mirror of https://github.com/axmolengine/axmol.git
192 lines
6.7 KiB
C++
192 lines
6.7 KiB
C++
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// C++ includes
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#include <map>
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#include <functional>
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#include <string>
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// test inclues
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#include "controller.h"
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#include "testResource.h"
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#include "tests.h"
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struct {
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const char *test_name;
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std::function<TestScene*()> callback;
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} g_aTestNames[] = {
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{ "Accelerometer", []() { return new AccelerometerTestScene(); } },
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{ "ActionManagerTest", [](){return new ActionManagerTestScene(); } },
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{ "ActionsEaseTest", [](){return new ActionsEaseTestScene();} },
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{ "ActionsProgressTest", [](){return new ProgressActionsTestScene(); } },
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{ "ActionsTest", [](){ return new ActionsTestScene(); } },
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{ "Box2dTest", []() { return new Box2DTestScene(); } },
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{ "Box2dTestBed", []() { return new Box2dTestBedScene(); } },
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{ "BugsTest", []() { return new BugsTestScene(); } },
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_MARMALADE)
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{ "ChipmunkTest", []() { return new ChipmunkAccelTouchTestScene(); } },
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#endif
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{ "ClickAndMoveTest", [](){return new ClickAndMoveTestScene(); } },
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_MARMALADE)
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{ "ClippingNodeTest", []() { return new ClippingNodeTestScene(); } },
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#endif
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{ "CocosDenshionTest", []() { return new CocosDenshionTestScene(); } },
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{ "ConfigurationTest", []() { return new ConfigurationTestScene(); } },
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_EMSCRIPTEN)
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_NACL)
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_MARMALADE)
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_BADA)
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{ "CurlTest", []() { return new CurlTestScene(); } },
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#endif
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#endif
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#endif
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#endif
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{ "CurrentLanguageTest", []() { return new CurrentLanguageTestScene(); } },
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{ "DrawPrimitivesTest", [](){return new DrawPrimitivesTestScene();} },
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{ "EffectAdvancedTest", []() { return new EffectAdvanceScene(); } },
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{ "EffectsTest", [](){return new EffectTestScene();} },
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{ "ExtensionsTest", []() { return new ExtensionsTestScene(); } },
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{ "FileUtilsTest", []() { return new FileUtilsTestScene(); } },
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{ "FontTest", []() { return new FontTestScene(); } },
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{ "IntervalTest", [](){return new IntervalTestScene(); } },
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#ifdef CC_KEYBOARD_SUPPORT
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{ "KeyboardTest", []() { return new KeyboardTestScene(); } },
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#endif
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_BADA)
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{ "KeypadTest", []() { return new KeypadTestScene(); } },
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#endif
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{ "LabelTest", [](){return new AtlasTestScene(); } },
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{ "LayerTest", [](){return new LayerTestScene();} },
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{ "MenuTest", [](){return new MenuTestScene();} },
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{ "MotionStreakTest", [](){return new MotionStreakTestScene();} },
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{ "MutiTouchTest", []() { return new MutiTouchTestScene(); } },
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{ "NodeTest", [](){return new CocosNodeTestScene();} },
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{ "ParallaxTest", [](){return new ParallaxTestScene(); } },
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{ "ParticleTest", [](){return new ParticleTestScene(); } },
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{ "PerformanceTest", []() { return new PerformanceTestScene(); } },
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{ "RenderTextureTest", [](){return new RenderTextureScene(); } },
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{ "RotateWorldTest", [](){return new RotateWorldTestScene(); } },
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{ "SceneTest", [](){return new SceneTestScene();} },
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{ "SchedulerTest", [](){return new SchedulerTestScene(); } },
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{ "ShaderTest", []() { return new ShaderTestScene(); } },
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{ "SpineTest", []() { return new SpineTestScene(); } },
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{ "SpriteTest", [](){return new SpriteTestScene(); } },
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{ "TextInputTest", [](){return new TextInputTestScene(); } },
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{ "Texture2DTest", [](){return new TextureTestScene(); } },
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_MARMALADE)
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{ "TextureCacheTest", []() { return new TextureCacheTestScene(); } },
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#endif
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{ "TexturePackerEncryption", []() { return new TextureAtlasEncryptionTestScene(); } },
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{ "TileMapTest", [](){return new TileMapTestScene(); } },
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{ "TouchesTest", [](){return new PongScene();} },
