axmol/cocos/renderer/backend
coulsonwang bb60c173a1 add a flag to determine if need depth/stencil attachment 2019-04-01 19:05:53 -07:00
..
metal add a flag to determine if need depth/stencil attachment 2019-04-01 19:05:53 -07:00
opengl [Feature] CaptureScreen works (#19547) 2019-03-27 18:09:26 -07:00
Backend.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
BlendState.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
BlendState.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Buffer.h [3d] add meshcommand (#19472) 2019-03-07 17:30:11 +08:00
CommandBuffer.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
CommandBuffer.h [Feature] CaptureScreen works (#19547) 2019-03-27 18:09:26 -07:00
DepthStencilState.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
DepthStencilState.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Device.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Device.h [Feature] add DeviceInfo for querying implementation limits. 2019-03-14 15:58:55 +08:00
DeviceInfo.h [Feature] fix CI test fail 2019-03-15 11:13:40 +08:00
Macros.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Program.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Program.h [Feature] update attribute setting 2019-03-12 21:05:03 +08:00
ProgramCache.cpp update ui_Grag.frag (#19344) 2019-01-23 17:54:24 +08:00
ProgramCache.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
ProgramState.cpp fix linux compile error 2019-03-18 14:54:35 +08:00
ProgramState.h fix linux compile error 2019-03-18 14:54:35 +08:00
RenderPassDescriptor.cpp fix depth/stencil validation failed in iPhoneX (#19458) 2019-03-04 15:09:34 +08:00
RenderPassDescriptor.h add a flag to determine if need depth/stencil attachment 2019-04-01 19:05:53 -07:00
RenderPipeline.h [bugfix] GL vertex attribute layout incorrect (#19484) 2019-03-12 10:37:52 +08:00
RenderPipelineDescriptor.h [bugfix] GL vertex attribute layout incorrect (#19484) 2019-03-12 10:37:52 +08:00
ShaderCache.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
ShaderCache.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
ShaderModule.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
ShaderModule.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
StringUtils.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
StringUtils.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Texture.cpp [Feature] support cubeMapping in metal (#19469) 2019-03-07 11:08:12 +08:00
Texture.h [Feature] CaptureScreen works (#19547) 2019-03-27 18:09:26 -07:00
Types.cpp Update cocos/renderer/backend/Types.cpp 2019-03-15 17:28:57 +08:00
Types.h add uniform callback 2019-03-15 14:44:28 +08:00
VertexLayout.cpp [3d] terrain impl & test case (#19442) 2019-02-27 17:16:25 +08:00
VertexLayout.h Issue19416 (#19427) 2019-02-22 14:06:26 +08:00