mirror of https://github.com/axmolengine/axmol.git
427 lines
12 KiB
C++
427 lines
12 KiB
C++
/****************************************************************************
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Copyright (c) 2009-2010 Ricardo Quesada
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2011 Zynga Inc.
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://axmolengine.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __AX_TM_XML_PARSER__
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#define __AX_TM_XML_PARSER__
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/// @cond DO_NOT_SHOW
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#include "math/CCMath.h"
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#include "platform/CCSAXParser.h"
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#include "base/CCVector.h"
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#include "base/CCMap.h"
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#include "base/CCValue.h"
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#include "2d/CCTMXObjectGroup.h" // needed for Vector<TMXObjectGroup*> for binding
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#include <string>
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NS_AX_BEGIN
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class TMXLayerInfo;
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class TMXTilesetInfo;
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/** @file
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* Internal TMX parser
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*
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* IMPORTANT: These classed should not be documented using doxygen strings
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* since the user should not use them.
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*
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*/
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/**
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* @addtogroup tilemap_parallax_nodes
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* @{
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*/
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enum
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{
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TMXLayerAttribNone = 1 << 0,
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TMXLayerAttribBase64 = 1 << 1,
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TMXLayerAttribGzip = 1 << 2,
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TMXLayerAttribZlib = 1 << 3,
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TMXLayerAttribCSV = 1 << 4,
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};
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enum
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{
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TMXPropertyNone,
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TMXPropertyMap,
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TMXPropertyLayer,
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TMXPropertyObjectGroup,
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TMXPropertyObject,
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TMXPropertyTile,
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TMXPropertyAnimation
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};
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typedef enum TMXTileFlags_
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{
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kTMXTileHorizontalFlag = 0x80000000,
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kTMXTileVerticalFlag = 0x40000000,
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kTMXTileDiagonalFlag = 0x20000000,
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kTMXFlipedAll = (kTMXTileHorizontalFlag | kTMXTileVerticalFlag | kTMXTileDiagonalFlag),
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kTMXFlippedMask = ~(kTMXFlipedAll)
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} TMXTileFlags;
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/**
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* @addtogroup _2d
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* @{
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*/
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/** Possible orientations of the TMX map. */
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enum
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{
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/** Orthogonal orientation. */
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TMXOrientationOrtho,
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/** Hexagonal orientation. */
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TMXOrientationHex,
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/** Isometric orientation. */
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TMXOrientationIso,
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/** Isometric staggered orientation. */
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TMXOrientationStaggered,
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};
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/** Possible stagger axis of the TMX map. */
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enum
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{
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/** Stagger Axis x. */
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TMXStaggerAxis_X,
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/** Stagger Axis y. */
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TMXStaggerAxis_Y,
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};
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/** Possible stagger index of the TMX map. */
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enum
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{
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/** Stagger Index: Odd */
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TMXStaggerIndex_Odd,
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/** Stagger Index: Even */
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TMXStaggerIndex_Even,
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};
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/** @brief TMXTileAnimFrame contains the information about the frame of a animated tile like:
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- Frame gid
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- duration of this frame
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This information is obtained from the TMX file.
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*/
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struct AX_DLL TMXTileAnimFrame
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{
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TMXTileAnimFrame(uint32_t tileID, float duration);
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/** gid of the frame */
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uint32_t _tileID = 0;
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/** duration of the frame */
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float _duration = 0.0f;
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};
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/** @brief TMXTileAnimFlag contains animated tile position and flag
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This information is obtained from the TMX file.
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*/
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struct AX_DLL TMXTileAnimFlag
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{
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/** position of tile */
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ax::Vec2 _tilePos;
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/** flag of a tile */
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uint32_t _flag = 0;
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};
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/** @brief TMXTileAnimInfo contains the information about the animated tile like:
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- Animated Tile gid
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- frames the animated tile contains
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This information is obtained from the TMX file.
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*/
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struct AX_DLL TMXTileAnimInfo : public Ref
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{
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static TMXTileAnimInfo* create(uint32_t tileID);
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explicit TMXTileAnimInfo(uint32_t tileID);
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uint32_t _tileID = 0;
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std::vector<TMXTileAnimFrame> _frames;
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};
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// Bits on the far end of the 32-bit global tile ID (GID's) are used for tile flags
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/** @brief TMXLayerInfo contains the information about the layers like:
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- Layer name
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- Layer size
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- Layer opacity at creation time (it can be modified at runtime)
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- Whether the layer is visible (if it's not visible, then the CocosNode won't be created)
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This information is obtained from the TMX file.
