mirror of https://github.com/axmolengine/axmol.git
144 lines
4.1 KiB
C++
144 lines
4.1 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://axmolengine.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __AX_IME_DISPATCHER_H__
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#define __AX_IME_DISPATCHER_H__
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#include "base/CCIMEDelegate.h"
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/**
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* @addtogroup base
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* @{
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*/
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NS_AX_BEGIN
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/**
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@brief Input Method Edit Message Dispatcher.
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*/
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class AX_DLL IMEDispatcher
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{
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public:
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/**
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* @js NA
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* @lua NA
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*/
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~IMEDispatcher();
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/**
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* @brief Returns the shared IMEDispatcher object for the system.
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* @js NA
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* @lua NA
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*/
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static IMEDispatcher* sharedDispatcher();
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/**
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* @brief Dispatches the input text from IME.
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* @lua NA
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*/
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void dispatchInsertText(const char* text, size_t len);
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/**
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* @brief Dispatches the delete-backward operation.
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* @lua NA
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*/
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void dispatchDeleteBackward();
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/**
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* @brief Dispatches the press control key operation.
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* @lua NA
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*/
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void dispatchControlKey(EventKeyboard::KeyCode keyCode);
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/**
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* @brief Get the content text from IMEDelegate, retrieved previously from IME.
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* @lua NA
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*/
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std::string_view getContentText();
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//////////////////////////////////////////////////////////////////////////
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// dispatch keyboard notification
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//////////////////////////////////////////////////////////////////////////
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/**
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* @lua NA
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*/
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void dispatchKeyboardWillShow(IMEKeyboardNotificationInfo& info);
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/**
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* @lua NA
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*/
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void dispatchKeyboardDidShow(IMEKeyboardNotificationInfo& info);
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/**
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* @lua NA
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*/
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void dispatchKeyboardWillHide(IMEKeyboardNotificationInfo& info);
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/**
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* @lua NA
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*/
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void dispatchKeyboardDidHide(IMEKeyboardNotificationInfo& info);
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protected:
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friend class IMEDelegate;
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/**
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*@brief Add delegate to receive IME messages.
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*@param delegate A instance implements IMEDelegate delegate.
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*/
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void addDelegate(IMEDelegate* delegate);
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/**
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*@brief Attach the Delegate to the IME.
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*@param delegate A instance implements IMEDelegate delegate.
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*@return If the old delegate can detach from the IME, and the new delegate
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* can attach to the IME, return true, otherwise false.
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*/
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bool attachDelegateWithIME(IMEDelegate* delegate);
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/**
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* Detach the delegate to the IME
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*@see `attachDelegateWithIME(IMEDelegate*)`
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*@param delegate A instance implements IMEDelegate delegate.
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*@return Whether the IME is detached or not.
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*/
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bool detachDelegateWithIME(IMEDelegate* delegate);
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/**
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*@brief Remove the delegate from the delegates which receive IME messages.
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*@param delegate A instance implements the IMEDelegate delegate.
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*/
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void removeDelegate(IMEDelegate* delegate);
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private:
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IMEDispatcher();
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class Impl;
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Impl* _impl;
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};
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NS_AX_END
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// end of base group
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/// @}
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#endif // __AX_IME_DISPATCHER_H__
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