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{ "TransitionsTest", [](){return new TransitionsTestScene();} },
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{ "UserDefaultTest", []() { return new UserDefaultTestScene(); } },
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{ "ZwoptexTest", []() { return new ZwoptexTestScene(); } },
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};
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static int g_testCount = sizeof(g_aTestNames) / sizeof(g_aTestNames[0]);
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#define LINE_SPACE 40
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static Point s_tCurPos = PointZero;
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TestController::TestController()
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: _beginPos(PointZero)
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{
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// add close menu
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MenuItemImage *pCloseItem = MenuItemImage::create(s_pPathClose, s_pPathClose, CC_CALLBACK_1(TestController::closeCallback, this) );
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Menu* pMenu =Menu::create(pCloseItem, NULL);
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pMenu->setPosition( PointZero );
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pCloseItem->setPosition(Point( VisibleRect::right().x - 30, VisibleRect::top().y - 30));
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// add menu items for tests
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_itemMenu = Menu::create();
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for (int i = 0; i < g_testCount; ++i)
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{
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// #if (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE)
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// LabelBMFont* label = LabelBMFont::create(g_aTestNames[i].c_str(), "fonts/arial16.fnt");
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// #else
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LabelTTF* label = LabelTTF::create( g_aTestNames[i].test_name, "Arial", 24);
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// #endif
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MenuItemLabel* pMenuItem = MenuItemLabel::create(label, CC_CALLBACK_1(TestController::menuCallback, this));
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_itemMenu->addChild(pMenuItem, i + 10000);
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pMenuItem->setPosition( Point( VisibleRect::center().x, (VisibleRect::top().y - (i + 1) * LINE_SPACE) ));
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}
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_itemMenu->setContentSize(CCSizeMake(VisibleRect::getVisibleRect().size.width, (g_testCount + 1) * (LINE_SPACE)));
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_itemMenu->setPosition(s_tCurPos);
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addChild(_itemMenu);
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setTouchEnabled(true);
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addChild(pMenu, 1);
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}
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TestController::~TestController()
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{
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}
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void TestController::menuCallback(Object * pSender)
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{
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Director::sharedDirector()->purgeCachedData();
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// get the userdata, it's the index of the menu item clicked
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MenuItem* pMenuItem = (MenuItem *)(pSender);
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int idx = pMenuItem->getZOrder() - 10000;
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// create the test scene and run it
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TestScene* pScene = g_aTestNames[idx].callback();
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if (pScene)
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{
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pScene->runThisTest();
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pScene->release();
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}
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}
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void TestController::closeCallback(Object * pSender)
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{
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Director::sharedDirector()->end();
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
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exit(0);
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#endif
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}
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void TestController::ccTouchesBegan(Set *pTouches, Event *pEvent)
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{
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Touch* touch = (Touch*)pTouches->anyObject();
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_beginPos = touch->getLocation();
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}
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void TestController::ccTouchesMoved(Set *pTouches, Event *pEvent)
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{
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Touch* touch = (Touch*)pTouches->anyObject();
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Point touchLocation = touch->getLocation();
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float nMoveY = touchLocation.y - _beginPos.y;
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Point curPos = _itemMenu->getPosition();
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Point nextPos = Point(curPos.x, curPos.y + nMoveY);
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if (nextPos.y < 0.0f)
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{
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_itemMenu->setPosition(PointZero);
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return;
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}
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if (nextPos.y > ((g_testCount + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
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{
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_itemMenu->setPosition(Point(0, ((g_testCount + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
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return;
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}
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_itemMenu->setPosition(nextPos);
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_beginPos = touchLocation;
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s_tCurPos = nextPos;
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}
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