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*/
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class AX_DLL TMXLayerInfo : public Ref
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{
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public:
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/**
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* @js ctor
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*/
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TMXLayerInfo();
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/**
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* @js NA
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* @lua NA
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*/
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virtual ~TMXLayerInfo();
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void setProperties(ValueMap properties);
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ValueMap& getProperties();
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ValueMap _properties;
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std::string _name;
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Vec2 _layerSize;
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uint32_t* _tiles;
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bool _visible;
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unsigned char _opacity;
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bool _ownTiles;
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Vec2 _offset;
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};
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/** @brief TMXTilesetInfo contains the information about the tilesets like:
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- Tileset name
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- Tileset spacing
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- Tileset margin
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- size of the tiles
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- Image used for the tiles
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- Image size
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This information is obtained from the TMX file.
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*/
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class AX_DLL TMXTilesetInfo : public Ref
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{
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public:
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std::string _name;
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int _firstGid;
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Vec2 _tileSize;
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int _spacing;
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int _margin;
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Vec2 _tileOffset;
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//! filename containing the tiles (should be spritesheet / texture atlas)
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std::string _sourceImage;
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//! size in pixels of the image
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Vec2 _imageSize;
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std::string _originSourceImage;
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//! map from gid of animated tile to its animation info
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Map<uint32_t, TMXTileAnimInfo*> _animationInfo;
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public:
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/**
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* @js ctor
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*/
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TMXTilesetInfo();
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/**
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* @js NA
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* @lua NA
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*/
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virtual ~TMXTilesetInfo();
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Rect getRectForGID(uint32_t gid);
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};
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/** @brief TMXMapInfo contains the information about the map like:
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- Map orientation (hexagonal, isometric or orthogonal)
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- Tile size
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- Map size
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And it also contains:
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- Layers (an array of TMXLayerInfo objects)
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- Tilesets (an array of TMXTilesetInfo objects)
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- ObjectGroups (an array of TMXObjectGroupInfo objects)
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This information is obtained from the TMX file.
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*/
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class AX_DLL TMXMapInfo : public Ref, public SAXDelegator
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{
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public:
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/** creates a TMX Format with a tmx file */
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static TMXMapInfo* create(std::string_view tmxFile);
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/** creates a TMX Format with an XML string and a TMX resource path */
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static TMXMapInfo* createWithXML(std::string_view tmxString, std::string_view resourcePath);
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/**
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* @js ctor
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*/
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TMXMapInfo();
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/**
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* @js NA
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* @lua NA
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*/
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virtual ~TMXMapInfo();
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/** initializes a TMX format with a tmx file */
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bool initWithTMXFile(std::string_view tmxFile);
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/** initializes a TMX format with an XML string and a TMX resource path */
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bool initWithXML(std::string_view tmxString, std::string_view resourcePath);
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/** initializes parsing of an XML file, either a tmx (Map) file or tsx (Tileset) file */
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bool parseXMLFile(std::string_view xmlFilename);
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/* initializes parsing of an XML string, either a tmx (Map) string or tsx (Tileset) string */
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bool parseXMLString(std::string_view xmlString);
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ValueMapIntKey& getTileProperties() { return _tileProperties; };
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void setTileProperties(const ValueMapIntKey& tileProperties) { _tileProperties = tileProperties; }
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/// map orientation
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int getOrientation() const { return _orientation; }
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void setOrientation(int orientation) { _orientation = orientation; }
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/// map staggeraxis
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int getStaggerAxis() const { return _staggerAxis; }
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void setStaggerAxis(int staggerAxis) { _staggerAxis = staggerAxis; }
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/// map stagger index
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int getStaggerIndex() const { return _staggerIndex; }
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void setStaggerIndex(int staggerIndex) { _staggerIndex = staggerIndex; }
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/// map hexsidelength
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int getHexSideLength() const { return _hexSideLength; }
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void setHexSideLength(int hexSideLength) { _hexSideLength = hexSideLength; }
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/// map width & height
