mirror of https://github.com/axmolengine/axmol.git
95 lines
1.8 KiB
C++
95 lines
1.8 KiB
C++
#ifndef __SIMPLE_CLASS_H__
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#define __SIMPLE_CLASS_H__
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#include <string>
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#include <stdint.h>
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enum someThingEnumerated {
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kValue1 = 1,
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kValue2,
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kValue3,
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kValue4
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};
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class SimpleNativeClass
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{
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protected:
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int m_someField;
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int m_someOtherField;
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char* m_anotherMoreComplexField;
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public:
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static const uint32_t OBJECT_TYPE = 0x777;
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virtual uint32_t getObjectType() {
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return SimpleNativeClass::OBJECT_TYPE;
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};
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SimpleNativeClass();
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SimpleNativeClass(int m) : m_someField(m) {};
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SimpleNativeClass(int m1, int m2) : m_someField(m1), m_someOtherField(m2) {};
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~SimpleNativeClass();
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// these methods are simple, can be defined inline
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int getSomeField() {
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return m_someField;
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}
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int getSomeOtherField() {
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return m_someOtherField;
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}
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const char *getAnotherMoreComplexField() {
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return m_anotherMoreComplexField;
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}
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void setSomeField(int f) {
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m_someField = f;
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}
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void setSomeField() {
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}
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void setSomeOtherField(int f) {
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m_someOtherField = f;
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}
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void setAnotherMoreComplexField(const char *str);
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long long thisReturnsALongLong();
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static void func();
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static void func(int a);
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static void func(int a, float b);
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long long receivesLongLong(long long someId);
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std::string returnsAString();
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const char *returnsACString();
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int doSomeProcessing(std::string arg1, std::string arg2);
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};
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namespace SomeNamespace {
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class AnotherClass {
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protected:
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int justOneField;
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public:
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static const uint32_t OBJECT_TYPE = 0x778;
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virtual uint32_t getObjectType() {
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return AnotherClass::OBJECT_TYPE;
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};
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int aPublicField;
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AnotherClass();
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~AnotherClass();
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// also simple methods, can be defined inline
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int getJustOneField() {
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return justOneField;
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}
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// wrong setter - won't work (needs ONLY one parameter in order to work)
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void setJustOneField() {
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justOneField = 999;
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}
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void doSomethingSimple();
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};
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};
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#endif
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