mirror of https://github.com/axmolengine/axmol.git
92 lines
3.3 KiB
C++
92 lines
3.3 KiB
C++
/* libs/graphics/animator/SkAnimateBase.h
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**
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** Copyright 2006, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#ifndef SkAnimateBase_DEFINED
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#define SkAnimateBase_DEFINED
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#include "SkDisplayable.h"
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#include "SkMath.h"
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#include "SkMemberInfo.h"
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#include "SkTypedArray.h"
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class SkApply;
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class SkDrawable;
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class SkAnimateBase : public SkDisplayable {
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public:
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DECLARE_MEMBER_INFO(AnimateBase);
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SkAnimateBase();
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virtual ~SkAnimateBase();
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virtual int components();
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virtual SkDisplayable* deepCopy(SkAnimateMaker* );
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virtual void dirty();
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#ifdef SK_DUMP_ENABLED
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virtual void dump(SkAnimateMaker* );
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#endif
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int entries() { return fValues.count() / components(); }
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virtual bool hasExecute() const;
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bool isDynamic() const { return SkToBool(fDynamic); }
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virtual SkDisplayable* getParent() const;
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virtual bool getProperty(int index, SkScriptValue* value) const;
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SkMSec getStart() const { return fStart; }
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SkOperand* getValues() { return fValues.begin(); }
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SkDisplayTypes getValuesType() { return fValues.getType(); }
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virtual void onEndElement(SkAnimateMaker& );
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void packARGB(SkScalar [], int count, SkTDOperandArray* );
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virtual void refresh(SkAnimateMaker& );
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void setChanged(bool changed) { fChanged = changed; }
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void setHasEndEvent() { fHasEndEvent = true; }
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virtual bool setParent(SkDisplayable* );
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virtual bool setProperty(int index, SkScriptValue& value);
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void setTarget(SkAnimateMaker& );
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virtual bool targetNeedsInitialization() const;
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protected:
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SkMSec begin;
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SkTDScalarArray blend;
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SkMSec dur;
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// !!! make field part of a union with fFieldInfo, or fValues, something known later?
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SkString field; // temporary; once target is known, this is reset
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SkString formula;
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SkString from;
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SkString lval;
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SkScalar repeat;
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SkString target; // temporary; once target is known, this is reset
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SkString to;
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SkApply* fApply;
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const SkMemberInfo* fFieldInfo;
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int fFieldOffset;
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SkMSec fStart; // corrected time when this apply was enabled
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SkDrawable* fTarget;
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SkTypedArray fValues;
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unsigned fChanged : 1; // true when value referenced by script has changed
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unsigned fDelayed : 1; // enabled, but undrawn pending delay
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unsigned fDynamic : 1;
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unsigned fHasEndEvent : 1;
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unsigned fHasValues : 1; // set if 'values' passed instead of 'to'
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unsigned fMirror : 1;
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unsigned fReset : 1;
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unsigned fResetPending : 1;
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unsigned fTargetIsScope : 1;
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private:
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typedef SkDisplayable INHERITED;
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friend class SkActive;
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friend class SkApply;
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friend class SkDisplayList;
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};
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#endif // SkAnimateBase_DEFINED
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