axmol/cocos2dx/platform/third_party/qnx/grskia/SkOSWindow_Unix.h

78 lines
2.0 KiB
C++

/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SkOSWindow_Unix_DEFINED
#define SkOSWindow_Unix_DEFINED
#include "SkWindow.h"
#include <X11/Xlib.h>
#include <GL/glx.h>
class SkBitmap;
class SkEvent;
struct SkUnixWindow {
Display* fDisplay;
Window fWin;
size_t fOSWin;
GC fGc;
GLXContext fGLContext;
bool fGLCreated;
};
class SkOSWindow : public SkWindow {
public:
SkOSWindow(void*);
~SkOSWindow();
void* getHWND() const { return (void*)fUnixWindow.fWin; }
void* getDisplay() const { return (void*)fUnixWindow.fDisplay; }
void* getUnixWindow() const { return (void*)&fUnixWindow; }
void loop();
void post_linuxevent();
bool attachGL();
void detachGL();
void presentGL();
//static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay);
//static bool WndProc(SkUnixWindow* w, XEvent &e);
protected:
// overrides from SkWindow
virtual bool onEvent(const SkEvent&);
virtual void onHandleInval(const SkIRect&);
virtual bool onHandleChar(SkUnichar);
virtual bool onHandleKey(SkKey);
virtual bool onHandleKeyUp(SkKey);
virtual void onSetTitle(const char title[]);
private:
SkUnixWindow fUnixWindow;
bool fGLAttached;
// Needed for GL
XVisualInfo* fVi;
void doPaint();
void mapWindowAndWait();
typedef SkWindow INHERITED;
};
#endif