axmol/cocos2dx/platform/third_party/qnx/grskia/SkTDArray_Experimental.h

151 lines
5.1 KiB
C++

/* libs/graphics/animator/SkTDArray_Experimental.h
**
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef SkTDArray_Experimental_DEFINED
#define SkTDArray_Experimental_DEFINED
#include "SkTypes.h"
#ifdef SK_BUILD_FOR_UNIX
#define SK_BUILD_FOR_ADS_12
#endif
#ifndef SK_BUILD_FOR_ADS_12
#define SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT 1
#else
#define SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT 0
#endif
#if SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT == 0
#include "SkTDArray.h"
#define SkIntArray(type) SkTDArray<type>
#define SkLongArray(type) SkTDArray<type>
#else
class SkDS32Array {
protected:
SkDS32Array();
SkDS32Array(const SkDS32Array& src);
SkDS32Array(const int32_t src[], U16CPU count);
SkDS32Array& operator=(const SkDS32Array& src);
friend int operator==(const SkDS32Array& a, const SkDS32Array& b);
int32_t* append() { return this->append(1, NULL); }
int32_t* append(U16CPU count, const int32_t* src = NULL);
int32_t* appendClear()
{
int32_t* result = this->append();
*result = 0;
return result;
}
int find(const int32_t& elem) const;
int32_t* insert(U16CPU index, U16CPU count, const int32_t* src);
int rfind(const int32_t& elem) const;
void swap(SkDS32Array& other);
public:
bool isEmpty() const { return fCount == 0; }
int count() const { return fCount; }
void remove(U16CPU index, U16CPU count = 1)
{
SkASSERT(index + count <= fCount);
fCount = SkToU16(fCount - count);
memmove(fArray + index, fArray + index + count, sizeof(int32_t) * (fCount - index));
}
void reset()
{
if (fArray)
{
sk_free(fArray);
fArray = NULL;
#ifdef SK_DEBUG
fData = NULL;
#endif
fReserve = fCount = 0;
}
else
{
SkASSERT(fReserve == 0 && fCount == 0);
}
}
void setCount(U16CPU count)
{
if (count > fReserve)
this->growBy(count - fCount);
else
fCount = SkToU16(count);
}
protected:
#ifdef SK_DEBUG
enum {
kDebugArraySize = 24
};
int32_t(* fData)[kDebugArraySize];
#endif
int32_t* fArray;
uint16_t fReserve, fCount;
void growBy(U16CPU extra);
};
#ifdef SK_DEBUG
#define SYNC() fTData = (T (*)[kDebugArraySize]) fArray
#else
#define SYNC()
#endif
template <typename T> class SkTDS32Array : public SkDS32Array {
public:
SkTDS32Array() { SkDEBUGCODE(fTData=NULL); SkASSERT(sizeof(T) == sizeof(int32_t)); }
SkTDS32Array(const SkTDS32Array<T>& src) : SkDS32Array(src) {}
~SkTDS32Array() { sk_free(fArray); }
T& operator[](int index) const { SYNC(); SkASSERT((unsigned)index < fCount); return ((T*) fArray)[index]; }
SkTDS32Array<T>& operator=(const SkTDS32Array<T>& src) {
return (SkTDS32Array<T>&) SkDS32Array::operator=(src); }
friend int operator==(const SkTDS32Array<T>& a, const SkTDS32Array<T>& b) {
return operator==((const SkDS32Array&) a, (const SkDS32Array&) b); }
T* append() { return (T*) SkDS32Array::append(); }
T* appendClear() { return (T*) SkDS32Array::appendClear(); }
T* append(U16CPU count, const T* src = NULL) { return (T*) SkDS32Array::append(count, (const int32_t*) src); }
T* begin() const { SYNC(); return (T*) fArray; }
T* end() const { return (T*) (fArray ? fArray + fCount : NULL); }
int find(const T& elem) const { return SkDS32Array::find((const int32_t&) elem); }
T* insert(U16CPU index) { return this->insert(index, 1, NULL); }
T* insert(U16CPU index, U16CPU count, const T* src = NULL) {
return (T*) SkDS32Array::insert(index, count, (const int32_t*) src); }
int rfind(const T& elem) const { return SkDS32Array::rfind((const int32_t&) elem); }
T* push() { return this->append(); }
void push(T& elem) { *this->append() = elem; }
const T& top() const { return (*this)[fCount - 1]; }
T& top() { return (*this)[fCount - 1]; }
void pop(T* elem) { if (elem) *elem = (*this)[fCount - 1]; --fCount; }
void pop() { --fCount; }
private:
#ifdef SK_DEBUG
mutable T(* fTData)[kDebugArraySize];
#endif
};
#define SkIntArray(type) SkTDS32Array<type> // holds 32 bit data types
#define SkLongArray(type) SkTDS32Array<type> // holds 32/64 bit data types depending on pointer size
#endif // SK_SMALLER_ARRAY_TEMPLATE_EXPERIMENT
#endif // SkTDArray_Experimental_DEFINED