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const Vec2& getMapSize() const { return _mapSize; }
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void setMapSize(const Vec2& mapSize) { _mapSize = mapSize; }
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/// tiles width & height
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const Vec2& getTileSize() const { return _tileSize; }
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void setTileSize(const Vec2& tileSize) { _tileSize = tileSize; }
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/// Layers
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const Vector<TMXLayerInfo*>& getLayers() const { return _layers; }
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Vector<TMXLayerInfo*>& getLayers() { return _layers; }
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void setLayers(const Vector<TMXLayerInfo*>& layers) { _layers = layers; }
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/// tilesets
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const Vector<TMXTilesetInfo*>& getTilesets() const { return _tilesets; }
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Vector<TMXTilesetInfo*>& getTilesets() { return _tilesets; }
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void setTilesets(const Vector<TMXTilesetInfo*>& tilesets) { _tilesets = tilesets; }
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/// ObjectGroups
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const Vector<TMXObjectGroup*>& getObjectGroups() const { return _objectGroups; }
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Vector<TMXObjectGroup*>& getObjectGroups() { return _objectGroups; }
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void setObjectGroups(const Vector<TMXObjectGroup*>& groups) { _objectGroups = groups; }
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/// parent element
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int getParentElement() const { return _parentElement; }
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void setParentElement(int element) { _parentElement = element; }
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/// parent GID
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int getParentGID() const { return _parentGID; }
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void setParentGID(int gid) { _parentGID = gid; }
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/// layer attribs
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int getLayerAttribs() const { return _layerAttribs; }
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void setLayerAttribs(int layerAttribs) { _layerAttribs = layerAttribs; }
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/// is storing characters?
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bool isStoringCharacters() const { return _storingCharacters; }
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void setStoringCharacters(bool storingCharacters) { _storingCharacters = storingCharacters; }
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/// properties
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const ValueMap& getProperties() const { return _properties; }
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ValueMap& getProperties() { return _properties; }
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void setProperties(const ValueMap& properties) { _properties = properties; }
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// implement pure virtual methods of SAXDelegator
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/**
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* @js NA
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* @lua NA
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*/
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void startElement(void* ctx, const char* name, const char** atts) override;
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/**
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* @js NA
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* @lua NA
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*/
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void endElement(void* ctx, const char* name) override;
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/**
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* @js NA
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* @lua NA
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*/
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void textHandler(void* ctx, const char* ch, size_t len) override;
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std::string_view getCurrentString() const { return _currentString; }
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void setCurrentString(std::string_view currentString) { _currentString = currentString; }
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std::string_view getTMXFileName() const { return _TMXFileName; }
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void setTMXFileName(std::string_view fileName) { _TMXFileName = fileName; }
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std::string_view getExternalTilesetFileName() const { return _externalTilesetFilename; }
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protected:
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void internalInit(std::string_view tmxFileName, std::string_view resourcePath);
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/// map orientation
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int _orientation;
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/// map staggerAxis
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int _staggerAxis;
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/// map staggerIndex
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int _staggerIndex;
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/// map hexsidelength
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int _hexSideLength;
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/// map width & height
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Vec2 _mapSize;
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/// tiles width & height
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Vec2 _tileSize;
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/// Layers
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Vector<TMXLayerInfo*> _layers;
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/// tilesets
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Vector<TMXTilesetInfo*> _tilesets;
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/// ObjectGroups
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Vector<TMXObjectGroup*> _objectGroups;
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/// parent element
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int _parentElement;
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/// parent GID
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int _parentGID;
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/// layer attribs
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int _layerAttribs;
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/// is storing characters?
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bool _storingCharacters;
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/// properties
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ValueMap _properties;
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//! xml format tile index
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int _xmlTileIndex;
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//! tmx filename
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std::string _TMXFileName;
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// tmx resource path
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std::string _resources;
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//! current string
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std::string _currentString;
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//! tile properties
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ValueMapIntKey _tileProperties;
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int _currentFirstGID;
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bool _recordFirstGID;
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std::string _externalTilesetFilename;
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};
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// end of tilemap_parallax_nodes group
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/// @}
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NS_AX_END
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/// @endcond
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#endif
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