axmol/tests/cpp-tests/Classes/TouchesTest/Ball.h

55 lines
1.8 KiB
C++

/****************************************************************************
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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THE SOFTWARE.
****************************************************************************/
#ifndef _BALL_H_
#define _BALL_H_
#include "cocos2d.h"
class Paddle;
class Ball : public cocos2d::Sprite
{
cocos2d::Vec2 _velocity;
public:
Ball();
virtual ~Ball();
float radius();
//BOOL initWithTexture(cocos2d::Texture2D* aTexture);
//virtual void setTexture(cocos2d::Texture2D* newTexture);
void move(float delta);
void collideWithPaddle(Paddle* paddle);
public:
void setVelocity(cocos2d::Vec2 velocity){_velocity = velocity;}
cocos2d::Vec2 getVelocity(){return _velocity;}
public:
static Ball* ballWithTexture(cocos2d::Texture2D* aTexture);
};
#endif