mirror of https://github.com/axmolengine/axmol.git
138781151a
* Fix ds state * fix 3d object not render * Update DepthStencilStateGL.cpp * fix ds, not complete * fix image ref incorrect * Fix metal captureScreen * Share ds desc needs restore properly after non-default render target destroy. * fix gl compile * Sync ds desc * Only set vertex & index buffer once for batch draw * Add set/get ds desc for renderer * Refine code style * Fix RenderTextureTest a. should restore stencil desc properly * Sync gl captureNode * Sync GL |
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.. | ||
backend | ||
shaders | ||
CCCallbackCommand.cpp | ||
CCCallbackCommand.h | ||
CCColorizer.cpp | ||
CCColorizer.h | ||
CCCustomCommand.cpp | ||
CCCustomCommand.h | ||
CCGroupCommand.cpp | ||
CCGroupCommand.h | ||
CCMaterial.cpp | ||
CCMaterial.h | ||
CCMeshCommand.cpp | ||
CCMeshCommand.h | ||
CCPass.cpp | ||
CCPass.h | ||
CCPipelineDescriptor.h | ||
CCQuadCommand.cpp | ||
CCQuadCommand.h | ||
CCRenderCommand.cpp | ||
CCRenderCommand.h | ||
CCRenderCommandPool.h | ||
CCRenderState.cpp | ||
CCRenderState.h | ||
CCRenderer.cpp | ||
CCRenderer.h | ||
CCTechnique.cpp | ||
CCTechnique.h | ||
CCTexture2D.cpp | ||
CCTexture2D.h | ||
CCTextureAtlas.cpp | ||
CCTextureAtlas.h | ||
CCTextureCache.cpp | ||
CCTextureCache.h | ||
CCTextureCube.cpp | ||
CCTextureCube.h | ||
CCTrianglesCommand.cpp | ||
CCTrianglesCommand.h | ||
CMakeLists.txt | ||
ccShaders.cpp | ||
ccShaders.h |