.. |
CCBatchCommand.cpp
|
remove unneeded includes
|
2014-08-29 15:39:52 +08:00 |
CCBatchCommand.h
|
remove unneeded includes
|
2014-08-29 15:39:52 +08:00 |
CCCustomCommand.cpp
|
Add new line at the end of a file to *.cpp
|
2014-06-19 20:45:24 +09:00 |
CCCustomCommand.h
|
remove unneeded includes
|
2014-08-29 15:39:52 +08:00 |
CCGLProgram.cpp
|
performance improvement
|
2014-12-04 18:37:57 +08:00 |
CCGLProgram.h
|
performance improvement
|
2014-12-04 18:37:57 +08:00 |
CCGLProgramCache.cpp
|
fixes some compiler warnings
|
2014-11-06 12:25:55 -08:00 |
CCGLProgramCache.h
|
config max support light number in shader
|
2014-09-25 15:29:32 +08:00 |
CCGLProgramState.cpp
|
added winrt and wp8 support for EVENT_RENDERER_RECREATED
|
2014-11-21 10:00:34 -08:00 |
CCGLProgramState.h
|
added winrt and wp8 support for EVENT_RENDERER_RECREATED
|
2014-11-21 10:00:34 -08:00 |
CCGLProgramStateCache.cpp
|
comment line 83
|
2014-12-18 13:49:54 +08:00 |
CCGLProgramStateCache.h
|
add CC_DLL in Renderer folder
|
2014-07-14 17:02:06 +08:00 |
CCGroupCommand.cpp
|
Improved directory structure
|
2014-04-29 17:37:36 -07:00 |
CCGroupCommand.h
|
remove unneeded includes
|
2014-08-29 15:39:52 +08:00 |
CCMeshCommand.cpp
|
Merge pull request #175 from lvlonggame/v3
|
2014-12-12 09:52:01 +07:00 |
CCMeshCommand.h
|
added winrt and wp8 support for EVENT_RENDERER_RECREATED
|
2014-11-21 10:00:34 -08:00 |
CCPrimitive.cpp
|
fix conflict
|
2014-08-29 16:55:09 +08:00 |
CCPrimitive.h
|
remove unneeded includes
|
2014-08-29 15:39:52 +08:00 |
CCPrimitiveCommand.cpp
|
Fix compile error
|
2014-09-17 10:35:42 +08:00 |
CCPrimitiveCommand.h
|
add CC_DLL for primitive classes
|
2014-08-12 11:56:21 +08:00 |
CCQuadCommand.cpp
|
separate trianglesCommand and QuadCommand
|
2014-10-16 14:15:29 +08:00 |
CCQuadCommand.h
|
fix some format problem
|
2014-10-16 14:56:17 +08:00 |
CCRenderCommand.cpp
|
add transparent flag to render command
|
2014-09-18 12:00:44 +08:00 |
CCRenderCommand.h
|
add comment
|
2014-09-18 12:04:42 +08:00 |
CCRenderCommandPool.h
|
Moved base/CCPlatform* -> platform/CCPlatform*
|
2014-09-09 17:17:07 -07:00 |
CCRenderer.cpp
|
optimize rendering code
|
2014-12-29 18:45:55 +08:00 |
CCRenderer.h
|
separate trianglesCommand and QuadCommand
|
2014-10-16 14:15:29 +08:00 |
CCTexture2D.cpp
|
check for PixelFormat::DEFAULT
|
2014-10-14 14:21:02 -07:00 |
CCTexture2D.h
|
remove unneeded includes
|
2014-08-29 15:39:52 +08:00 |
CCTextureAtlas.cpp
|
Platform fixed
|
2014-09-09 16:50:02 -07:00 |
CCTextureAtlas.h
|
Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
|
2014-07-09 23:03:04 +08:00 |
CCTextureCache.cpp
|
fix memory leak when reload texture
|
2014-10-20 10:43:18 +08:00 |
CCTextureCache.h
|
added CC_DLL to export VolatileTextureMgr
|
2014-10-14 14:21:34 -07:00 |
CCTrianglesCommand.cpp
|
separate trianglesCommand and QuadCommand
|
2014-10-16 14:15:29 +08:00 |
CCTrianglesCommand.h
|
separate trianglesCommand and QuadCommand
|
2014-10-16 14:15:29 +08:00 |
CCVertexIndexBuffer.cpp
|
added winrt and wp8 support for EVENT_RENDERER_RECREATED
|
2014-11-21 10:00:34 -08:00 |
CCVertexIndexBuffer.h
|
Platform fixed
|
2014-09-09 16:50:02 -07:00 |
CCVertexIndexData.cpp
|
remove unneeded includes
|
2014-08-29 15:39:52 +08:00 |
CCVertexIndexData.h
|
Cleanup order of fields initialization.
