tolua/tolua_map.c \
../../../../external/lua/tolua/tolua_push.c \
../../../../external/lua/tolua/tolua_to.c \
tolua_fix.c
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../../external/lua/tolua \
$(LOCAL_PATH)/../../auto-generated/lua-bindings \
$(LOCAL_PATH)/platform/android \
$(LOCAL_PATH)/platform/android/jni \
$(LOCAL_PATH)/../../../../extensions \
$(LOCAL_PATH)/../../../editor-support/cocosbuilder \
$(LOCAL_PATH)/../../../editor-support/cocostudio \
$(LOCAL_PATH)/../../../gui
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)
LOCAL_WHOLE_STATIC_LIBRARIES := luajit_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += websockets_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_network_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosbuilder_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static
LOCAL_CFLAGS += -Wno-psabi
LOCAL_EXPORT_CFLAGS += -Wno-psabi
include $(BUILD_STATIC_LIBRARY)
$(call import-module,lua/luajit/prebuilt/android)
$(call import-module,extensions)
$(call import-module,2d)
$(call import-module,websockets/prebuilt/android)
$(call import-module,network)
$(call import-module,editor-support/cocostudio)
$(call import-module,editor-support/cocosbuilder)