|
2014-10-30 17:28:41 +03:00 |
CMakeLists.txt
|
Multi platform cmake support
|
2014-10-03 23:21:45 +01:00 |
ccGLStateCache.cpp
|
fix bug for deleteTexture
|
2014-06-12 15:22:41 +08:00 |
ccGLStateCache.h
|
Moved base/CCPlatform* -> platform/CCPlatform*
|
2014-09-09 17:17:07 -07:00 |
ccShader_3D_Color.frag
|
Name modification
|
2014-08-21 11:33:00 +08:00 |
ccShader_3D_ColorNormal.frag
|
Light optimization
|
2014-09-23 17:08:28 +08:00 |
ccShader_3D_ColorNormalTex.frag
|
Light optimization
|
2014-09-23 17:08:28 +08:00 |
ccShader_3D_ColorTex.frag
|
Name modification
|
2014-08-21 11:33:00 +08:00 |
ccShader_3D_PositionNormalTex.vert
|
shader optimize
|
2014-10-20 13:41:26 +08:00 |
ccShader_3D_PositionTex.vert
|
shader optimize
|
2014-10-20 13:41:26 +08:00 |
ccShader_Label.vert
|
Shader fixes for windows
|
2014-05-09 19:13:12 -07:00 |
ccShader_Label_df.frag
|
Adds MARK: TODO: FIXME: in code
|
2014-08-29 12:54:24 -07:00 |
ccShader_Label_df_glow.frag
|
Adds MARK: TODO: FIXME: in code
|
2014-08-29 12:54:24 -07:00 |
ccShader_Label_normal.frag
|
Does not crash on Mac if the .ttf file is not found
|
2014-05-15 17:22:53 -07:00 |
ccShader_Label_outline.frag
|
Does not crash on Mac if the .ttf file is not found
|
2014-05-15 17:22:53 -07:00 |
ccShader_PositionColor.frag
|
Shader fixes for windows
|
2014-05-09 19:13:12 -07:00 |
ccShader_PositionColor.vert
|
Shader fixes for windows
|
2014-05-09 19:13:12 -07:00 |
ccShader_PositionColorLengthTexture.frag
|
Shader fixes for windows
|
2014-05-09 19:13:12 -07:00 |
ccShader_PositionColorLengthTexture.vert
|
Shader fixes for windows
|
2014-05-09 19:13:12 -07:00 |
ccShader_PositionTexture.frag
|
uniform sampler CC_Texture0 MUST NOT be defined on shaders
|
2014-05-15 16:47:54 -07:00 |
ccShader_PositionTexture.vert
|
Shader fixes for windows
|
2014-05-09 19:13:12 -07:00 |
ccShader_PositionTextureA8Color.frag
|
uniform sampler CC_Texture0 MUST NOT be defined on shaders
|
2014-05-15 16:47:54 -07:00 |
ccShader_PositionTextureA8Color.vert
|
Shader fixes for windows
|
2014-05-09 19:13:12 -07:00 |
ccShader_PositionTextureColor.frag
|
uniform sampler CC_Texture0 MUST NOT be defined on shaders
|
2014-05-15 16:47:54 -07:00 |
ccShader_PositionTextureColor.vert
|
Compiles on windows, sort of
|
2014-05-09 19:07:22 -07:00 |
ccShader_PositionTextureColorAlphaTest.frag
|
uniform sampler CC_Texture0 MUST NOT be defined on shaders
|
2014-05-15 16:47:54 -07:00 |
ccShader_PositionTextureColor_noMVP.frag
|
uniform sampler CC_Texture0 MUST NOT be defined on shaders
|
2014-05-15 16:47:54 -07:00 |
ccShader_PositionTextureColor_noMVP.vert
|
Shader fixes for windows
|
2014-05-09 19:13:12 -07:00 |
ccShader_PositionTexture_uColor.frag
|
uniform sampler CC_Texture0 MUST NOT be defined on shaders
|
2014-05-15 16:47:54 -07:00 |
ccShader_PositionTexture_uColor.vert
|
Shader fixes for windows
|
2014-05-09 19:13:12 -07:00 |
ccShader_Position_uColor-no-gl_PointSize.vert
|
gl_PointSize currently not support for Windows Phone 8.1 in new version of ANGLE
|
2014-10-23 07:15:22 -07:00 |
ccShader_Position_uColor.frag
|
Shader fixes for windows
|
2014-05-09 19:13:12 -07:00 |
ccShader_Position_uColor.vert
|
Shader fixes for windows
|
2014-05-09 19:13:12 -07:00 |
ccShaders.cpp
|
gl_PointSize currently not support for Windows Phone 8.1 in new version of ANGLE
|
2014-10-23 07:14:58 -07:00 |
ccShaders.h
|
merge cocos
|
2014-09-11 10:13:57 +08:00 |